- fc7d346 [glsl][ir] Add `SampleMask` to ShaderIO. by dan sinclair · 6 months ago
- 8d56957 Fix Tint e2e test failures by Antonio Maiorano · 6 months ago
- d032c62 HLSL-IR: emit constant i32 literals as int(<literal>) by Antonio Maiorano · 6 months ago
- fae723c [glsl] Regenerate skips by dan sinclair · 6 months ago
- d78abb3 HLSL-IR: implement NumWorkgroups builtin support by Antonio Maiorano · 6 months ago
- a532ca4 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
- a561b98 [glsl][ir] Create header section before preamble. by dan sinclair · 7 months ago
- f15c1c3 [glsl][ir] Add ShaderIO by dan sinclair · 7 months ago
- ebe44a4 [glsl] Mark some more tests `INVALID` by dan sinclair · 7 months ago
- a98147a hlsl-ir: implement support for subgroup_invocation_id and subgroup_size by Antonio Maiorano · 7 months ago
- 856442f Update `function/return_types.wgsl` to call the methods. by dan sinclair · 7 months ago
- 7d87081 Update `types/functions/parameters.wgsl` to call `foo` by dan sinclair · 7 months ago
- ccb0a77 [glsl][ir] Have tint run SingleEntryPoint for GLSL. by dan sinclair · 7 months ago
- 1e0c201 [glsl][ir] Regenerate skips by dan sinclair · 7 months ago
- 6d87fa6 [msl] Add support for clip_distances by James Price · 7 months ago
- 0f2b0cd [tint] Resolve subgroup_size as varying in fragment by Peter McNeeley · 7 months ago
- 6e93ca5 [glsl][ir] Generate skips. by dan sinclair · 7 months ago
- b41b866 [glsl][ir] Generate passing expectations. by dan sinclair · 7 months ago
- 5026041 [spirv][ir] Add memory model annotations to Load/Store by dan sinclair · 7 months ago
- 61c2d1e [msl] Implement PackedVec3 transform by James Price · 7 months ago
- aef5957 [hlsl] Regen skips for HLSL tint e2e files (both non-IR and IR) by Antonio Maiorano · 7 months ago
- 520a86a [msl] Fix host-shareable struct padding by James Price · 7 months ago
- 014d6f7 Make more fxc.hlsl files INVALID by Antonio Maiorano · 7 months ago
- 4f97c0e test_runner: scrub path of error/warning messages for FXC files by Antonio Maiorano · 7 months ago
- cf2f4d6 [hlsl] Regen skips for all tint e2e hlsl files by Antonio Maiorano · 7 months ago
- d117d65 [spirv][ir] Add some missing decorations. by dan sinclair · 7 months ago
- 999d93a Allow marking expectations as INVALID. by dan sinclair · 8 months ago
- 780c409 Regen ir.fxc.hlsl files by Antonio Maiorano · 8 months ago
- 67b738c [spirv] Move E2E expectations to default paths by James Price · 8 months ago
- 0b5de40 [spirv] Remove AST E2E expectations by James Price · 8 months ago
- 1b77b6c [spirv] Generate IR expectations. by dan sinclair · 8 months ago
- 8f1d276 [hlsl] Update expectations for HLSL IR. by dan sinclair · 8 months ago
- ab75848 [msl] Emit TINT_INVARIANT macro by James Price · 9 months ago
- 812c9d0 [msl] Regenerate test expectations by James Price · 9 months ago chromium/6568
- 48be7e8 [msl] Add newlines between global declarations by James Price · 9 months ago
- d1c31db [hlsl] Add passthrough builtin calls by dan sinclair · 9 months ago
- c69667d [hlsl] Emit zero value var initializers by dan sinclair · 9 months ago
- 6d509cf [hlsl] Add simple `Load` instruction. by dan sinclair · 9 months ago
- 2fa56aa [hlsl] Add UserCall to the IR backend. by dan sinclair · 9 months ago
- a75e9a5 [hlsl] Emit `numthreads` from HLSL IR backend. by dan sinclair · 9 months ago
- 6931379 [hlsl] Add generated IR expectations. by dan sinclair · 10 months ago
- 14f0204 [ir] Strip all IO attributes in ShaderIO transform by James Price · 10 months ago
- dd89ce4 [glsl] Reorder GLSL transforms. by dan sinclair · 10 months ago
- 02cf911 [msl] Implement ShaderIO transform by James Price · 10 months ago
- a30f8dd [msl] Regenerate E2E expectations for IR by James Price · 11 months ago
- 5a6b701 Add ClampFragDepth transform to GLSL writer. by Stephen White · 1 year, 2 months ago
- a2455c9 [tint] Fix end-to-end tests. by Ben Clayton · 1 year, 2 months ago
- 95cada1 [tint][exe] Add --use-storage-input-output-16 flag by James Price · 1 year, 2 months ago
- 7c14dba [spirv-writer][ast] Only use StorageInputOutput16 if needed by James Price · 1 year, 2 months ago
- ca9f386 GLSL: set integers to precision highp. by Stephen White · 1 year, 2 months ago
- c11e2ed Make OFI transform push_constant-friendly. by Stephen White · 1 year, 2 months ago
- 144ebed tint/hlsl: widen scope of workaround of DXC bug with const structs/arrays by Antonio Maiorano · 1 year, 2 months ago
- 60d73de Update GLSL tint test results. by Stephen White · 1 year, 3 months ago
- e856861 Tint: Don't override HLSL shader model for fp16 by Jiawei Shao · 1 year, 3 months ago
- 34eee4e [hlsl] Invert 'w' component of fragment position by James Price · 1 year, 3 months ago
- 60c6716 [msl] Fix default interpolation sampling by James Price · 1 year, 4 months ago
- 2a21ac0 [ir][msl] Add support for fragment inputs by dan sinclair · 1 year, 4 months ago
- 71da3e8 [ir][msl] Add thread and threadgroup position. by dan sinclair · 1 year, 4 months ago
- 9ffc1d9 [ir][msl] Fix const of non-entrypoint pointers by dan sinclair · 1 year, 4 months ago
- c3d75b5 [ir] Shuffle around function e2e tests by dan sinclair · 1 year, 4 months ago