- 261b05d PipelineStatisticsName -> PipelineStatisticName by Kai Ninomiya · 3 years, 10 months ago
- 3e6db22 Add BufferCopyView.layout and deprecate old fields by Kai Ninomiya · 3 years, 10 months ago
- 919011a [spirv-reader] Refactor how we emit const definitions by David Neto · 3 years, 10 months ago
- 018428d [spirv-reader] avoid using WGSL reserved words by David Neto · 3 years, 10 months ago
- b9285f6 Rename Buffer::IsMapWritable to Buffer::IsMappableAtCreation by Enrico Galli · 3 years, 10 months ago
- eafdef3 Fix platform.system check in clang-format presubmit by Kai Ninomiya · 3 years, 10 months ago
- 51bbbef InsertDebugMarker: fix groupLabel -> markerLabel by Kai Ninomiya · 3 years, 10 months ago
- 53405b5 Add occlusionQuerySet for compatibility with upstream webgpu.h by Kai Ninomiya · 3 years, 10 months ago
- 0b43a80 Remove a unnecessary validation test in bind group by Yunchao He · 3 years, 10 months ago
- 7695afc Implement Validation For DepthStencilAttachment ReadOnly by Brandon Jones · 3 years, 10 months ago
- 8c255ac Add GPU detection for WARP by Bryan Bernhart · 3 years, 10 months ago
- 2afea0c Autoformat all tests and examples by Kai Ninomiya · 3 years, 10 months ago
- 3d80b5c lint_clang_format.sh: Un-skip tests and examples by Kai Ninomiya · 3 years, 10 months ago
- 6328356 Autoformat everything except tests/examples by Kai Ninomiya · 3 years, 10 months ago
- d82ef86 Use buildtools clang-format by Kai Ninomiya · 3 years, 10 months ago
- 25058a9 [msl-writer] Fix output of array-of-array. by dan sinclair · 3 years, 10 months ago
- 4796899 Reorder minBufferBindingSize to match upstream webgpu.h by Kai Ninomiya · 3 years, 10 months ago
- c9fc175 D3D12: Empty CPU written range in Unmap calls on READBACK heaps by Enrico Galli · 3 years, 10 months ago
- c98988d Added validation tests for copying to 2d-array textures by Tomek Ponitka · 3 years, 10 months ago
- dab10ea Implement buffer lazy initialization before CopyBufferToBuffer by Jiawei Shao · 3 years, 10 months ago
- d3bf218 Remove usage of the UNIT_TEST macro. by Corentin Wallez · 3 years, 10 months ago
- 1318c60 Don't rely on null::Queue::Submit resolving mapping operations. by Corentin Wallez · 3 years, 10 months ago
- 4510159 [msl-writer] Add variable declarations. by dan sinclair · 3 years, 10 months ago
- d761d5a Add Chromium's StackVector base class and ityp::stack_vec by Austin Eng · 3 years, 10 months ago
- 8a99199 Don't leak buffers if MapAtCreation fails. by Corentin Wallez · 3 years, 10 months ago
- 519edd5 Fix MSVC compilation. by Corentin Wallez · 3 years, 10 months ago
- a9c7d64 Adding Queue::WriteTexture by Tomek Ponitka · 3 years, 10 months ago
- d0f7381 [msl-writer] Better error message for missing statement and expression. by dan sinclair · 3 years, 10 months ago
- 723c5b4 [msl-writer] Add missing include. by dan sinclair · 3 years, 10 months ago
- 928f59c [msl-writer] Handle remapping remap collisions. by dan sinclair · 3 years, 10 months ago
- 28ba9a3 Fixup format parsing in sample app. by dan sinclair · 3 years, 10 months ago
- 83fe1bc D3D12: Added default optimized clear color to resource creation by Enrico Galli · 3 years, 10 months ago
- 7622be0 D3D12: Avoid re-binding sampler tables. by Bryan Bernhart · 3 years, 10 months ago
