- 667238b Add storage texture case reading from read-only then writing into write-only by Xing Xu · 4 years ago
- 90ad1a3 Add CopyB2B tests including for 0-sized copies by Corentin Wallez · 4 years ago
- 13f4650 Add tests and fix (create) mapping zero-sized buffers by Corentin Wallez · 4 years ago
- b6eff5a Query API: QuerySet by Hao Li · 4 years ago
- 70d75c8 Vulkan: Enable nonzero_clear_resources_on_creation_for_testing on buffer by Jiawei Shao · 4 years ago
- 15cbb6b Enable CopyTests_T2T/CopyWithinSameTexture* tests on D3D12 by Jiawei Shao · 4 years ago
- 3f3483b Fix BUILD.gn based builds by Ryan Harrison · 4 years ago
- 18992f7 D3D12: Fix pipeline layout overflow when using dynamic offsets. by Bryan Bernhart · 4 years ago
- 4aca14c Unify TickImpl called during Device shutdown. by Natasha Lee · 4 years ago
- 527080f Check FP16 support on Metal backend by Xinghua Cao · 4 years ago
- 39e8335 [spirv-reader] Avoid emitting empty elses by David Neto · 4 years ago
- 14f20b0 Metal: Enable nonzero_clear_resources_on_creation_for_testing on buffer by Jiawei Shao · 4 years ago
- b6c8855 Output more details when pipeline layout mismatches shader declaration by Jiawei Shao · 4 years ago
- 182af0a Implement texture subresource on D3D12 by Yunchao He · 4 years ago
- c8000bb Rolling 5 dependencies by Ryan Harrison · 4 years ago
- e5b4062 Reset bind group aspect in SetBindGroup by Idan Raiter · 4 years ago
- 83faf15 infra: Migrate builders to Goma RBE by Corentin Wallez · 4 years ago
- af5df70 Add GLSL FindILsb, FindUMsb, FindSMsb and InterpolateAtCentroid. by dan sinclair · 4 years ago
- ee39225 Add support for GLSL cross. by dan sinclair · 4 years ago
- 92bb557 Add GLSL umin, umax, smin and smax support. by dan sinclair · 4 years ago
- 0a79bee Vulkan: Combine all pass barriers in a single call by Yunchao He · 4 years ago
- 5e5fb9c Add ssign and sabs GLSL support. by dan sinclair · 4 years ago
- 5335204 Refactor GLSL type determination code. by dan sinclair · 4 years ago
- b0d308c [spirv-reader] Emit non-header OpBranchConditional by David Neto · 4 years ago
- f5657af Fix use of bytesPerRows=0 in CppHelloTriangle by Corentin Wallez · 4 years ago
- bff3b78 [spirv-reader] Add cases for mergeless OpSwitch by David Neto · 4 years ago
- 783938d [spirv-reader] Fix typo in test name by David Neto · 4 years ago
- bdcd04b [spirv-reader] Check some merge block dominance by David Neto · 4 years ago
- dc8efd4 [spirv-reader] Add mergeless OpSwitch case by David Neto · 4 years ago
- 5d4c35f [spirv-reader] kIfBreak edge counts toward divergence by David Neto · 4 years ago
- db8f804 Reland "Check FP16 support on vulkan backend" by Xinghua Cao · 4 years ago
- e472c45 Add validations on the texture-to-texture copies within same texture by Jiawei Shao · 4 years ago
- ee0516e D3D12: Properly compute rowsPerImage for lazy texture clear by Austin Eng · 4 years ago
- a2fe305 Add all formats used as writeonly storage texture in StorageTextureTests by Jiawei Shao · 4 years, 1 month ago
- 45aed83 CopyFromStagingToBuffer: ASSERT size is not 0 by Corentin Wallez · 4 years, 1 month ago
- 0a6a9d8 Test all formats used as readonly storage texture in StorageTextureTests by Jiawei Shao · 4 years, 1 month ago
- 7615d94 [spirv-writer] Cleanup capabilities code. by dan sinclair · 4 years, 1 month ago
- 65cd5a8 [spirv-writer] Add support for outer_product by dan sinclair · 4 years, 1 month ago
- 36471fe [spirv-writer] Add support for derivatives. by dan sinclair · 4 years, 1 month ago
- 2cbbb5d [spirv-writer] Add support for dot call. by dan sinclair · 4 years, 1 month ago
- 3c3cf3c [spirv-writer] Add support for is_inf by dan sinclair · 4 years, 1 month ago
- c31903d [spirv-writer] Add is_nan support. by dan sinclair · 4 years, 1 month ago
- 0bcb50b [spirv-writer] Add support for all intrinsic. by dan sinclair · 4 years, 1 month ago
- 3e7dc82 [spirv-writer] Generate any intrinsic by dan sinclair · 4 years, 1 month ago
- 06d4947 [spirv-reader] Refactor emission for OpBranch by David Neto · 4 years, 1 month ago
- 3bbc45d [spirv-reader] Update test to show error caught by David Neto · 4 years, 1 month ago
- 90d6b2d [spirv-reader] Update test to show error is caught by David Neto · 4 years, 1 month ago
- 783cd5a Avoid processing already processed tick by Natasha Lee · 4 years, 1 month ago
- 62b08f8 Test that vertex attributes can overlap by Austin Eng · 4 years, 1 month ago
- 0395ca9 Try To Recover From MakeResident Failure by Brandon Jones · 4 years, 1 month ago
- 2f02207 Generate specific error when BGL storageTextureFormat is missing by Austin Eng · 4 years, 1 month ago
