1. ec9cf2a Rename namespace dawn_native to dawn::native. by Corentin Wallez · 3 years ago chromium/4825 chromium/4826
  2. 5d846ab Rename namespace dawn_wire to dawn::wire. by Corentin Wallez · 3 years ago chromium/4822
  3. d4f8c39 Remove [[block]] attribute from all shaders by James Price · 3 years, 1 month ago
  4. 5bd9445 Remove CubeReflection and the dependency on GLM by Corentin Wallez · 3 years, 1 month ago
  5. 09c308c Improve ScopedEnvironmentVar to distinguish between null and empty by Austin Eng · 3 years, 2 months ago
  6. 983d132 Add more / finer-grained OWNERS by Corentin Wallez · 3 years, 3 months ago
  7. 91851e2 Remove several compile-time constants in favor of limits by Austin Eng · 3 years, 3 months ago chromium/4669
  8. 1ac4565 Remove deprecated RenderPass*Attachment.attachment by Corentin Wallez · 3 years, 4 months ago
  9. 363c28e Remove typedefs for deprecated types. by Corentin Wallez · 3 years, 4 months ago
  10. 27e17a6 Update deprecated TextureUsage flag names by Brandon Jones · 3 years, 6 months ago
  11. ff6c9ca6 wgpu::InputStepMode -> VertexStepMode by Corentin Wallez · 3 years, 6 months ago chromium/4587
  12. bf832f0 Remove all use of deprecated tint APIs and WGSL syntax by Ben Clayton · 3 years, 7 months ago
  13. 73b7cd6 Add missing WebGPU limits to Constants.h by Corentin Wallez · 3 years, 7 months ago
  14. 98ab91b Update compute shaders tests to include workgroup_size by Sarah · 3 years, 7 months ago
  15. 700a5fb Add scoped autoreleasepool to tests and examples by Austin Eng · 3 years, 7 months ago chromium/4553
  16. b86e45f Omit types in most WGSL `var` statements. by Corentin Wallez · 3 years, 7 months ago
  17. 36edf8d wgsl: Fixes for new validation failures by Ben Clayton · 3 years, 7 months ago
  18. 0d50a2c ComputePipelineDescriptor.computeStage->compute by Brandon Jones · 3 years, 8 months ago
  19. 15eba9a WGSL: Migrate access control to var<> by Ben Clayton · 3 years, 8 months ago
  20. 41c87d9 Removed deprecated CreateRenderPipeline path by Brandon Jones · 3 years, 8 months ago
  21. 21ce5d2 Split #defines for OpenGL and OpenGL ES backends. by Stephen White · 3 years, 8 months ago
  22. eae70b7 Update WGSL in tests with renamed builtins by James Price · 3 years, 9 months ago
  23. 9e0debd Update examples for recent WGSL changes by James Price · 3 years, 9 months ago
  24. 21bd02b Remove deprecated WGSL "-> void" by Corentin Wallez · 3 years, 9 months ago
  25. 7aec4ae Remove utility to create shader modules from GLSL by Corentin Wallez · 3 years, 10 months ago
  26. 266bce8 Port Animometer's vertex shader to WGSL by Corentin Wallez · 3 years, 10 months ago
  27. b00de7f API evolution GPUExtent3D.depth -> depthOrArrayLayers (Step 2) by shrekshao · 3 years, 10 months ago
  28. bbabda3 Fix Storage Buffers in WGSL tests & examples by Ryan Harrison · 3 years, 10 months ago
  29. 9895c27 Update samples to the new RenderPipelineDescriptor by Corentin Wallez · 3 years, 10 months ago
  30. c568684 Migrate all tests over to using Default Struct Layout by Ben Clayton · 3 years, 10 months ago
  31. d41aa43 Add "opengles" in the helper information of Dawn samples by Jiawei Shao · 3 years, 10 months ago
