dawn /
dawn /
ea487972d16ea1684d289adb929a05636d1f1d41 - ea48797 Roll Tint from a96dce9c893e to 293d313bbca2 (7 revisions) by Dawn Autoroller · 3 years, 7 months ago chromium/4626 chromium/4627
- cd3ad24 Roll Tint from 87cce20f679d to a96dce9c893e (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4625
- 378ea27 Remove stray reference to GetDefaultQueue by Corentin Wallez · 3 years, 7 months ago
- c31b16f Check Query API feature support by GPU counter on Metal by Li Hao · 3 years, 7 months ago
- 086c44e Add missing includes to SemaphoreService.h by James Price · 3 years, 7 months ago chromium/4624
- 21940df Device: Mark all commands as completed on device loss by Corentin Wallez · 3 years, 7 months ago
- 2aee6ee Refactor APICreateRenderPipelineAsync to support sync and async path by Jiawei Shao · 3 years, 7 months ago
- 6fa34f8 Adding VB OOB validation for zero array stride by Zhaoming Jiang · 3 years, 7 months ago chromium/4622 chromium/4623
- c1d3958 Adds placeholders for ETC2/ASTC compression texture format by Loko Kung · 3 years, 7 months ago
- 2db24d6 Roll Tint from 568136dd102a to 87cce20f679d (1 revision) by Dawn Autoroller · 3 years, 7 months ago
- f8545c6 Roll Tint from 6d60c046e80a to 568136dd102a (3 revisions) by Dawn Autoroller · 3 years, 7 months ago
- 20ffe97 Fix a bug with D3D12 buffer alignment computation by Austin Eng · 3 years, 7 months ago chromium/4621
- 5ae66fb Add Tag for Unimplemented Labels to ObjectBase Constructor by Brandon Jones · 3 years, 7 months ago
- 63b2fb9 Roll Tint from 367f5df5c355 to 6d60c046e80a (1 revision) by Dawn Autoroller · 3 years, 7 months ago
- 1d83eb0 Roll Tint from 1fa6f5ce9ba8 to 367f5df5c355 (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4620
- da230e5 Remove typedefs for passed deprecations by Corentin Wallez · 3 years, 7 months ago
- dd1a5b3 Roll Tint from f6a49d69b4bf to 1fa6f5ce9ba8 (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4618 chromium/4619
- 491e9c8 Roll Tint from d47a7ef0cf0c to f6a49d69b4bf (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4617
- bd45466 build: Override angle_has_rapidjson to false by Michael Tang · 3 years, 7 months ago chromium/4616
- b7285d8 Roll third_party/angle/ 835bcb1e2..4aedb71f4 (730 commits; 1 trivial rolls) by Michael Tang · 3 years, 7 months ago
- c95e574 Add Debug Label Functionality For D3D12/Vk Buffers & Textures by Brandon Jones · 3 years, 7 months ago
- ddd0a0a Initialize padding on buffer allocations by Austin Eng · 3 years, 7 months ago
- 663a16e D3D12: use the WGSL binding number as shader register by Michael Tang · 3 years, 7 months ago
- 05b770a Roll third_party/vulkan-deps/ df0528b58..d74e02442 (227 commits) by Corentin Wallez · 3 years, 7 months ago chromium/4615
- 41e3931 Fix build failures of new APIs on old macOS SDK by Li Hao · 3 years, 7 months ago chromium/4614
- 71d7c2e D3D12: Include serializer error messages in pipeline layout creation by Michael Tang · 3 years, 7 months ago
- 8d1ead6 Remove unused SPIRV-Cross shader reflection bits. by Stephen White · 3 years, 7 months ago
- 373972b Roll Tint from 91181b906f3b to d47a7ef0cf0c (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4612
- e7e8d5c Roll Tint from 06c86a551ed6 to 91181b906f3b (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4611
- e1bdfa8 Remove deprecated depth texture sampling path by Brandon Jones · 3 years, 7 months ago
- e53a7cc Fix CMake build on macOS by Corentin Wallez · 3 years, 7 months ago chromium/4610
- 0becd05 Roll Tint from 8094553c8a45 to 06c86a551ed6 (2 revisions) by Dawn Autoroller · 3 years, 7 months ago chromium/4607 chromium/4608 chromium/4609
