- 818001d tint->dawn: Move src/dawn_native -> src/dawn/native by Ben Clayton · 3 years, 1 month ago
- b2c4d7a tint->dawn: Move src/dawn_platform -> src/dawn/platform by Ben Clayton · 3 years, 1 month ago
- 7d5badd gn: Trim target prefix from static and shared libraries by Ben Clayton · 3 years, 1 month ago
- 1e657a6 tint->dawn: Move src/utils -> src/dawn/utils by Ben Clayton · 3 years, 1 month ago
- d9ab69a tint->dawn: Move src/common -> src/dawn/common by Ben Clayton · 3 years, 1 month ago
- 42e648c Implement creating and using 1D texture views. by Corentin Wallez · 3 years, 1 month ago
- a20ce6f Deprecate read only depth/stencil Load/StoreOp by Brandon Jones · 3 years, 1 month ago chromium/4869
- 012840b Create 1x1 Dummy Texture For Single-Plane External Textures by Brandon Jones · 3 years, 1 month ago
- 2fbc170 Add runtime search paths to Instance descriptor by Austin Eng · 3 years, 1 month ago chromium/4867
- 7d37677 dawn_native/metal: Round workgroup memory size to 16 bytes by Ben Clayton · 3 years, 1 month ago chromium/4865
- 38b188c Support 1D texture copies. by Corentin Wallez · 3 years, 1 month ago
- 777654e QueryHelper: improve the precision of the tick->ns conversion. by Corentin Wallez · 3 years, 1 month ago
- 9dfcc20 D3D12: Unify both buffer<->texture copy paths. by Corentin Wallez · 3 years, 1 month ago
- 9c2e07c Use C++17 message-less static_assert where applicable. by Corentin Wallez · 3 years, 1 month ago
- abd099c Add a defaulted ExternalTextureBase destructor. by Corentin Wallez · 3 years, 1 month ago
- a6222d2 Roll Tint from 3cdb8e3c3e0a to 0b39270e01ce (8 revisions) by Dawn Autoroller · 3 years, 1 month ago
- d21a970 Update SYNC-HAZARD-WRITE_AFTER_READ skip by Yuly Novikov · 3 years, 2 months ago
- 1365885 Remove UnsafeAPI toggle for readonly depth/stencil attachment by Yunchao He · 3 years, 2 months ago chromium/4859
- 26c31f6 Shuffle 'docs' directories by Ben Clayton · 3 years, 2 months ago
- 9f15794 Initialize External Texture's Internal Params Buffer by Brandon Jones · 3 years, 2 months ago
- 913e158 Update arg names for GPUComputePassEncoder.dispatch() by Brandon Jones · 3 years, 2 months ago chromium/4856
- 3d3e175 Reland "Recording timing info in trace events when D3D12 queue submit" by Zhaoming Jiang · 3 years, 2 months ago
- c64159c Revert "Recording timing info in trace events when D3D12 queue submit" by Yuly Novikov · 3 years, 2 months ago
- 4a3503a6 dawn_native: Use 'auto' to handle change of tint type by Ben Clayton · 3 years, 2 months ago
- 37b3df4 Modify External Texture Interface For BiPlanar Formats by Brandon Jones · 3 years, 2 months ago
- a9ca8cb wgsl: Replace use of [[attribute]] with @attribute by Ben Clayton · 3 years, 2 months ago
- fd3505b Validate texture usage is non-zero in createTexture by Zhaoming Jiang · 3 years, 2 months ago chromium/4852
- 8e9fbbe Recording timing info in trace events when D3D12 queue submit by Zhaoming Jiang · 3 years, 2 months ago
- 25fe51a Suppress D3D12 Debug Layer warning D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET by Yan Shaobo · 3 years, 2 months ago
- e67adac Validate buffer usage is non-zero in createBuffer by Zhaoming Jiang · 3 years, 2 months ago
- 4f37ae7 Loosens validation for APITick. by Loko Kung · 3 years, 2 months ago
- d90a4f5 Remove External Texture Format Member Validation by Brandon Jones · 3 years, 2 months ago
- 3619a2b Add validation on blend factors and blend operations by Jiawei Shao · 3 years, 2 months ago
