1. 5a1d39a [D3D12] Add DXGIAdapter to AdapterDiscoveryOptions by Natasha Lee · 3 years, 10 months ago
  2. d1684ed [msl-writer] Refactor some entry point variable code. by dan sinclair · 3 years, 10 months ago
  3. 9d66c53 Implementing Queue::WriteTexture in Metal by Tomek Ponitka · 3 years, 10 months ago
  4. df415a8 [msl-writer] Generate entry point functions. by dan sinclair · 3 years, 10 months ago
  5. 212c5bd Convert GN libs lists to frameworks by Sylvain Defresne · 3 years, 10 months ago
  6. 9da11c9 Fixes for Emscripten generators by Kai Ninomiya · 3 years, 10 months ago
  7. 3b17f0b Optimize B2T and T2B copies with multiple texture layers on D3D12 by Jiawei Shao · 3 years, 10 months ago
  8. b31f5e7 Remove kMaxBindingsPerGroup limit by Austin Eng · 3 years, 10 months ago
  9. 8b441db Roll 5 dependencies by Ryan Harrison · 3 years, 10 months ago
  10. c5a5f96 [msl-writer] Handle emitting user function calls. by dan sinclair · 3 years, 10 months ago
  11. de2dd68 Inherit refererenced globals up the call stack. by dan sinclair · 3 years, 10 months ago
  12. a2eb8c5 [msl-writer] Generate input/output structs by dan sinclair · 3 years, 10 months ago
  13. 16890b9 Add determination of entrypoint callees. by dan sinclair · 3 years, 10 months ago
  14. 8604eb4 Update cube example by dan sinclair · 3 years, 10 months ago
  15. 97e434f Skip clang-format on Windows by Kai Ninomiya · 3 years, 10 months ago
  16. 4e2d7cf Rolling build dependencies. by Corentin Wallez · 3 years, 10 months ago
  17. 0d52f80 Implement Buffer::MapAsync by Corentin Wallez · 3 years, 10 months ago
  18. 92f501d Roll third_party/swiftshader/ f6f11215c..ad65826a2 (15 commits) by Corentin Wallez · 3 years, 10 months ago
  19. e700a6a Add ityp::vector class and unittests by Austin Eng · 3 years, 10 months ago
  20. 8e316f1 Add per-stage and per-pipeline-layout limits and validation by Austin Eng · 3 years, 10 months ago
  21. 261b05d PipelineStatisticsName -> PipelineStatisticName by Kai Ninomiya · 3 years, 10 months ago
  22. 3e6db22 Add BufferCopyView.layout and deprecate old fields by Kai Ninomiya · 3 years, 10 months ago
  23. 919011a [spirv-reader] Refactor how we emit const definitions by David Neto · 3 years, 10 months ago
  24. 018428d [spirv-reader] avoid using WGSL reserved words by David Neto · 3 years, 10 months ago
  25. b9285f6 Rename Buffer::IsMapWritable to Buffer::IsMappableAtCreation by Enrico Galli · 3 years, 11 months ago
  26. eafdef3 Fix platform.system check in clang-format presubmit by Kai Ninomiya · 3 years, 11 months ago
  27. 51bbbef InsertDebugMarker: fix groupLabel -> markerLabel by Kai Ninomiya · 3 years, 11 months ago
  28. 53405b5 Add occlusionQuerySet for compatibility with upstream webgpu.h by Kai Ninomiya · 3 years, 11 months ago
  29. 0b43a80 Remove a unnecessary validation test in bind group by Yunchao He · 3 years, 11 months ago
  30. 7695afc Implement Validation For DepthStencilAttachment ReadOnly by Brandon Jones · 3 years, 11 months ago
  31. 8c255ac Add GPU detection for WARP by Bryan Bernhart · 3 years, 11 months ago
  32. 2afea0c Autoformat all tests and examples by Kai Ninomiya · 3 years, 11 months ago
  33. 3d80b5c lint_clang_format.sh: Un-skip tests and examples by Kai Ninomiya · 3 years, 11 months ago
  34. 6328356 Autoformat everything except tests/examples by Kai Ninomiya · 3 years, 11 months ago
