1. 120818a Reenable D3D12 tests that failed with 'unsupported struct member decoration' by Ben Clayton · 3 years, 1 month ago
  2. b06b89e Reenable D3D12 tests that failed with 'runtime array not supported yet' by Ben Clayton · 3 years, 1 month ago
  3. 10ec9a7 Reenable D3D12 texture tests with tint generator by Ben Clayton · 3 years, 1 month ago
  4. 3e24769 Reenable D3D12 test OpArrayLengthTest with tint generator by Ben Clayton · 3 years, 1 month ago
  5. 7799571 Reenable D3D12 test TwoComputeInModule with tint generator by Ben Clayton · 3 years, 1 month ago
  6. 51edb2b Reenable D3D12 tests that use workgroup storage by Ben Clayton · 3 years, 1 month ago
  7. faea7f7 Roll Tint from c8ffbe43a7b3 to c3bbb4d079e4 (1 revision) by Dawn Autoroller · 3 years, 1 month ago
  8. c3bbb4d Roll third_party dependencies by David Neto · 3 years, 1 month ago
  9. edb79ba Roll Tint from 6f7986d9b543 to c8ffbe43a7b3 (2 revisions) by Dawn Autoroller · 3 years, 1 month ago chromium/4474 chromium/4475
  10. c8ffbe4 Output all diagnostics from tint executable by James Price · 3 years, 1 month ago
  11. 3ee8c37 [wgsl-reader] Deprecate old syntax for entry point IO by James Price · 3 years, 1 month ago
  12. d37aba4 Roll Tint from c76ec15b4589 to 6f7986d9b543 (15 revisions) by Dawn Autoroller · 3 years, 1 month ago chromium/4473
  13. 8a2c179 Remove dummy extension types by Brian Ho · 3 years, 1 month ago
  14. 9b606f7 ShaderModule: Keep the tint::Source::File alive by Ben Clayton · 3 years, 1 month ago
  15. 9178d9bf Tweak BindGroupTests to workaround FXC bug by Ben Clayton · 3 years, 1 month ago
  16. 6f7986d writer/hlsl: Use SampleCmpLevelZero instead of SampleCmp by Ben Clayton · 3 years, 1 month ago
  17. 99bfeeb D3D12: Implement initial surface-based swapchains by Corentin Wallez · 3 years, 1 month ago
  18. 804a699 writer/hlsl: Include format type for sampled textures by Ben Clayton · 3 years, 1 month ago
  19. 6a802cd writer/hlsl: Move the renamer into the sanitizer transform by Ben Clayton · 3 years, 1 month ago
  20. 003fa8f Remove LocalReferencedBuiltinVariables() by Ben Clayton · 3 years, 1 month ago
  21. 962d46e Fixup all doxygen warnings by Ben Clayton · 3 years, 1 month ago
  22. 1d618b1 transform: Reimplement FirstIndexOffset by Ben Clayton · 3 years, 1 month ago
  23. e9c4984 semantic: Add Function::Parameters(), MemberAccessorExpression subtypes by Ben Clayton · 3 years, 1 month ago
  24. f8f31a4 Automatically run entry point IO canonicalization by James Price · 3 years, 1 month ago
  25. 71512e3 Remove validator.h by Antonio Maiorano · 3 years, 1 month ago
  26. e2c775f writer/hlsl: Fix storage buffers by Ben Clayton · 3 years, 1 month ago
  27. 5ce6472 Fix D3D12 Sampler Heap tests to reference their bindings in WGSL by Corentin Wallez · 3 years, 1 month ago
  28. 015b9aa Add transform::CalculateArrayLength by Ben Clayton · 3 years, 1 month ago
  29. 6d30523 Add transform::DecomposeStorageAccess by Ben Clayton · 3 years, 1 month ago
  30. 59f2038 Report error when plane0 is not a valid object in CreateExternalTexture by Jiawei Shao · 3 years, 1 month ago
  31. 3c1d487 [inspector] Add support for new entry point IO syntax by James Price · 3 years, 1 month ago
  32. daf1f1c Add ProgramBuilder::Param() helpers and use them by James Price · 3 years, 1 month ago
  33. a12ccb2 [ast] Add helpers for searching a decoration list by James Price · 3 years, 1 month ago