  32. 8091584 Rename Buffer/TextureCopyView to ImageCopyBuffer/Texture. by Corentin Wallez · 3 years, 11 months ago
  33. e8d9843 Set the default ANGLE backend to swiftshader for example code. by Stephen White · 4 years ago
  34. d675447 Fix the ComputeBoids sample on the OpenGL backend. by Stephen White · 4 years ago
  35. 7e80cce Remove explicit storage class from samplers/textures by James Price · 4 years ago
  36. 7fe5aa2 Remove deprecated Wire APIs by Austin Eng · 4 years ago
  37. fb2e771 Remove utils::GetDefaultSamplerDescriptor by Corentin Wallez · 4 years ago
  38. 6d315da Device: Deprecated GetDefaultQueue in favor of ::GetQueue() by Corentin Wallez · 4 years ago
  39. 49a1f72 Rename leftover references of output attachment to render attachment. by Corentin Wallez · 4 years ago
  40. c2032ea Update vertex index decoration names. by dan sinclair · 4 years ago
  41. 0f9c2d7 Update Dawn tests to use group instead of set. by dan sinclair · 4 years ago
  42. cd9dc36 [wgsl]: s/texture_sampled_/texture_ by Ben Clayton · 4 years ago
  43. 7faa362 Fix SamplerFilterAnisotropicTests mipmap by shrekshao · 4 years ago
  44. e6ca254 Convert WGSL comments to // by dan sinclair · 4 years ago
  45. 4814bdb Port most of the samples to WGSL by Corentin Wallez · 4 years, 2 months ago
  46. 5fad85b Remove deprecated SetIndexBuffer (without format). by Corentin Wallez · 4 years, 2 months ago
  47. 70102b7 Add preliminary OpenGL ES and EGL support to Dawn. by Stephen White · 4 years, 2 months ago
  48. 16036cf Add WGPU_STRIDE_UNDEFINED and update bytesPerRow/rowsPerImage validation by Kai Ninomiya · 4 years, 3 months ago
  49. 6b08781 s/OutputAttachment/RenderAttachment/g by Corentin Wallez · 4 years, 3 months ago
  50. 47a6a94 Initial new swapchains on Vulkan. by Corentin Wallez · 4 years, 3 months ago
  51. 8750913 Cleanup old/deprecated wire and native APIs by Austin Eng · 4 years, 3 months ago
  52. 8575cb3 Add setIndexBufferWithFormat method by Brandon Jones · 4 years, 5 months ago
  53. 2afea0c Autoformat all tests and examples by Kai Ninomiya · 4 years, 7 months ago
  54. 984493d Deprecate TextureCopyView::arrayLayer -> origin.z by Corentin Wallez · 4 years, 7 months ago
  55. 4234d78 Deprecate TextureDescriptor::arrayLayerCount -> size.depth by Corentin Wallez · 4 years, 7 months ago
  56. f5657af Fix use of bytesPerRows=0 in CppHelloTriangle by Corentin Wallez · 4 years, 8 months ago
  57. 47a3341 Deprecate Buffer::SetSubData in favor of Queue::WriteBuffer by Corentin Wallez · 4 years, 8 months ago
  58. 8a43794 Introduce Device::GetDefaultQueue and deprecate CreateQueue by Corentin Wallez · 4 years, 9 months ago
  59. 797fa62 Remove temporary GN proxy groups. by Corentin Wallez · 4 years, 9 months ago
  60. d11cc39 Split third_party/BUILD.gn in per-project files. by Corentin Wallez · 4 years, 10 months ago
  61. b31015b Split examples, test and utils in their own BUILD.gn by Corentin Wallez · 4 years, 10 months ago
  62. 3da19b8 Use the default values for Dispatch in examples and tests by Corentin Wallez · 4 years, 10 months ago
  63. 67b1ad7 Add the defaults for Draw and DrawIndexed by Corentin Wallez · 4 years, 10 months ago
  64. 80a1868 Fix MSVC build by Austin Eng · 4 years, 10 months ago
  65. 11652ff Implement the webgpu.h swapchains on Metal by Corentin Wallez · 4 years, 10 months ago