- a0b4571 Roll 6 dependencies by Ryan Harrison · 3 years, 10 months ago
- 7b819aa Multiple fixes to get BUILD.gn builds working again by Ryan Harrison · 3 years, 10 months ago
- 6453bee [spirv-reader] Even better hoisted variables by David Neto · 3 years, 10 months ago
- b72434f Rolling 2 dependencies by Corentin Wallez · 3 years, 10 months ago
- b2ea191 Implement GPUBufferDescriptor.mappedAtCreation. by Corentin Wallez · 3 years, 10 months ago
- cf77d75 Roll third_party/swiftshader/ d25ce8725..f6f11215c (155 commits) by Corentin Wallez · 3 years, 10 months ago
- 0f5d496 Rephrasing CopyBufferToTexture validation by Tomek Ponitka · 3 years, 10 months ago
- 92554d7 Update path of third_party/spirv-tools to SPIRV-Tools by Ryan Harrison · 3 years, 10 months ago
- 6249e38 Use Tint Generator Number. by dan sinclair · 3 years, 10 months ago
- 9585c46 Update dawn.json to more closely match webgpu.h by Corentin Wallez · 3 years, 10 months ago
- 91cb60f [spirv-reader] Improve placement of hoisted vars by David Neto · 3 years, 10 months ago
- dbf805f Update GetMappedRange to not produce validation errors by Corentin Wallez · 3 years, 10 months ago
- 4c48622 [spirv-reader] Allow multi-block continue construct being the entire loop by David Neto · 3 years, 10 months ago
- 9b9a0b0 [spirv-reader] Support OpPhi by David Neto · 3 years, 10 months ago
- 35f47d6 Rolling 7 dependencies by dan sinclair · 3 years, 10 months ago
- 3b8e6dd Error out for unrecognized option, more than one file by David Neto · 3 years, 10 months ago
- db34c78 Check FP16 support on D3D backend by Xinghua Cao · 3 years, 10 months ago
- 80f927d Implement buffer lazy initialization before writeBuffer by Jiawei Shao · 3 years, 10 months ago
- 59ccb1f Add proper data_deps to dawn_perf_tests. by Dirk Pranke · 3 years, 10 months ago
- f2aaa0e [msl-writer] Always add the metal_stdlib include. by dan sinclair · 3 years, 10 months ago
- 6002a33 [msl-writer] Add namer class. by dan sinclair · 3 years, 10 months ago
- f695264 Broaden -Wno-tautological-type-limit-compare by Corentin Wallez · 3 years, 10 months ago
- 4d007f3 Fix bugs in the multi-layer copies with BC formats on D3D12 and OpenGL by Jiawei Shao · 3 years, 10 months ago
- 16ca52c Roll third_party/shaderc/ caa519ca5..f4025c1cd (2 commits) by Hao Li · 3 years, 10 months ago
- bcc65f2 Vulkan: Enable robust buffer access if validation is on by Idan Raiter · 3 years, 10 months ago
- 509b811 Vulkan: Fix MemoryServiceOpaqueFD CreateImage by Austin Eng · 3 years, 10 months ago
- 96c78ec Disable -Wtautological-type-limit-compare by Corentin Wallez · 3 years, 10 months ago
- 5fb974c Changing pointers to Ref<> in GetOrCreateBGL by Tomek Ponitka · 3 years, 10 months ago
- 5191adc Query API: WriteTimestamp by Hao Li · 3 years, 10 months ago
- 2ffc55a Never try to populate the LASTCHANGE file in non-standalone checkout by Jiajie Hu · 3 years, 10 months ago
- 53b3283 [msl-writer] Emit switch statements. by dan sinclair · 3 years, 11 months ago
- 2c11bd6 [spirv-reader] Refactor bookkeeping for localy defined values by David Neto · 3 years, 11 months ago
- 268fe25 Added constraints for too large uniform buffer bindings by Tomek Ponitka · 3 years, 11 months ago
- bd2ab92 D3D12: Limit QueueWriteBufferTests.ManyWriteBuffer by Bryan Bernhart · 3 years, 11 months ago
