1. 61fbb28 Remove marking of CreatePipelineAsync as unsafe. by Corentin Wallez · 3 years, 1 month ago
  2. 0e92e9b Add GPUExternalTexture Types by Brandon Jones · 3 years, 1 month ago
  3. 1fe1a5e Validator: remove IsStorable and tests by Antonio Maiorano · 3 years, 1 month ago
  4. 61dabab Validate multiply of invalid vector/matrix sizes by Antonio Maiorano · 3 years, 1 month ago
  5. f1b643e Improve binary expression validation error message by Antonio Maiorano · 3 years, 1 month ago
  6. a223e1f D3D12: Improve NV12 checkerboard test image. by Bryan Bernhart · 3 years, 1 month ago
  7. 15c6ed0 Fix binary expression resolving and validation with type aliases by Antonio Maiorano · 3 years, 1 month ago
  8. e88bca9 SubresourceTrackingPerf: use the result of textureDimensions by Corentin Wallez · 3 years, 1 month ago
  9. 3ceb654 Create RenderPipeline blueprints w/ RenderPipelineDescriptor2 by Brandon Jones · 3 years, 1 month ago
  10. c6aa48e CMake: disable "no-used-but-marked-unused" Clang warning by Antonio Maiorano · 3 years, 1 month ago
  11. 984e72d Roll Tint from 285b8b6e7522 to b4275c870ec2 (3 revisions) by Dawn Autoroller · 3 years, 1 month ago
  12. 4eb40c1 Implement 3D texture copy: preparation by Yunchao He · 3 years, 1 month ago
  13. b4275c8 CloneContext: Pass the vector to InsertBefore() by Ben Clayton · 3 years, 1 month ago
  14. 90f43cf Replace all uses of assert() with TINT_ICE macros by Ben Clayton · 3 years, 1 month ago
  15. dba65b7 Add semantic::Statement::Block() for getting the owning BlockStatement by Ben Clayton · 3 years, 1 month ago
  16. dca3f4f Roll Tint from 55bc5409c297 to 285b8b6e7522 (8 revisions) by Dawn Autoroller · 3 years, 1 month ago
  17. ad879f5 Remove the ConvertTimestampToNanoseconds toggle. by Corentin Wallez · 3 years, 1 month ago
  18. 285b8b6 [hlsl-writer] Use entry point interface canonicalization transform by James Price · 3 years, 1 month ago
  19. dc8f08a [msl-writer] Use entry point interface canonicalization transform by James Price · 3 years, 1 month ago
  20. 50f9958 DeviceBase: Make object creation use ResultOrError<Ref<T>> by Corentin Wallez · 3 years, 1 month ago
  21. 7ef86335 Reassign some TODOs to a new bug for OpenGL buffer OOM by Corentin Wallez · 3 years, 1 month ago
  22. 3f985b9 Add a transform for canonicalizing entry point interfaces by James Price · 3 years, 1 month ago
  23. 3db31ef Move T2B copy helpers for D3D12 backend to UtilsD3D12.h|cpp by Yunchao He · 3 years, 1 month ago
  24. c87ff9c Resolver: Move logic ValidateFunction() -> Function() by Ben Clayton · 3 years, 1 month ago
  25. 5c523f3 [resolver] Apply type storage class uses via return types by James Price · 3 years, 1 month ago
  26. 494e82d [resolver] Track pipeline stage usages for structs by James Price · 3 years, 1 month ago
  27. e09989a Move assignment validation from Validator to Resolver by Antonio Maiorano · 3 years, 1 month ago
  28. 39a65a1 Add type inference support to Resolver by Antonio Maiorano · 3 years, 1 month ago
  29. 79c9d12 Propagate more errors from reentrant calls by Corentin Wallez · 3 years, 1 month ago
  30. 348806b Roll Tint from 02571d15e882 to 55bc5409c297 (7 revisions) by Dawn Autoroller · 3 years, 1 month ago
  31. 7f77cfd Implement validation for RenderPipelineDescriptor2 by Brandon Jones · 3 years, 1 month ago
  32. 864a364 Suppress OcclusionQueryTests.QueryWithScissorTest on Intel by Hao Li · 3 years, 1 month ago