  35. d82ef86 Use buildtools clang-format by Kai Ninomiya · 3 years, 11 months ago
  36. 25058a9 [msl-writer] Fix output of array-of-array. by dan sinclair · 3 years, 11 months ago
  37. 4796899 Reorder minBufferBindingSize to match upstream webgpu.h by Kai Ninomiya · 3 years, 11 months ago
  38. c9fc175 D3D12: Empty CPU written range in Unmap calls on READBACK heaps by Enrico Galli · 3 years, 11 months ago
  39. c98988d Added validation tests for copying to 2d-array textures by Tomek Ponitka · 3 years, 11 months ago
  40. dab10ea Implement buffer lazy initialization before CopyBufferToBuffer by Jiawei Shao · 3 years, 11 months ago
  41. d3bf218 Remove usage of the UNIT_TEST macro. by Corentin Wallez · 3 years, 11 months ago
  42. 1318c60 Don't rely on null::Queue::Submit resolving mapping operations. by Corentin Wallez · 3 years, 11 months ago
  43. 4510159 [msl-writer] Add variable declarations. by dan sinclair · 3 years, 11 months ago
  44. d761d5a Add Chromium's StackVector base class and ityp::stack_vec by Austin Eng · 3 years, 11 months ago
  45. 8a99199 Don't leak buffers if MapAtCreation fails. by Corentin Wallez · 3 years, 11 months ago
  46. 519edd5 Fix MSVC compilation. by Corentin Wallez · 3 years, 11 months ago
  47. a9c7d64 Adding Queue::WriteTexture by Tomek Ponitka · 3 years, 11 months ago
  48. d0f7381 [msl-writer] Better error message for missing statement and expression. by dan sinclair · 3 years, 11 months ago
  49. 723c5b4 [msl-writer] Add missing include. by dan sinclair · 3 years, 11 months ago
  50. 928f59c [msl-writer] Handle remapping remap collisions. by dan sinclair · 3 years, 11 months ago
  51. 28ba9a3 Fixup format parsing in sample app. by dan sinclair · 3 years, 11 months ago
  52. 83fe1bc D3D12: Added default optimized clear color to resource creation by Enrico Galli · 3 years, 11 months ago
  53. 7622be0 D3D12: Avoid re-binding sampler tables. by Bryan Bernhart · 3 years, 11 months ago
  54. a0b4571 Roll 6 dependencies by Ryan Harrison · 3 years, 11 months ago
  55. 7b819aa Multiple fixes to get BUILD.gn builds working again by Ryan Harrison · 3 years, 11 months ago
  56. 6453bee [spirv-reader] Even better hoisted variables by David Neto · 3 years, 11 months ago
  57. b72434f Rolling 2 dependencies by Corentin Wallez · 3 years, 11 months ago
  58. b2ea191 Implement GPUBufferDescriptor.mappedAtCreation. by Corentin Wallez · 3 years, 11 months ago
  59. cf77d75 Roll third_party/swiftshader/ d25ce8725..f6f11215c (155 commits) by Corentin Wallez · 3 years, 11 months ago
  60. 0f5d496 Rephrasing CopyBufferToTexture validation by Tomek Ponitka · 3 years, 11 months ago
  61. 92554d7 Update path of third_party/spirv-tools to SPIRV-Tools by Ryan Harrison · 3 years, 11 months ago
  62. 6249e38 Use Tint Generator Number. by dan sinclair · 3 years, 11 months ago
  63. 9585c46 Update dawn.json to more closely match webgpu.h by Corentin Wallez · 3 years, 11 months ago
  64. 91cb60f [spirv-reader] Improve placement of hoisted vars by David Neto · 3 years, 11 months ago
  65. dbf805f Update GetMappedRange to not produce validation errors by Corentin Wallez · 3 years, 11 months ago
  66. 4c48622 [spirv-reader] Allow multi-block continue construct being the entire loop by David Neto · 3 years, 11 months ago
  67. 9b9a0b0 [spirv-reader] Support OpPhi by David Neto · 3 years, 11 months ago