- f7fab5a dawn_native: Use correct integer width for SetSubData. by Corentin Wallez · 3 years, 11 months ago
- 00d6215 dawn_wire/client: Add ToAPI and FromAPI helpers. by Corentin Wallez · 3 years, 11 months ago
- 2f616dd dawn_wire: Remove client/ApiProcs_autogen.h by Corentin Wallez · 3 years, 11 months ago
- d411726 dawn_wire: Make ApiProcs call into objects directly. by Corentin Wallez · 3 years, 11 months ago
- 9fa6883 dawn_wire/client: Encapsulate all queue/fence-related logic by Corentin Wallez · 3 years, 11 months ago
- e88c0f6 [msl-writer] Emit loop statements. by dan sinclair · 3 years, 11 months ago
- e913259 [spirv-reader] Hoist definitions as needed by David Neto · 3 years, 11 months ago
- de7b15e [spirv-reader] Don't move combinatorial values across control flow by David Neto · 3 years, 11 months ago
- 91904cd D3D12: Simplify the mapping logic. by Corentin Wallez · 3 years, 11 months ago
- 1325ab1 Add Buffer::Get[|Const]MappedRange by Corentin Wallez · 3 years, 11 months ago
- 2008d15 Buffer: Always use MappedAtCreation state when applicable. by Corentin Wallez · 3 years, 11 months ago
- bae16b4 dawn_wire/client: Encapsulate all buffer-related logic in Buffer.cpp by Corentin Wallez · 3 years, 11 months ago
- 57b3b1d [msl-writer] Add break and continue emission. by dan sinclair · 3 years, 11 months ago
- fa1659a [msl-writer] Emit member accessors. by dan sinclair · 3 years, 11 months ago
- b231c7f Null: Make Increment/DecrementMemoryUsage use uint64_t. by Corentin Wallez · 3 years, 11 months ago
- 1c9e045 Fix a bug in PassResourceUsageTracker.cpp by Yunchao He · 3 years, 11 months ago
- 48bb366 [spirv-writer] Allow casting of vectors along with scalars. by dan sinclair · 3 years, 11 months ago
- bf27bd7 Caching empty bind group layouts by Tomek Ponitka · 3 years, 11 months ago
- b7ece23 D3D12: Remove ComPtr from d3d12::Buffer::GetD3D12Resource by Bryan Bernhart · 3 years, 11 months ago
- 330c272 Enable two cases in TextureZeroInitTests with swiftshader by Jiawei Shao · 3 years, 11 months ago
- 5b46d71 Enable Tint as part of a larger CMake project by David Neto · 3 years, 11 months ago
- d4eafb6 [msl-writer] Emit alias types. by dan sinclair · 3 years, 11 months ago
- dc841f1 [msl-writer] Add array accessors. by dan sinclair · 3 years, 11 months ago
- d1bf87b [msl-writer] Add unary op emission. by dan sinclair · 3 years, 11 months ago
- 24a46e8 [msl-writer] Emit kill statement. by dan sinclair · 3 years, 11 months ago
- 28d4a94 [msl-writer] Add emission of if statements. by dan sinclair · 3 years, 11 months ago
- b1de843 [msl-writer] Add cast conversion. by dan sinclair · 3 years, 11 months ago
- 3dbc837 [msl-writer] Add generation of as casts. by dan sinclair · 3 years, 11 months ago
- 7fe3c36 [spirv-reader] Weaken input validation to Vulkan 1.0 by David Neto · 3 years, 11 months ago
- ff90599 Replace TextureCopyView::arrayLayer -> origin.z in backends by Corentin Wallez · 3 years, 11 months ago
- 40236d8 Add configs for CQ by Ryan Harrison · 3 years, 11 months ago
- 2a6cc4f Optimize B2T and T2B copies with multiple array layers on Metal by Jiawei Shao · 3 years, 11 months ago
- 10e4a44 Roll third_party/spirv-cross/ f9ae06512..2e7a56258 (1 commit) by Brandon Jones · 3 years, 11 months ago