  34. 4a7c120 Roll Tint from 933d44a2c8b9 to c76ec15b4589 (8 revisions) by Dawn Autoroller · 3 years, 1 month ago
  35. 978c2e0 Remove usage of tint::Validator by Antonio Maiorano · 3 years, 1 month ago
  36. 5d2f204 Only allow CompareFunction::Undefined for samplerDesc.compare by Corentin Wallez · 3 years, 1 month ago
  37. 1e45c5e Add unsafe API tests for 3D textures by Yunchao He · 3 years, 1 month ago
  38. c76ec15 reader/wgsl: Add deprecation warning for [[offset]] by Ben Clayton · 3 years, 1 month ago
  39. 9002c67 D3D12: Disable NV12SampleYUVtoRGB on NV bot by Bryan Bernhart · 3 years, 1 month ago
  40. 571f2b7 wgsl: Deprecate 'const' for 'let' by Ben Clayton · 3 years, 1 month ago
  41. fae0aa6 Add a style guide by David Neto · 3 years, 1 month ago
  42. 0da94c3 Use __VA_ARGS__ for texture expectation helpers/macros by Yunchao He · 3 years, 1 month ago
  43. 8076741 spirv-reader: fix position calculation of for phi var decl by David Neto · 3 years, 1 month ago
  44. 586fca4 CloneContext: Fix CloneWithoutTransform() by Ben Clayton · 3 years, 1 month ago
  45. 9328d94 wgsl: Deprecate '-> void' on functions by Ben Clayton · 3 years, 1 month ago
  46. d15391e Remove tint's usage of Validator by Antonio Maiorano · 3 years, 1 month ago
  47. 47b6b68 Fill CompilationInfo with Tint diagnostic messages by Brandon Jones · 3 years, 1 month ago
  48. c243f67 Refactor APICreateComputePipelineAsync to support both sync and async path by Jiawei Shao · 3 years, 1 month ago
  49. 40d1c83 Default use_tint_generator to on for D3D12 by Ben Clayton · 3 years, 1 month ago
  50. 8fa9343 Roll Tint from dac541881979 to 933d44a2c8b9 (5 revisions) by Dawn Autoroller · 3 years, 1 month ago
  51. 101f463 Speed up intrinsic table registration by Antonio Maiorano · 3 years, 1 month ago
  52. 6870e6d Vulkan: Check for device loss in CheckAndUpdateCompletedSerials by Corentin Wallez · 3 years, 1 month ago
  53. 933d44a transform/hlsl: Hoist structure constructors to new var by Ben Clayton · 3 years, 1 month ago
  54. 44771b3 Fix a bug for multisample texture validation by Yunchao He · 3 years, 1 month ago
  55. ff55b2f Remove parameter layer and use origin.z in MACROs by Yunchao He · 3 years, 1 month ago
  56. 8f42be3 Delete Validator except public API by Antonio Maiorano · 3 years, 1 month ago
  57. 4c4cec9 Disable D3D12DescriptorHeapTests.NoSwitchOverSamplerHeap for tint by Antonio Maiorano · 3 years, 1 month ago
  58. bebb1cb writer/hlsl: Fix zero-init of vectors by Ben Clayton · 3 years, 1 month ago
  59. ab26a8f hlsl/writer: Transpose matrices by Ben Clayton · 3 years, 1 month ago
  60. 8bd7cc7 ast::Variable: Fix nullptr access in info_to_str by Ben Clayton · 3 years, 1 month ago
  61. fc47fbf Disable BindGroupTests for D3D12 + tint regardless of backend validation by Antonio Maiorano · 3 years, 1 month ago
  62. eb63347 Roll Tint from 09356cc3dc41 to dac541881979 (13 revisions) by Dawn Autoroller · 3 years, 1 month ago
  63. dac5418 type::Type: fix weird formatting by Ben Clayton · 3 years, 1 month ago
  64. 1b8d9f2 CloneContext: Don't create named symbols from unnamed by Ben Clayton · 3 years, 1 month ago
  65. 3bfb681 semantic::Struct: Add FindMember by Ben Clayton · 3 years, 1 month ago
  66. f23696d BoundArrayAccessors: Don't share AST nodes by Ben Clayton · 3 years, 1 month ago
  67. b502fdf Add ast::InternalDecoration by Ben Clayton · 3 years, 1 month ago
