- 120818a Reenable D3D12 tests that failed with 'unsupported struct member decoration' by Ben Clayton · 3 years, 1 month ago
- b06b89e Reenable D3D12 tests that failed with 'runtime array not supported yet' by Ben Clayton · 3 years, 1 month ago
- 10ec9a7 Reenable D3D12 texture tests with tint generator by Ben Clayton · 3 years, 1 month ago
- 3e24769 Reenable D3D12 test OpArrayLengthTest with tint generator by Ben Clayton · 3 years, 1 month ago
- 7799571 Reenable D3D12 test TwoComputeInModule with tint generator by Ben Clayton · 3 years, 1 month ago
- 51edb2b Reenable D3D12 tests that use workgroup storage by Ben Clayton · 3 years, 1 month ago
- faea7f7 Roll Tint from c8ffbe43a7b3 to c3bbb4d079e4 (1 revision) by Dawn Autoroller · 3 years, 1 month ago
- c3bbb4d Roll third_party dependencies by David Neto · 3 years, 1 month ago
- edb79ba Roll Tint from 6f7986d9b543 to c8ffbe43a7b3 (2 revisions) by Dawn Autoroller · 3 years, 1 month ago chromium/4474 chromium/4475
- c8ffbe4 Output all diagnostics from tint executable by James Price · 3 years, 1 month ago
- 3ee8c37 [wgsl-reader] Deprecate old syntax for entry point IO by James Price · 3 years, 1 month ago
- d37aba4 Roll Tint from c76ec15b4589 to 6f7986d9b543 (15 revisions) by Dawn Autoroller · 3 years, 1 month ago chromium/4473
- 8a2c179 Remove dummy extension types by Brian Ho · 3 years, 1 month ago
- 9b606f7 ShaderModule: Keep the tint::Source::File alive by Ben Clayton · 3 years, 1 month ago
- 9178d9bf Tweak BindGroupTests to workaround FXC bug by Ben Clayton · 3 years, 1 month ago
- 6f7986d writer/hlsl: Use SampleCmpLevelZero instead of SampleCmp by Ben Clayton · 3 years, 1 month ago
- 99bfeeb D3D12: Implement initial surface-based swapchains by Corentin Wallez · 3 years, 1 month ago
- 804a699 writer/hlsl: Include format type for sampled textures by Ben Clayton · 3 years, 1 month ago
- 6a802cd writer/hlsl: Move the renamer into the sanitizer transform by Ben Clayton · 3 years, 1 month ago
- 003fa8f Remove LocalReferencedBuiltinVariables() by Ben Clayton · 3 years, 1 month ago
- 962d46e Fixup all doxygen warnings by Ben Clayton · 3 years, 1 month ago
- 1d618b1 transform: Reimplement FirstIndexOffset by Ben Clayton · 3 years, 1 month ago
- e9c4984 semantic: Add Function::Parameters(), MemberAccessorExpression subtypes by Ben Clayton · 3 years, 1 month ago
- f8f31a4 Automatically run entry point IO canonicalization by James Price · 3 years, 1 month ago
- 71512e3 Remove validator.h by Antonio Maiorano · 3 years, 1 month ago
- e2c775f writer/hlsl: Fix storage buffers by Ben Clayton · 3 years, 1 month ago
- 5ce6472 Fix D3D12 Sampler Heap tests to reference their bindings in WGSL by Corentin Wallez · 3 years, 1 month ago
- 015b9aa Add transform::CalculateArrayLength by Ben Clayton · 3 years, 1 month ago
- 6d30523 Add transform::DecomposeStorageAccess by Ben Clayton · 3 years, 1 month ago
- 59f2038 Report error when plane0 is not a valid object in CreateExternalTexture by Jiawei Shao · 3 years, 1 month ago
- 3c1d487 [inspector] Add support for new entry point IO syntax by James Price · 3 years, 1 month ago
- daf1f1c Add ProgramBuilder::Param() helpers and use them by James Price · 3 years, 1 month ago
- a12ccb2 [ast] Add helpers for searching a decoration list by James Price · 3 years, 1 month ago