- e5dd674 Roll Tint from 080fdf2ac000 to 8094553c8a45 (1 revision) by Dawn Autoroller · 3 years, 7 months ago
- 5486a2f Remove some validation for alpha.src/dstFactor by shrekshao · 3 years, 7 months ago
- 31f0393 D3D12: Cache DXGI keyed mutexes on the external image. by Bryan Bernhart · 3 years, 7 months ago
- f209e8b Roll Tint from 67473c7a6c05 to 080fdf2ac000 (3 revisions) by Dawn Autoroller · 3 years, 7 months ago
- 633bb68 Reland "Making D3D12 accept InternalUsageDescriptors" by Juanmi · 3 years, 7 months ago
- 0d6da10 Fix ASSERT setting staging buffer label by Bryan Bernhart · 3 years, 7 months ago
- 39c4fcb Revert "Making D3D12 accept InternalUsageDescriptors" by Austin Eng · 3 years, 7 months ago
- 4d968c6 Roll Tint from 3bcbfc7862ee to 67473c7a6c05 (2 revisions) by Dawn Autoroller · 3 years, 7 months ago
- 365d40b Making D3D12 accept InternalUsageDescriptors by Juanmi · 3 years, 7 months ago
- 1935043 Fix CMake build. by Stephen White · 3 years, 7 months ago
- 8e402bc Suppress flaky CopyTextureForBrowserTest on Win Vulkan Intel by Austin Eng · 3 years, 7 months ago
- eda73e3 Validate SPIRV produced by Tint by Austin Eng · 3 years, 7 months ago
- c013262 Roll Tint from 5085efb748c9 to 3bcbfc7862ee (4 revisions) by Dawn Autoroller · 3 years, 7 months ago
- 5bed1ed More spirv-cross related removal by Austin Eng · 3 years, 7 months ago
- 4f2edf5 Add validation for fragment output and attachment interface matching by shrekshao · 3 years, 7 months ago
- 6ef3937 Don't enable GL backends by default if build_with_chromium by Austin Eng · 3 years, 7 months ago
- 38534b6 D3D12: Only set the root signature when bind groups are applied by Austin Eng · 3 years, 7 months ago
- e02bb36 Avoid [MTLDevice sampleTimestamps] unless the extension is enabled by Austin Eng · 3 years, 7 months ago
- 3229c5b Roll Tint from bfb27f00d70a to 5085efb748c9 (1 revision) by Dawn Autoroller · 3 years, 7 months ago
- 9978b2f Add Adapter::SupportsExternalImages by Austin Eng · 3 years, 7 months ago chromium/4605
- a6ddb0e Roll Tint from 34f7eedf7427 to bfb27f00d70a (2 revisions) by Dawn Autoroller · 3 years, 7 months ago
- bcbe2e0 Move SPIRV-Cross functions into OpenGL backend. by Stephen White · 3 years, 7 months ago
- 5d17ed6 Wrap all uses of SPIRV-Cross in #define. by Stephen White · 3 years, 7 months ago
- ec9b811 Roll Tint from 32e905f4cb99 to 34f7eedf7427 (1 revision) by Dawn Autoroller · 3 years, 7 months ago
- ebbbcc7 Remove SPIRV-Cross support from D3D12 backend. by Stephen White · 3 years, 7 months ago chromium/4604
- 27e17a6 Update deprecated TextureUsage flag names by Brandon Jones · 3 years, 7 months ago
- f99d5aa Remove a useless comment by Jiawei Shao · 3 years, 7 months ago
- a03e847 Remove SPIRV-Cross support from Vulkan backend. by Stephen White · 3 years, 7 months ago
- c61a24b D3D12: Fix crash from non-initialized adapter. by Bryan Bernhart · 3 years, 7 months ago
- 167f67f Roll Tint from b2619443d9a6 to 32e905f4cb99 (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4602 chromium/4603
- a1dd9b9 Roll Tint from 1a1c42ef1276 to b2619443d9a6 (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4601
- ed9681c dawn_native: Fallback sorting bindings in BindGroupLayout to use the binding number by Michael Tang · 3 years, 7 months ago
- 8d8fadb Validate MaxInterStageShaderComponents when creating shader module by Jiawei Shao · 3 years, 7 months ago
- 9eb890d Roll Tint from b612c505939b to 1a1c42ef1276 (1 revision) by Dawn Autoroller · 3 years, 7 months ago