- 0768ffa Metal: Handle Buffer allocation failure by Austin Eng · 4 years, 1 month ago
- 7d60a4c Fix nit in PRESUBMIT.py by Ryan Harrison · 4 years, 1 month ago
- ccb699e Remove right shift arithmetic operand. by dan sinclair · 4 years, 1 month ago
- 2b23e4b Remove unless_stmt by dan sinclair · 4 years, 1 month ago
- 6bd7061 Remove conditional break/continue. by dan sinclair · 4 years, 1 month ago
- 27d42ed [spirv-reader]: Support OpBranch by David Neto · 4 years, 1 month ago
- e76f4da Adding PRESUBMIT.py with a bunch of checks turned on by Ryan Harrison · 4 years, 1 month ago
- d586b07 Fix compilation failure with libstdc++ by Corentin Wallez · 4 years, 1 month ago
- 579d33c Make case selectors an integer value by dan sinclair · 4 years, 1 month ago
- e009c20 Add IntLiteral parent for Sint and Uint literals. by dan sinclair · 4 years, 1 month ago
- c6f2947 Rename the IntLiteral to SintLiteral. by dan sinclair · 4 years, 1 month ago
- 1649dfa [spirv-reader] Support unreachable, as a return by David Neto · 4 years, 1 month ago
- 91332dc [spirv-reader] Support kill by David Neto · 4 years, 1 month ago
- adbf915 D3D12: Fix RO storage buffer mismatches. by Bryan Bernhart · 4 years, 1 month ago
- 3fb9c1b Add warning for non-c-typedef-for-linkage by Austin Eng · 4 years, 1 month ago
- 5b3cdc6 Skip creating the VkImageView if the texture usage is only Copy by Austin Eng · 4 years, 1 month ago
- 1d69915 Rename case statement conditions to selectors. by dan sinclair · 4 years, 1 month ago
- cb48e79 [spirv-reader] Support return, return-value by David Neto · 4 years, 1 month ago
- d861359 [spirv-reader] Emit loop and continuing by David Neto · 4 years, 1 month ago
- 468c26b [spirv-reader] Emit control flow: if/then/else by David Neto · 4 years, 1 month ago
- 47a3341 Deprecate Buffer::SetSubData in favor of Queue::WriteBuffer by Corentin Wallez · 4 years, 1 month ago
- 3b7d085 D3D12: Skip dynamic buffer bindings with None visibility by Austin Eng · 4 years, 1 month ago
- 0e3c27de6 Rolling 5 dependencies by Ryan Harrison · 4 years, 1 month ago
- e388716 Roll third_party/shaderc/ 7d2f8c57e..da87b8d8b (3 commits) by Bryan Bernhart · 4 years, 1 month ago
- e2be4897 Fix merge conflict by dan sinclair · 4 years, 1 month ago
- dadd149 [spirv-writer] Add fallthrough support by dan sinclair · 4 years, 1 month ago
- 916b408 [spirv-writer] Add switch support by dan sinclair · 4 years, 1 month ago
- 7768f5b [spirv-reader] use stack of statement lists by David Neto · 4 years, 1 month ago
- b730bfa Fix missing space in an error string. by Corentin Wallez · 4 years, 1 month ago
- b83c651 [spirv-reader] Add problematic CFG case as disabled test by David Neto · 4 years, 1 month ago
- 1aadbd4 Add case_selectors update by dan sinclair · 4 years, 1 month ago
- 2dfc42d Fix ValidateEntireSubresourceCopied by Austin Eng · 4 years, 1 month ago
- 13110bf d3d12_platform: ensure windows.h macros don't cause compile errors by Corentin Wallez · 4 years, 1 month ago
- 59fc026 [spirv-writer] Generate kill statements. by dan sinclair · 4 years, 1 month ago
- 091b2b5 Updating to match WGSL spec. by dan sinclair · 4 years, 1 month ago
- 46e959d Update intrinsics in the grammar. by dan sinclair · 4 years, 1 month ago
- 1d2ad81 Update WGSL grammar builtins to match spec. by dan sinclair · 4 years, 1 month ago
- 0357eed Revert "Check FP16 support on vulkan backend" by Corentin Wallez · 4 years, 1 month ago
- f7a98fa Ensure dynamic buffer offset bindings are sorted in increasing order by Austin Eng · 4 years, 1 month ago
- 4c32bd0 D3D12: Silence known debug layer warnings by Enrico Galli · 4 years, 1 month ago
- 6ced832 Fix unlinking nullptr error scopes if device init failed by Corentin Wallez · 4 years, 1 month ago
- 0e5301c Add basic supports of storage textures on OpenGL by Jiawei Shao · 4 years, 1 month ago
- da6dccd Metal: Fix clearing of subresource mipmaps. by Corentin Wallez · 4 years, 1 month ago
- 454c699 Rolling 1 dependencies by Bryan Bernhart · 4 years, 1 month ago
- e4f8e19 Remove the defaulting for bytesPerRow = 0 by Corentin Wallez · 4 years, 1 month ago
- 295a417 Add ScopedEnvironmentVar class for setting env variables in BackendVk by Austin Eng · 4 years, 1 month ago
- f874525 OpenGL: Fix rendering to a layer of a depth/stencil texture by Austin Eng · 4 years, 1 month ago
- 09987b8 Metal: Fix rendering to a layer of a depth/stencil texture by Austin Eng · 4 years, 1 month ago
- bf3611c Add tests for using a subresource as output attachment by Austin Eng · 4 years, 1 month ago