dawn /
dawn /
bf86a1c8d463d7b9a556b10a80d17990d413831c - bf86a1c [m114] Suppress MultithreadTests.Device_Dropped*OnAnotherThread by Le Hoang Quyen · 1 year, 7 months ago
- 8662878 [m114] Skip webgpu:api,validation,capability_checks,limits, on Win NVIDIA by Austin Eng · 1 year, 8 months ago chromium/5735_131
- 73d303d [M114] Expectations for M114 branch builder by Brandon Jones · 1 year, 8 months ago
- 1a0289c Change D3D12 Descriptor Allocator To Invalidate Submitted Descriptors by Brandon Jones · 1 year, 9 months ago
- 41428ad dawn/node: Updates for latest IDL by Ben Clayton · 1 year, 9 months ago
- f7d91169 Roll vulkan-deps from 79949f0f1146 to a52479099cf2 (3 revisions) by dawn-autoroll · 1 year, 9 months ago
- 6810e08 Roll ANGLE from 22b51592fcb6 to 97c2cbd64f6e (4 revisions) by Dawn Autoroller · 1 year, 9 months ago
- 496e873 Roll SwiftShader from c0e5813a9b77 to 23e97b79fb91 (1 revision) by Dawn Autoroller · 1 year, 9 months ago
- 96b09d2 d3d11: enable ColorStateTests and CommandEncoderTests by Peng Huang · 1 year, 9 months ago
- 90d5154 Fix Cmake build on Android by Yan,Shaobo · 1 year, 9 months ago
- 154bb34 Use a reasonable workgroup size for ComputeBoids. by Corentin Wallez · 1 year, 9 months ago
- 20e3e34 Disable some whitebox tests if implicit device sync is enabled. by Le Hoang Quyen · 1 year, 9 months ago
- c1b3c74 d3d11: use Texture::Copy for copy data to staging texture used in CopyTextureToBuffer by Peng Huang · 1 year, 9 months ago chromium/5734
- 20a24c9 Roll vulkan-deps from 4b61bdad813f to 79949f0f1146 (6 revisions) by dawn-autoroll · 1 year, 9 months ago
- 21bfdaf Roll SwiftShader from dd55e592406d to c0e5813a9b77 (1 revision) by Dawn Autoroller · 1 year, 9 months ago
- f5d7222 Roll ANGLE from c59739b19897 to 22b51592fcb6 (5 revisions) by Dawn Autoroller · 1 year, 9 months ago
- 23f4396 Add more multithread tests. by Le Hoang Quyen · 1 year, 9 months ago
- 653e994 d3d11: enable some d3d11 end2end tests by Peng Huang · 1 year, 9 months ago
- d367405 spirv-reader: Error on multiple Position built-ins by James Price · 1 year, 9 months ago
- bdc2d24 Fix MSL invariant translation. by dan sinclair · 1 year, 9 months ago
- c5c2fce Lock ApiObjectBase::APIRealease() by Le Hoang Quyen · 1 year, 9 months ago
- 0c33c14 d3d11: implement copy between non-mappable buffer and texture by Peng Huang · 1 year, 9 months ago
- 378a1f5 Use optional in Lexer. by dan sinclair · 1 year, 9 months ago
- 889edb1 Add simple program for perf testing. by dan sinclair · 1 year, 9 months ago
- 11822d9 d3d11: enable MemoryAllocationStressTests end2end test by Peng Huang · 1 year, 9 months ago
- d14a9fb tint/resolver: Fix null deref by Ben Clayton · 1 year, 9 months ago chromium/5733
- 71007c7 Roll vulkan-deps from 60517cf84231 to 4b61bdad813f (1 revision) by dawn-autoroll · 1 year, 9 months ago
- 600c44c Roll ANGLE from b58ef53abced to c59739b19897 (1 revision) by Dawn Autoroller · 1 year, 9 months ago
- d2b5bd1 Roll ANGLE from 285baade28d0 to b58ef53abced (7 revisions) by Dawn Autoroller · 1 year, 9 months ago chromium/5728 chromium/5729 chromium/5730 chromium/5731 chromium/5732
- db4c3d5 Roll vulkan-deps from d083b0987832 to 60517cf84231 (10 revisions) by dawn-autoroll · 1 year, 9 months ago
- 2fd411f d3d11: Fix the failing BufferMapping cases. by jchen10 · 1 year, 9 months ago
- 9b72685 Fast path ASCII in unicode decode. by dan sinclair · 1 year, 9 months ago