- 0d415ff D3D12: Ignore the debug warning for vertex buffer out-of-bounds by jchen10 · 3 years, 2 months ago
- aa9475e Add WGPUDawnEncoderInternalUsageDescriptor by Austin Eng · 3 years, 2 months ago
- d0530a6 Use ErrorLog instead of InfoLog in InstanceBase::ConsumedError by Austin Eng · 3 years, 2 months ago chromium/4839
- 15e3592 Guards explicit device.destroy() until tested. by Loko Kung · 3 years, 2 months ago
- 4abe2a0 Add TRACEs to backend shader module creation by Brandon Jones · 3 years, 2 months ago
- 3148b49 Start introducing a "backend" for vulkan image wrapping tests by Corentin Wallez · 3 years, 2 months ago
- 22bd21e Add support for creating 1D textures. by Corentin Wallez · 3 years, 2 months ago
- a781927 Implement upstream RequestAdapter by Austin Eng · 3 years, 2 months ago chromium/4828
- ec9cf2a Rename namespace dawn_native to dawn::native. by Corentin Wallez · 3 years, 2 months ago chromium/4825 chromium/4826
- 0114ade d3d12: Acquire/release keyed mutex around ExecuteCommandLists by Sunny Sachanandani · 3 years, 2 months ago
- f07477a Remove deprecated DawnNative Adapter getters. by Corentin Wallez · 3 years, 2 months ago
- 8bf8587 Rename namespace dawn_platform to dawn::platform. by Corentin Wallez · 3 years, 2 months ago
- e53bfc5 d3d12: Use fixed key for keyed mutex acquire and release by Sunny Sachanandani · 3 years, 2 months ago
- 9acdbcb Vulkan: Add StoreOp to the computation of the key of RenderPassCache by Jiawei Shao · 3 years, 2 months ago
- 03b3594 Add C overload for dawn_native::Adapter::GetProperties by Corentin Wallez · 3 years, 2 months ago chromium/4814
- 8b4d03d tint: Remove deprecated texel formats. by Ben Clayton · 3 years, 2 months ago chromium/4813
- c40f04b Support *-srgb format as dst formats in CopyTextureForBrowser by Shaobo Yan · 3 years, 2 months ago
- e009ad7 Vulkan: Compare storeOp when comparing the key of RenderPassCache by Jiawei Shao · 3 years, 2 months ago
- 3ac7b9c Change uint32_t -> size_t in *Enumerate functions by Austin Eng · 3 years, 2 months ago
- 7f8fa04 Use C++17 nested namespaces instead of manually nesting them. by Corentin Wallez · 3 years, 2 months ago
- 5984d8d Use C++17 structured binding in more places. by Corentin Wallez · 3 years, 2 months ago
- a4357a7 Add Window at the end of SurfaceDescriptorFromXlib. by Corentin Wallez · 3 years, 2 months ago
- 2994d2e Use C++17 [[nodiscard]] and [[fallthrough]] attributes by Corentin Wallez · 3 years, 2 months ago
- cf0e4fc Support T2T copies between formats that have only difference on srgb-ness by Yan · 3 years, 2 months ago
- cef2d17 Prevent negative error message ranges by Brandon Jones · 3 years, 2 months ago
- 538d8d5 Implement depth24unorm-stencil8 and depth32float-stencil8 formats by Li Hao · 3 years, 2 months ago
- 3343e3b Add missing space in a toggle description by Corentin Wallez · 3 years, 2 months ago
- 67a22de Add a missing space in the error message of SetIndexBuffer by Jiawei Shao · 3 years, 3 months ago
- f001ef5 Make the templates of webgpu_absl_format flexible by fujunwei · 3 years, 3 months ago
- dc51877 Update tests to use wgpu::DeviceDescriptor by Austin Eng · 3 years, 3 months ago chromium/4783
- 2f218e2 Implement upstream RequestDevice, add native-only CreateDevice by Austin Eng · 3 years, 3 months ago
- 7628489 Reland "Bump maxUniformBindingSize to 2^16 from 2^14" by Corentin Wallez · 3 years, 3 months ago
- b946759 Implement readonly depth/stencil without sample from it by Yunchao He · 3 years, 3 months ago