  33. e40553b ShaderModuleD3D12: Remap binding points by Ben Clayton · 3 years, 1 month ago
  34. 55bc540 writer/hlsl: Emit workgroup variables by Ben Clayton · 3 years, 1 month ago
  35. 9717749 writer/hlsl: Fixes for textures by Ben Clayton · 3 years, 1 month ago
  36. 78fdaa4 Disable SlantedPlaneMipmap for D3D12 + tint by Ben Clayton · 3 years, 1 month ago
  37. 3ac4a0e writer/hlsl: Fix emission of EmitStorageBufferAccessor() by Ben Clayton · 3 years, 1 month ago
  38. 0f02a6d writer/hlsl: Don't emit structs for storage buffer usage by Ben Clayton · 3 years, 1 month ago
  39. 318ec2e Disable test for D3D12 + tint which use runtime sized arrays by Ben Clayton · 3 years, 1 month ago
  40. 96a57f6 .vscode/tasks.json: Make build & configure work for windows. by Ben Clayton · 3 years, 1 month ago
  41. 59b28c4 Resolver: apply type storage class uses via parameters by Ben Clayton · 3 years, 1 month ago
  42. 1523d4c Add using Tint for binding reflection by Ryan Harrison · 3 years, 1 month ago
  43. ced00a2 writer/hlsl: Don't explode on unhandled member decorations by Ben Clayton · 3 years, 1 month ago
  44. 17941e1 Disable BindGroupTests for D3D12 + tint by Ben Clayton · 3 years, 1 month ago
  45. 41974270 Roll third_party/angle/ 0c9f22d3a..9a025fd44 (23 commits) by Stephen White · 3 years, 1 month ago
  46. 25d3f25 ComputeSharedMemoryTests: Add missing access qualifier by Ben Clayton · 3 years, 1 month ago
  47. 5da990b Disable SampledAndWriteonlyStorageTexturePingPong for D3D12 + tint by Ben Clayton · 3 years, 1 month ago
  48. eef7a6a Disable tests for D3D12 + tint that fail due 'undeclared identifier' by Ben Clayton · 3 years, 1 month ago
  49. 682d764 Disable TextureFormatTest for D3D12 + tint by Ben Clayton · 3 years, 1 month ago
  50. 1894d5d Disable SizedArrayOfStruct tests for D3D12 + tint by Ben Clayton · 3 years, 1 month ago
  51. 1bcfdce Disable MultipleWriteThenMultipleReadTests for D3D12 + tint by Ben Clayton · 3 years, 1 month ago
  52. 9421afc Disable VertexFormatTest for D3D12 + tint by Ben Clayton · 3 years, 1 month ago
  53. 51d81c1 Disable DepthStencilSamplingTest for D3D12 + tint by Ben Clayton · 3 years, 1 month ago
  54. ed73e6f Disable TimestampComputeShader test on D3D12 + WARP + Validation by Ben Clayton · 3 years, 1 month ago
  55. 9ef74c5 Disable EncodeUBOOverflowMultipleSubmit test on D3D12 + WARP by Ben Clayton · 3 years, 1 month ago
  56. 7487945 Disable SlantedPlaneMipmap test on D3D12 + WARP by Ben Clayton · 3 years, 1 month ago
  57. d48c5ed Disable SwitchedViewHeapResidency test on D3D12 + WARP + Validation by Ben Clayton · 3 years, 1 month ago
  58. 2922d8d Skip ClearTwiceInD3D12ReadbackInD3D11 for WARP + validation by Ben Clayton · 3 years, 1 month ago
  59. fed33fa Disable ArbitraryBindingNumbers on D3D12 + WARP by Ben Clayton · 3 years, 1 month ago
  60. 47a8cf3 Disable MultisampledRenderingTest tests on D3D12 + WARP by Ben Clayton · 3 years, 1 month ago
  61. 7f8c91c Fix crash from async callback calling Queue::Submit by Aleksi Sapon · 3 years, 1 month ago
  62. 9802871 Disable DepthStencilStateTest tests on D3D12 + WARP by Ben Clayton · 3 years, 1 month ago
  63. 955146e Skip ColorStateTest.* for D3D12 and WARP by Ben Clayton · 3 years, 1 month ago
  64. 8d57426 Skip ClearInD3D12ReadbackInD3D11 for WARP + validation by Ben Clayton · 3 years, 1 month ago
  65. bc2fbe6 Roll Tint from 01ac3dd9176d to 02571d15e882 (6 revisions) by Dawn Autoroller · 3 years, 1 month ago