- 4a7c120 Roll Tint from 933d44a2c8b9 to c76ec15b4589 (8 revisions) by Dawn Autoroller · 3 years, 1 month ago
- 978c2e0 Remove usage of tint::Validator by Antonio Maiorano · 3 years, 1 month ago
- 5d2f204 Only allow CompareFunction::Undefined for samplerDesc.compare by Corentin Wallez · 3 years, 1 month ago
- 1e45c5e Add unsafe API tests for 3D textures by Yunchao He · 3 years, 1 month ago
- c76ec15 reader/wgsl: Add deprecation warning for [[offset]] by Ben Clayton · 3 years, 1 month ago
- 9002c67 D3D12: Disable NV12SampleYUVtoRGB on NV bot by Bryan Bernhart · 3 years, 1 month ago
- 571f2b7 wgsl: Deprecate 'const' for 'let' by Ben Clayton · 3 years, 1 month ago
- fae0aa6 Add a style guide by David Neto · 3 years, 1 month ago
- 0da94c3 Use __VA_ARGS__ for texture expectation helpers/macros by Yunchao He · 3 years, 1 month ago
- 8076741 spirv-reader: fix position calculation of for phi var decl by David Neto · 3 years, 1 month ago
- 586fca4 CloneContext: Fix CloneWithoutTransform() by Ben Clayton · 3 years, 1 month ago
- 9328d94 wgsl: Deprecate '-> void' on functions by Ben Clayton · 3 years, 1 month ago
- d15391e Remove tint's usage of Validator by Antonio Maiorano · 3 years, 1 month ago
- 47b6b68 Fill CompilationInfo with Tint diagnostic messages by Brandon Jones · 3 years, 1 month ago
- c243f67 Refactor APICreateComputePipelineAsync to support both sync and async path by Jiawei Shao · 3 years, 1 month ago
- 40d1c83 Default use_tint_generator to on for D3D12 by Ben Clayton · 3 years, 1 month ago
- 8fa9343 Roll Tint from dac541881979 to 933d44a2c8b9 (5 revisions) by Dawn Autoroller · 3 years, 1 month ago
- 101f463 Speed up intrinsic table registration by Antonio Maiorano · 3 years, 1 month ago
- 6870e6d Vulkan: Check for device loss in CheckAndUpdateCompletedSerials by Corentin Wallez · 3 years, 1 month ago
- 933d44a transform/hlsl: Hoist structure constructors to new var by Ben Clayton · 3 years, 1 month ago
- 44771b3 Fix a bug for multisample texture validation by Yunchao He · 3 years, 1 month ago
- ff55b2f Remove parameter layer and use origin.z in MACROs by Yunchao He · 3 years, 1 month ago
- 8f42be3 Delete Validator except public API by Antonio Maiorano · 3 years, 1 month ago
- 4c4cec9 Disable D3D12DescriptorHeapTests.NoSwitchOverSamplerHeap for tint by Antonio Maiorano · 3 years, 1 month ago
- bebb1cb writer/hlsl: Fix zero-init of vectors by Ben Clayton · 3 years, 1 month ago
- ab26a8f hlsl/writer: Transpose matrices by Ben Clayton · 3 years, 1 month ago
- 8bd7cc7 ast::Variable: Fix nullptr access in info_to_str by Ben Clayton · 3 years, 1 month ago
- fc47fbf Disable BindGroupTests for D3D12 + tint regardless of backend validation by Antonio Maiorano · 3 years, 1 month ago
- eb63347 Roll Tint from 09356cc3dc41 to dac541881979 (13 revisions) by Dawn Autoroller · 3 years, 1 month ago
- dac5418 type::Type: fix weird formatting by Ben Clayton · 3 years, 1 month ago
- 1b8d9f2 CloneContext: Don't create named symbols from unnamed by Ben Clayton · 3 years, 1 month ago
- 3bfb681 semantic::Struct: Add FindMember by Ben Clayton · 3 years, 1 month ago
- f23696d BoundArrayAccessors: Don't share AST nodes by Ben Clayton · 3 years, 1 month ago