  66. 3ded65e Default initialize all descriptors by Austin Eng · 5 years ago
  67. 7fe6efb Add initial CMakeLists.txt files by Corentin Wallez · 5 years ago
  68. d87e676 Add the webgpu.h swapchain creation path by Corentin Wallez · 5 years ago
  69. 3a1746e Introduce wgpu::Surface and implement it for HWND, X11 and Metal by Corentin Wallez · 5 years ago
  70. f12c9db Add WGPUAdapterProperties and expose it in DawnNative by Corentin Wallez · 5 years ago
  71. e6441b6 dawn_wire: Make GetProcs() a static member function of WireClient by Jiawei Shao · 5 years ago
  72. dc3317d Namespace Log.h/cpp in dawn:: by Corentin Wallez · 5 years ago
  73. 95586ff Add Log.h to replace all uses of iostream by Corentin Wallez · 5 years ago
  74. 604072b Make the SwapChain interface match webgpu.h by Corentin Wallez · 5 years ago
  75. ae1f25f Update naming for vertex state by Kai Ninomiya · 5 years ago
  76. 314fd35 Update SetBindGroup dynamic offsets to uint32_t by Austin Eng · 5 years ago
  77. 04863c4 Make examples and utils use webgpu.h by Corentin Wallez · 5 years ago
  78. 9649682 Split the libdawn target in components with a single purpose. by Corentin Wallez · 5 years ago
  79. d285525 Make the offset of SetIndexBuffer default to 0 by Corentin Wallez · 5 years ago
  80. 91b2142 Change setVertexBuffers to setVertexBuffer by François Beaufort · 5 years ago
  81. 70c8c10 Make the dynamicOffsets optional in SetBindGroup. by Corentin Wallez · 5 years ago
  82. 5f53d53 Fix RenderPassDescriptor to be extensible. by Corentin Wallez · 5 years ago
  83. 0b82671 Rename PipelineStageDescriptor to ProgrammableStageDescriptor by Jinho Bang · 5 years ago
  84. 277d2e1 Add missing optional label member to descriptors by François Beaufort · 5 years ago
  85. d46cabd7 Fix the orientation of CubeReflection by Corentin Wallez · 5 years ago
  86. c81a717 Remove indirection for colorStates by Corentin Wallez · 5 years ago
  87. a838c7d Remove indirection for colorAttachments by Corentin Wallez · 5 years ago
  88. a900cce Remove indirection for computeStage by Corentin Wallez · 5 years ago
  89. c6c7a42 Remove indirection for vertexStage by Corentin Wallez · 5 years ago
  90. 45ea7e6 Rename SetErrorCallback to SetUncapturedErrorCallback by Austin Eng · 5 years ago
  91. cb0cb65 Rename DeviceErrorCallback to ErrorCallback and add ErrorType arg by Austin Eng · 5 years ago
  92. 4078ed8 Remove Texture::createDefaultView by Kai Ninomiya · 5 years ago
  93. b9b088f Rename ShaderStageBit to ShaderStage. by Corentin Wallez · 5 years ago
  94. 9e9e29f Remove Bit from TextureUsageBit and BufferUsageBit by Corentin Wallez · 5 years ago
  95. 38ee172 Fix dynamic bind group size in Animometer example by Austin Eng · 5 years ago
  96. 6a5418a Add MemoryTransfer interfaces to the wire by Austin Eng · 6 years ago
  97. f07e85c Add missing WebGPU enums and defaulted members. by Corentin Wallez · 6 years ago
  98. 2a1d8c2 Remove ShaderStage that doesn't exist in WebGPU. by Corentin Wallez · 6 years ago
  99. 4b90c47 Add missing descriptors that are present in WebGPU. by Corentin Wallez · 6 years ago
  100. f697fe3 Add dynamic attribute in bind group layout binding by Yan, Shaobo · 6 years ago