  68. 86c2cbf Add semantic::VariableUser by Ben Clayton · 3 years, 1 month ago
  69. d75f7c0 Reset query set on Vulkan Backend by Hao Li · 3 years, 1 month ago
  70. 1fb3f1d Implement 3D texture copy on D3D12: T2B and T2T by Yunchao He · 3 years, 1 month ago
  71. e93d46f Move remaining Validator tests to Resolver by Antonio Maiorano · 3 years, 1 month ago
  72. bfc9794 Move entry point validation from Validator to Resolver by Antonio Maiorano · 3 years, 1 month ago
  73. bbbb0ed Move global var validation from Validator to Resolver by Antonio Maiorano · 3 years, 1 month ago
  74. 4f154a8 writer/hlsl: Fix validation errors by Ben Clayton · 3 years, 1 month ago
  75. a2239c6 Update Tint samples to new entry point IO syntax by James Price · 3 years, 1 month ago
  76. ee1a3b3 Remove parameter layer in EXPECT_TEXTURE_RGBA8_EQ by Yunchao He · 3 years, 1 month ago
  77. 042335f Add the -Wredundant-move warning. by Corentin Wallez · 3 years, 1 month ago
  78. ca0f51f [spirv-writer] Fix missing symbol clone in entry point IO transform by James Price · 3 years, 1 month ago
  79. 9e252c0 Use .gn to set overrides for VulkanMemoryAllocator by Corentin Wallez · 3 years, 1 month ago
  80. c6a3876 Roll third_party/vulkan_memory_allocator/ 732a76d9d..1ecb35c39 (1 commit) by Corentin Wallez · 3 years, 1 month ago
  81. 68f558f [resolver] Add entry point IO validation by James Price · 3 years, 1 month ago
  82. 3d10e26 Roll Tint from 2f04dc94ce25 to 09356cc3dc41 (1 revision) by Dawn Autoroller · 3 years, 1 month ago
  83. 09356cc Move VariableDecl validation from Validator to Resolver by Antonio Maiorano · 3 years, 1 month ago
  84. e98e857 Add build_overrides/vulkan_memory_allocator.gni by Corentin Wallez · 3 years, 1 month ago
  85. 0515e90 Fix dawn_native/CMakeLists by removing commas by Corentin Wallez · 3 years, 1 month ago
  86. 6f2bbe9 Implement GPUCompilationInfo by Brandon Jones · 3 years, 1 month ago
  87. 68c226d Better fix for DAWN_NO_DISCARD on WireResult by Nico Weber · 3 years, 1 month ago
  88. 2cccd5a Add depth-clamping support for Metal by Brian Ho · 3 years, 1 month ago
  89. cb0bdb3 Remove an attribute that has no effect by Nico Weber · 3 years, 1 month ago
  90. dc5d7a1 CopyTextureForBrowser: Support Subrect Copy by Yan, Shaobo · 3 years, 1 month ago
  91. f759264 Finish conversion to RenderPipelineDescriptor2 by Brandon Jones · 3 years, 1 month ago
  92. 1fdd059 DEPS: Only add vulkan-deps in dawn_standalone. by Corentin Wallez · 3 years, 1 month ago
  93. 1b91955 DEPS: don't recurse in buildtools. by Corentin Wallez · 3 years, 1 month ago
  94. 6a2e16b Split top-level reflection code into either Tint or SPIRV-Cross by Ryan Harrison · 3 years, 1 month ago
  95. 0a067f1 Remove D3D12 live object reporting by Austin Eng · 3 years, 1 month ago
  96. 5b19646 Remove unnecessary check for null TextureDescriptor. by Corentin Wallez · 3 years, 1 month ago
  97. b9cab81 Roll Tint from b4275c870ec2 to 2f04dc94ce25 (6 revisions) by Dawn Autoroller · 3 years, 1 month ago
  98. a0bdba1 Make Dawn's Tint version visible when recursedepsing in Dawn by Corentin Wallez · 3 years, 1 month ago
  99. 3e8f3f9 Implement 3D texture copy on D3D12 backend: copy to entire 3DTexture by Yunchao He · 3 years, 1 month ago
  100. 2f04dc9 [validator] Remove requirement to have an entry point by James Price · 3 years, 1 month ago