- 67a2d57 Temporarily avoid error message formatting failure by Brandon Jones · 3 years, 3 months ago
- 36e86ee Remove AlphaOp by Yan · 3 years, 3 months ago chromium/4774 chromium/4775
- d4f8c39 Remove [[block]] attribute from all shaders by James Price · 3 years, 3 months ago
- 5204053 Support "length" in dawn.json could be a integer by Yan · 3 years, 3 months ago
- 89ddadc Add feature queries to dawn_native/dawn_wire by Austin Eng · 3 years, 3 months ago
- 5397f9f Add basic or stub implementations of upstream instance/adapter APIs by Austin Eng · 3 years, 3 months ago chromium/4768
- 4682ae0 Get counterSets and counters using Objective-C style by Li Hao · 3 years, 3 months ago chromium/4766
- 483bead CopyTextureForBrowser: Support display p3 to Srgb color space conversion by Yan · 3 years, 3 months ago
- ffb0024 Support NV12 via ExternalImageDescriptorDmaBuf on CROS by jchen10 · 3 years, 3 months ago chromium/4764
- 3b7e758 Vulkan: make PNextChainBuilder require pNext==nullptr by Corentin Wallez · 3 years, 3 months ago chromium/4759
- 6ad6278 Enable dynamic storage buffers by Austin Eng · 3 years, 3 months ago
- 0e922b5 Add validations for depth/stencil aspect requirement for DepthStencilState by Yunchao He · 3 years, 3 months ago
- 15fec68 Implement readonly depth/stencil attachment on Vulkan by Yunchao He · 3 years, 3 months ago
- 63f6546 Add a build target for a webgpu_dawn library by Austin Eng · 3 years, 3 months ago
- 79f6208 Fixes bad mem-read in Vulkan's ~DescriptorSetAllocator. by Loko Kung · 3 years, 3 months ago
- 370e6bd Validate stripIndexFormat at draw time. by Brandon Jones · 3 years, 3 months ago
- ed33e05 Move EnumClassBitmasks from wgpu to dawn namespace by fujunwei · 3 years, 3 months ago chromium/4755
- 53137bd Remove wgpu::ErrorFilter::None by Zhaoming Jiang · 3 years, 3 months ago
- 0766ce6 Vulkan: Load procs for VK_KHR_get_memory_requirements2 by Corentin Wallez · 3 years, 3 months ago chromium/4754
- 6a886b4 Align offset to 4 bytes in writeTexture on depth stencil textures by Jiawei Shao · 3 years, 3 months ago
- 4539a483 Revert "Bump maxUniformBindingSize to 2^16 from 2^14" by Loko Kung · 3 years, 3 months ago
- 58c655b Complete per-backend AdapterDiscoveryOptions by Austin Eng · 3 years, 3 months ago
- 652293f Support multiple Vulkan instances in the Vulkan backend by Austin Eng · 3 years, 3 months ago
- 1a57ee9 Bump maxUniformBindingSize to 2^16 from 2^14 by Corentin Wallez · 3 years, 3 months ago chromium/4752
- c6d3a84 Replace reinterpret_cast with FromAPI/ToAPI where possible by Corentin Wallez · 3 years, 3 months ago
- d3105bf Implement GPUCommandEncoder::ClearBuffer by Brandon Jones · 3 years, 3 months ago
- 959f1da Roll Vulkan headers to 1.2.201 by Corentin Wallez · 3 years, 3 months ago
- 2d0007c Don't connect to backends that aren't needed by Austin Eng · 3 years, 3 months ago
- 3a036ab Validate that storage texture views have a single miplevel by Zhaoming Jiang · 3 years, 3 months ago
- c871df0 Validate depth/stencil texture formats in image copies by Li Hao · 3 years, 3 months ago
- 1d47bac Moves remaining logic in BindGroup dtor into Destroy. by Loko Kung · 3 years, 3 months ago
- 6331f95 Refactors Destroy to be upward calls instead of overriding. by Loko Kung · 3 years, 3 months ago
- 2494c9b Expose device.destroy upwards and add end2end tests by Loko Kung · 3 years, 3 months ago
- e7efad0 Copy from a zeroed-out buffer to clear in D3D12 by Brandon Jones · 3 years, 3 months ago chromium/4742 chromium/4743