- 89c89b7 Removes deprecation period code for renamed APIs (i.e. endPass/dispatch) by Loko Kung · 1 year, 9 months ago
- ca1b904 IWYU: add stdint.h for int types in tint::utils by Stephan Hartmann · 1 year, 9 months ago
- 64cf5d6 Roll ANGLE from 77d86c4a7ecc to 285baade28d0 (4 revisions) by Dawn Autoroller · 1 year, 9 months ago
- d7003b2 Roll vulkan-deps from d92405551cda to d083b0987832 (3 revisions) by dawn-autoroll · 1 year, 9 months ago
- de42feb tint: Add vec2(), vec3(), vec4() by Ben Clayton · 1 year, 9 months ago chromium/5727
- 5a5b7df Add builtin information to Symbol. by dan sinclair · 1 year, 9 months ago
- cc7028b d3d11: suppress BufferMappedAtCreationTests.NonMappable* by Peng Huang · 1 year, 9 months ago
- d1d1bf7 Split base_src apart. by dan sinclair · 1 year, 9 months ago
- 2f84502 Removes/unifies deprecation period code for depthStencilReadOnly ops. by Loko Kung · 1 year, 9 months ago
- c421a4b Removes deprecation period code for maxBufferSize. by Loko Kung · 1 year, 9 months ago
- 003e879 Removes deprecation period code for multisampled float sample type. by Loko Kung · 1 year, 9 months ago
- f9719b7 Removes deprecation period code for maxColorAttachmentBytesPerSample. by Loko Kung · 1 year, 9 months ago chromium/5726
- 8525cdf Roll ANGLE from 1300591bb370 to 77d86c4a7ecc (8 revisions) by Dawn Autoroller · 1 year, 9 months ago
- 87f5123 Revert "Disable frontend cache when implicit device sync is on." by Quyen Le · 1 year, 9 months ago
- cf54bb8 Roll vulkan-deps from b8dfdc475340 to d92405551cda (9 revisions) by dawn-autoroll · 1 year, 9 months ago
- cd4b42b dawn/node: Implement Adapter.GetAdapterInfo() by Jiawei Shao · 1 year, 9 months ago
- 2d11362 Add missing default return values to slience Wreturn-type by Jiawei Shao · 1 year, 9 months ago
- cf5aa73 d3d11: remove a noreached `break` by Peng Huang · 1 year, 9 months ago
- 7883a0c tint: Add two-token form for diagnostics rule names. by Ben Clayton · 1 year, 9 months ago
- 6cb055b Retain descriptor labels for error objects by Brandon Jones · 1 year, 9 months ago
- 8cc6205 Disable frontend cache when implicit device sync is on. by Le Hoang Quyen · 1 year, 9 months ago
- 3355731 Add Device::GetSupportedSurfaceUsage() method. by Le Hoang Quyen · 1 year, 9 months ago
- 7eb3794 tint/reader/wgsl: Have expect_identifier return an ast::Identifier by Ben Clayton · 1 year, 9 months ago
- 91a23a3 d3d11: CommandBuffer: implement render pass by Peng Huang · 1 year, 9 months ago chromium/5725
- ce2cdb4 Fix Dawn Native Android build by AlbinBernhardssonARM · 1 year, 9 months ago
- bd696e9 d3d11: fix several OOM end2end test on trybot by Peng Huang · 1 year, 9 months ago
- 45ff7a8 Remove extra work from `is_reserved` by dan sinclair · 1 year, 9 months ago
- 03d68fa d3d11: CommandBuffer: implement compute pass by Peng Huang · 1 year, 9 months ago
- 708dd49 Roll vulkan-deps from 43cd135f89a9 to b8dfdc475340 (4 revisions) by dawn-autoroll · 1 year, 9 months ago
- b0a1858 Disable d3d11 backend by Peng Huang · 1 year, 9 months ago
- 5a53567 Roll ANGLE from ef20f19165ab to 1300591bb370 (3 revisions) by Dawn Autoroller · 1 year, 9 months ago
- 517278a Move text/unicode into utils. by dan sinclair · 1 year, 9 months ago
- 9e9c456 d3d11: CommandBuffer: implement buffer and texture related cmd by Peng Huang · 1 year, 9 months ago chromium/5724