  68. 35f47d6 Rolling 7 dependencies by dan sinclair · 3 years, 11 months ago
  69. 3b8e6dd Error out for unrecognized option, more than one file by David Neto · 3 years, 11 months ago
  70. db34c78 Check FP16 support on D3D backend by Xinghua Cao · 3 years, 11 months ago
  71. 80f927d Implement buffer lazy initialization before writeBuffer by Jiawei Shao · 3 years, 11 months ago
  72. 59ccb1f Add proper data_deps to dawn_perf_tests. by Dirk Pranke · 3 years, 11 months ago
  73. f2aaa0e [msl-writer] Always add the metal_stdlib include. by dan sinclair · 3 years, 11 months ago
  74. 6002a33 [msl-writer] Add namer class. by dan sinclair · 3 years, 11 months ago
  75. f695264 Broaden -Wno-tautological-type-limit-compare by Corentin Wallez · 3 years, 11 months ago
  76. 4d007f3 Fix bugs in the multi-layer copies with BC formats on D3D12 and OpenGL by Jiawei Shao · 3 years, 11 months ago
  77. 16ca52c Roll third_party/shaderc/ caa519ca5..f4025c1cd (2 commits) by Hao Li · 3 years, 11 months ago
  78. bcc65f2 Vulkan: Enable robust buffer access if validation is on by Idan Raiter · 3 years, 11 months ago
  79. 509b811 Vulkan: Fix MemoryServiceOpaqueFD CreateImage by Austin Eng · 3 years, 11 months ago
  80. 96c78ec Disable -Wtautological-type-limit-compare by Corentin Wallez · 3 years, 11 months ago
  81. 5fb974c Changing pointers to Ref<> in GetOrCreateBGL by Tomek Ponitka · 3 years, 11 months ago
  82. 5191adc Query API: WriteTimestamp by Hao Li · 3 years, 11 months ago
  83. 2ffc55a Never try to populate the LASTCHANGE file in non-standalone checkout by Jiajie Hu · 3 years, 11 months ago
  84. 53b3283 [msl-writer] Emit switch statements. by dan sinclair · 3 years, 11 months ago
  85. 2c11bd6 [spirv-reader] Refactor bookkeeping for localy defined values by David Neto · 3 years, 11 months ago
  86. 268fe25 Added constraints for too large uniform buffer bindings by Tomek Ponitka · 3 years, 11 months ago
  87. bd2ab92 D3D12: Limit QueueWriteBufferTests.ManyWriteBuffer by Bryan Bernhart · 3 years, 11 months ago
  88. f7fab5a dawn_native: Use correct integer width for SetSubData. by Corentin Wallez · 3 years, 11 months ago
  89. 00d6215 dawn_wire/client: Add ToAPI and FromAPI helpers. by Corentin Wallez · 3 years, 11 months ago
  90. 2f616dd dawn_wire: Remove client/ApiProcs_autogen.h by Corentin Wallez · 3 years, 11 months ago
  91. d411726 dawn_wire: Make ApiProcs call into objects directly. by Corentin Wallez · 3 years, 11 months ago
  92. 9fa6883 dawn_wire/client: Encapsulate all queue/fence-related logic by Corentin Wallez · 3 years, 11 months ago
  93. e88c0f6 [msl-writer] Emit loop statements. by dan sinclair · 3 years, 11 months ago
  94. e913259 [spirv-reader] Hoist definitions as needed by David Neto · 3 years, 11 months ago
  95. de7b15e [spirv-reader] Don't move combinatorial values across control flow by David Neto · 3 years, 11 months ago
  96. 91904cd D3D12: Simplify the mapping logic. by Corentin Wallez · 3 years, 11 months ago
  97. 1325ab1 Add Buffer::Get[|Const]MappedRange by Corentin Wallez · 3 years, 11 months ago
  98. 2008d15 Buffer: Always use MappedAtCreation state when applicable. by Corentin Wallez · 3 years, 11 months ago
  99. bae16b4 dawn_wire/client: Encapsulate all buffer-related logic in Buffer.cpp by Corentin Wallez · 3 years, 11 months ago
  100. 57b3b1d [msl-writer] Add break and continue emission. by dan sinclair · 3 years, 11 months ago