- 93011d0 Set the Tint MSL emit_vertex_point_size option when necessary by Austin Eng · 3 years, 7 months ago chromium/4600
- 567e071 Free VkCommandPool if vkResetCommandPool fails by Austin Eng · 3 years, 7 months ago
- 9096fc2 Remove createRenderPipeline2 and GPURenderPipelineDescriptor2 by Brandon Jones · 3 years, 7 months ago
- a7f5fa3 Roll third_party/tint/ 11c6fcdb5..b612c5059 (3 commits) by Jiawei Shao · 3 years, 7 months ago
- 6ab06f8 Remove SPIRV-Cross usage from Metal backend. by Stephen White · 3 years, 7 months ago
- f00c68a Adding APICopyTextureToTextureInternal by Juanmi · 3 years, 7 months ago
- b42d701 Roll Tint from 4038fa7f4326 to 11c6fcdb514d (3 revisions) by Dawn Autoroller · 3 years, 7 months ago
- 565863e Fix linker error with iOS build by James Price · 3 years, 7 months ago
- 2086c65 Roll Tint from b5025dbc82e1 to 4038fa7f4326 (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4599
- 6c67070 Add Buffer::GetAllocatedSize() by Austin Eng · 3 years, 7 months ago
- fef90b8 Fix bind groups not being applied by Aleksi Sapon · 3 years, 7 months ago
- ae840d5 D3D12: Check for device lost after ID3D12Fence::GetCompletedValue by Austin Eng · 3 years, 7 months ago
- 213ac89 Roll Tint from a5d73ce965a7 to b5025dbc82e1 (1 revision) by Dawn Autoroller · 3 years, 7 months ago
- 1ee777f Roll Tint from 5c61d6d12ce3 to a5d73ce965a7 (4 revisions) by Dawn Autoroller · 3 years, 7 months ago
- 18bc89e D3D12: Enable D3D12 debug names in Dawn builds. by Bryan Bernhart · 3 years, 7 months ago
- b5e2089 Hook up dump_shaders toggle to dump SPIRV and GLSL by Austin Eng · 3 years, 7 months ago
- 5c19bf2 metal: Fix stray '\' prefix on MSL shaders by Ben Clayton · 3 years, 7 months ago
- 616bfb8 Roll Tint from 98fbf241d80a to 5c61d6d12ce3 (1 revision) by Dawn Autoroller · 3 years, 7 months ago chromium/4598
- 149bd0f Roll Tint from 51750f15d219 to 98fbf241d80a (1 revision) by Dawn Autoroller · 3 years, 7 months ago
- 2639165 Roll Tint from 72f9ce98d17c to 51750f15d219 (2 revisions) by Dawn Autoroller · 3 years, 7 months ago
- 8ec325c Fix VVL error when creating a bind group from a destroyed texture by Austin Eng · 3 years, 7 months ago
- 8e95716 Use Tint SingleEntryPoint transform in Vulkan/GL backends by Austin Eng · 3 years, 8 months ago chromium/4597
- c5989a9 Roll Tint from b75e4b96a6ba to 72f9ce98d17c (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- a0b92db Unsuppress tests failing from crbug.com/dawn/978 by Austin Eng · 3 years, 8 months ago
- 858e585 Roll Tint from c0fbce65d8c6 to b75e4b96a6ba (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 8975f16 Roll Tint from 8ebff3dc85e7 to c0fbce65d8c6 (1 revision) by Dawn Autoroller · 3 years, 8 months ago chromium/4596
- ccc4766 Roll Tint from b209c477db71 to 8ebff3dc85e7 (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- 7e874a1 Roll Tint from 2c1fbe801b3a to b209c477db71 (5 revisions) by Dawn Autoroller · 3 years, 8 months ago
- 8f78875 Roll Tint from 1f0200a3fffc to 2c1fbe801b3a (19 revisions) by Dawn Autoroller · 3 years, 8 months ago
- b7c7f62 Implement inter-stage variable matching rules - Part II by Jiawei Shao · 3 years, 8 months ago chromium/4592 chromium/4593 chromium/4594 chromium/4595
- da3c5ef Allow creating texture views from destroyed textures by Austin Eng · 3 years, 8 months ago
- f43822a Add docs/external_resources.md to put links to google docs etc. by shrekshao · 3 years, 8 months ago
- 21ae62c Roll Tint from 72494048277a to 1f0200a3fffc (1 revision) by Dawn Autoroller · 3 years, 8 months ago
- d05777b Support multisampled depth texture bindings by Austin Eng · 3 years, 8 months ago chromium/4591