- e7c0636 Roll vulkan-deps from 4fbe7556fc02 to 43cd135f89a9 (4 revisions) by dawn-autoroll · 1 year, 9 months ago
- 12fa303 Move castable into utils. by dan sinclair · 1 year, 9 months ago
- a965f52 Add alphaToCoverage validation aligning with WebGPU V1 by Shrek Shao · 1 year, 9 months ago
- ff75ab9 d3d11: set object labels by Peng Huang · 1 year, 9 months ago
- 5faf59d tools/perfmon: Hook up external shader corpus by Ben Clayton · 1 year, 9 months ago
- d795f79 Roll ANGLE from 3e74b09e8b37 to ef20f19165ab (6 revisions) by Dawn Autoroller · 1 year, 9 months ago
- e6e5998 Cleanup GLSL writer. by dan sinclair · 1 year, 9 months ago
- c480632 Setup ArrayLength transform for MSL benchmark by dan sinclair · 1 year, 9 months ago
- e16ed7c Make more SymbolTable methods string_view. by dan sinclair · 1 year, 9 months ago
- 0559005 Move traits into utils. by dan sinclair · 1 year, 9 months ago
- b7285f3 d3d11: implement Buffer by Peng Huang · 1 year, 9 months ago
- d21e2d6 Convert VariableUser vector over to utils::Vector. by dan sinclair · 1 year, 9 months ago
- 8fc9b86 CMake: Add TINT_EXTERNAL_BENCHMARK_CORPUS_DIR by Ben Clayton · 1 year, 9 months ago
- 5f4847c tint/sem: Make BindingPoint optional by Ben Clayton · 1 year, 9 months ago chromium/5723
- d1aa1cb Roll vulkan-deps from 7e14678ab783 to 4fbe7556fc02 (5 revisions) by dawn-autoroll · 1 year, 9 months ago
- 08e93ec Roll ANGLE from 3b57e99923ae to 3e74b09e8b37 (4 revisions) by Dawn Autoroller · 1 year, 9 months ago
- c47e05a Rolls third_party/gpuweb to 2e75d5e by Loko Kung · 1 year, 9 months ago
- f4b9f95 dawn/node: Implement GPUBuffer.getMapState() by Jiawei Shao · 1 year, 9 months ago chromium/5722
- ee25184 Triage occlusion query failures in webgpu-cts expectations.txt by Li Hao · 1 year, 9 months ago
- 692846d tint/resolver: Fix use after move by Ben Clayton · 1 year, 9 months ago
- 04147fc Roll vulkan-deps from f81e1056ccbc to 7e14678ab783 (6 revisions) by dawn-autoroll · 1 year, 9 months ago
- bacf44f Workaround dawn_wire_server_and_frontend_fuzzer ASAN false positive by Antonio Maiorano · 1 year, 9 months ago
- b8a3bac Add .gitignore entry for /third_party/google_benchmark/src by Austin Eng · 1 year, 9 months ago
- d018972 Roll ANGLE from 2f19bb746c6c to 3b57e99923ae (9 revisions) by Dawn Autoroller · 1 year, 9 months ago
- d026e13 Remove `SymbolTable::NameFor` by dan sinclair · 1 year, 9 months ago
- b353ebe Add an allocator to store the symbol names. by dan sinclair · 1 year, 9 months ago
- 0088210 Roll SwiftShader from e81a1152c10c to dd55e592406d (1 revision) by Dawn Autoroller · 1 year, 9 months ago
- fa3c08d Add a bump allocator. by dan sinclair · 1 year, 9 months ago chromium/5721
- dc071b1 Roll ANGLE from c9c40896d6f5 to 2f19bb746c6c (4 revisions) by Dawn Autoroller · 1 year, 9 months ago chromium/5720
- 563929f Remove flaky suppression of Mac Intel tests. by Loko Kung · 1 year, 9 months ago
- af070eb Roll SwiftShader from 174e65e85901 to e81a1152c10c (1 revision) by Dawn Autoroller · 1 year, 9 months ago
- 8f0607a Fix D3D12 shader interstage truncating transform by shrekshao · 1 year, 9 months ago
- dbb6862 Roll third_party/webgpu-cts/ 8220cf0cf..c7d833bad (7 commits) by Loko Kung · 1 year, 9 months ago
- 0791248 Roll vulkan-deps from a6e68d7ed2e8 to f81e1056ccbc (1 revision) by dawn-autoroll · 1 year, 9 months ago chromium/5719
- 6a7bba5 Add basic Dawn microbenchmarks using Google benchmark by Austin Eng · 1 year, 9 months ago