  66. 1bc1ed4 Propagate errors from Tick in backend::Queue::SubmitImpl by Corentin Wallez · 3 years, 1 month ago
  67. 02571d1 writer/hlsl: Initialize output local variable by Ben Clayton · 3 years, 1 month ago
  68. 92b5be0 writer/hlsl: Emit binding group as spaceN by Ben Clayton · 3 years, 1 month ago
  69. e0c1221 Add transform::BindingRemapper by Ben Clayton · 3 years, 1 month ago
  70. a864f24 Add ast::Variable::BindingPoint by Ben Clayton · 3 years, 1 month ago
  71. af8a8ac transform: Add Data as an input by Ben Clayton · 3 years, 1 month ago
  72. de1e3c0 Fix linter errors by Ben Clayton · 3 years, 1 month ago
  73. d7d9850 Roll Tint from 9ef17472e871 to 01ac3dd9176d (1 revision) by Dawn Autoroller · 3 years, 1 month ago
  74. e91975c dawn_native: Use an internal GetQueue that doesn't add a ref by Corentin Wallez · 3 years, 1 month ago
  75. 01ac3dd Add utils/hash.h by Ben Clayton · 3 years, 1 month ago
  76. 2ce4b90 dawn_native: Prefix all API methods with API by Corentin Wallez · 3 years, 1 month ago
  77. b745df8 Roll Tint from cea744d55887 to 9ef17472e871 (5 revisions) by Dawn Autoroller · 3 years, 1 month ago
  78. 9ef1747 Add semantic::Variable::Type() and use it instead of ast::Variable::type() by Antonio Maiorano · 3 years, 1 month ago
  79. d7f23f5 spirv-reader: Fix mixed-signedness binary ops by David Neto · 3 years, 1 month ago
  80. 1257152 Use RefCounted for DeviceBase by Corentin Wallez · 3 years, 1 month ago
  81. c63a64b [msl-writer] Fix struct constructor emission by James Price · 3 years, 1 month ago
  82. 1a23244 D3D12: Remove WrapSharedHandle by Bryan Bernhart · 3 years, 1 month ago
  83. a696b02 [spirv-writer] Use const for function parameters by James Price · 3 years, 1 month ago
  84. d9b56a0 Roll Tint from 5c9906e3079f to cea744d55887 (2 revisions) by Dawn Autoroller · 3 years, 1 month ago
  85. ea855a9 [spirv-writer] Handle non-pointer struct member accessors by James Price · 3 years, 1 month ago
  86. 37ad44e Allow Dawn to surface Tint internal compiler errors as uncaptured validation errors by Brandon Jones · 3 years, 1 month ago
  87. cea744d Move Switch validation from Validator to Resolver by Antonio Maiorano · 3 years, 1 month ago
  88. 0f5c26d Add checking for ICEs in fuzzers by Ryan Harrison · 3 years, 1 month ago
  89. 6d0438c Add documentation for the codegen. by Corentin Wallez · 3 years, 1 month ago
  90. ee820ca Roll third_party/angle/ d8557cc88..0c9f22d3a (162 commits) by Stephen White · 3 years, 1 month ago
  91. ca7166b Roll Tint from 84ef13c84fb3 to 5c9906e3079f (3 revisions) by Dawn Autoroller · 3 years, 1 month ago
  92. 9138fe2 Add test to confirm validation rejects invalid WGSL by Ryan Harrison · 3 years, 1 month ago
  93. 5c9906e [spirv-writer] Handle entry point IO struct types by James Price · 3 years, 1 month ago
  94. 60ca94b Pull buildtools DEPS directly instead of via recursedeps by Corentin Wallez · 3 years, 1 month ago
  95. 9037669 Remove the dependency on shaderc and glslang. by Corentin Wallez · 3 years, 1 month ago
  96. 7aec4ae Remove utility to create shader modules from GLSL by Corentin Wallez · 3 years, 1 month ago
  97. 1452cf6 ComputePipelineD3D12 - check result of CreateComputePipelineState() by Ben Clayton · 3 years, 1 month ago
  98. af55c04 .vscode/tasks.json: Implement tasks for Windows by Ben Clayton · 3 years, 1 month ago
  99. fe5fea8 .gitignore: Add Visual Studio config directory by Ben Clayton · 3 years, 1 month ago
  100. be88f17 Add .vscode/tasks.json by Ben Clayton · 3 years, 1 month ago