- b502fdf Add ast::InternalDecoration by Ben Clayton · 3 years, 1 month ago
- 86c2cbf Add semantic::VariableUser by Ben Clayton · 3 years, 1 month ago
- d75f7c0 Reset query set on Vulkan Backend by Hao Li · 3 years, 1 month ago
- 1fb3f1d Implement 3D texture copy on D3D12: T2B and T2T by Yunchao He · 3 years, 1 month ago
- e93d46f Move remaining Validator tests to Resolver by Antonio Maiorano · 3 years, 1 month ago
- bfc9794 Move entry point validation from Validator to Resolver by Antonio Maiorano · 3 years, 1 month ago
- bbbb0ed Move global var validation from Validator to Resolver by Antonio Maiorano · 3 years, 1 month ago
- 4f154a8 writer/hlsl: Fix validation errors by Ben Clayton · 3 years, 1 month ago
- a2239c6 Update Tint samples to new entry point IO syntax by James Price · 3 years, 1 month ago
- ee1a3b3 Remove parameter layer in EXPECT_TEXTURE_RGBA8_EQ by Yunchao He · 3 years, 1 month ago
- 042335f Add the -Wredundant-move warning. by Corentin Wallez · 3 years, 1 month ago
- ca0f51f [spirv-writer] Fix missing symbol clone in entry point IO transform by James Price · 3 years, 1 month ago
- 9e252c0 Use .gn to set overrides for VulkanMemoryAllocator by Corentin Wallez · 3 years, 1 month ago
- c6a3876 Roll third_party/vulkan_memory_allocator/ 732a76d9d..1ecb35c39 (1 commit) by Corentin Wallez · 3 years, 1 month ago
- 68f558f [resolver] Add entry point IO validation by James Price · 3 years, 1 month ago
- 3d10e26 Roll Tint from 2f04dc94ce25 to 09356cc3dc41 (1 revision) by Dawn Autoroller · 3 years, 1 month ago
- 09356cc Move VariableDecl validation from Validator to Resolver by Antonio Maiorano · 3 years, 1 month ago
- e98e857 Add build_overrides/vulkan_memory_allocator.gni by Corentin Wallez · 3 years, 1 month ago
- 0515e90 Fix dawn_native/CMakeLists by removing commas by Corentin Wallez · 3 years, 1 month ago
- 6f2bbe9 Implement GPUCompilationInfo by Brandon Jones · 3 years, 1 month ago
- 68c226d Better fix for DAWN_NO_DISCARD on WireResult by Nico Weber · 3 years, 1 month ago
- 2cccd5a Add depth-clamping support for Metal by Brian Ho · 3 years, 1 month ago
- cb0bdb3 Remove an attribute that has no effect by Nico Weber · 3 years, 1 month ago
- dc5d7a1 CopyTextureForBrowser: Support Subrect Copy by Yan, Shaobo · 3 years, 1 month ago
- f759264 Finish conversion to RenderPipelineDescriptor2 by Brandon Jones · 3 years, 1 month ago
- 1fdd059 DEPS: Only add vulkan-deps in dawn_standalone. by Corentin Wallez · 3 years, 1 month ago
- 1b91955 DEPS: don't recurse in buildtools. by Corentin Wallez · 3 years, 1 month ago
- 6a2e16b Split top-level reflection code into either Tint or SPIRV-Cross by Ryan Harrison · 3 years, 1 month ago
- 0a067f1 Remove D3D12 live object reporting by Austin Eng · 3 years, 1 month ago
- 5b19646 Remove unnecessary check for null TextureDescriptor. by Corentin Wallez · 3 years, 1 month ago
- b9cab81 Roll Tint from b4275c870ec2 to 2f04dc94ce25 (6 revisions) by Dawn Autoroller · 3 years, 1 month ago
- a0bdba1 Make Dawn's Tint version visible when recursedepsing in Dawn by Corentin Wallez · 3 years, 1 month ago
- 3e8f3f9 Implement 3D texture copy on D3D12 backend: copy to entire 3DTexture by Yunchao He · 3 years, 1 month ago
- 2f04dc9 [validator] Remove requirement to have an entry point by James Price · 3 years, 1 month ago