- 0bcf73e Allow readwrite storage texture in pipelinelayout matches writeonly in shader by Jiawei Shao · 1 year, 4 months ago
- 4a7c5a0 Vulkan: Don't set SHADER_READ bit for write-only storage textures by Jiawei Shao · 1 year, 4 months ago
- fcce45b Fix unittests which construct Instance incorrectly by Kai Ninomiya · 1 year, 4 months ago
- 6a47539 Replace SharedTextureMemoryState -> SharedTextureMemoryContents by Austin Eng · 1 year, 4 months ago
- f7c0ede [ir] Move select over to spirv builtins. by dan sinclair · 1 year, 4 months ago
- 669edf7 [ir] Move dot over to spirv builtins. by dan sinclair · 1 year, 4 months ago
- e9fe772 [ir] Move atomics over to spirv builtins. by dan sinclair · 1 year, 4 months ago
- 721f638 [ir] Move array_length intrinsic to a builtin by dan sinclair · 1 year, 4 months ago
- b4b916a Add the validation for PixelLocalStorage. by Corentin Wallez · 1 year, 4 months ago
- 18909c6 Add tint.natvis to CMake and fix outdated visualizers by Antonio Maiorano · 1 year, 4 months ago
- e1c1f0d [ir][spirv-writer] Handle storage texture loads by James Price · 1 year, 4 months ago
- ddffd5e [ir] Move matrix and vector intrinsics to builtins by dan sinclair · 1 year, 4 months ago
- 759dfc6 [tint] Polyfill bgra8unorm textureLoad results by James Price · 1 year, 4 months ago
- 51db5cf VarForDynamicIndex: Skip unevaluated expressions by James Price · 1 year, 4 months ago
- b88e1c7 [ir] Validate spirv builtin calls by dan sinclair · 1 year, 4 months ago
- 65a1831 [tint] Support sparse .def files by Ben Clayton · 1 year, 4 months ago
- c7d7031 [tint] Validate 'pixel_local' pipeline stages by Ben Clayton · 1 year, 4 months ago
- 14500bc Tint/Dawn: SPIRV AST writer to support experimental subgroup UCF by Zhaoming Jiang · 1 year, 4 months ago
- 7a3b634 Add option to select adapter type for samples by Jaswant Panchumarti · 1 year, 4 months ago
- 3b4b3fd [ir] Remove the build ir flags by dan sinclair · 1 year, 4 months ago
- 8d733d3 Move intrinsic table methods to free functions. by dan sinclair · 1 year, 4 months ago
- d305da9 [tint] Move GLSL AST transforms to lang/glsl/writer/ast_raise by Ben Clayton · 1 year, 4 months ago
- f52f569 [tint] Move MSL AST transforms to lang/msl/writer/ast_raise by Ben Clayton · 1 year, 4 months ago
- a707b91 Zeroize depthSlice when encoding impicit MSAA render pass. by Le Hoang Quyen · 1 year, 4 months ago
- c706b4b [ir] Move spirv.def file. by dan sinclair · 1 year, 4 months ago
- 774b6a4 [ir] Add a SPIRV BuiltinCall instruction by dan sinclair · 1 year, 4 months ago
- d8a06ae [ir] Use FriendlyName for instructions by dan sinclair · 1 year, 4 months ago
- 3047f88 [tint] Move SPIR-V AST transforms to lang/spirv/writer/ast_lower by Ben Clayton · 1 year, 4 months ago
- 815d5db [tint] Move SPIR-V AST transforms to lang/spirv/writer/ast_raise by Ben Clayton · 1 year, 4 months ago
- ab525df Add DAWN_UNLIKELY in CHECK and ASSERT by Kai Ninomiya · 1 year, 4 months ago
- 33fd978 Remove VertexFormatTest suppressions for Android by Brandon Jones · 1 year, 4 months ago
- 7a5f54ea [tint] Move HLSL AST transforms to lang/hlsl/writer/ast_raise by Ben Clayton · 1 year, 4 months ago
- 032c140 [ir] Move SPIR-V IntrinsicCall to out of ir by dan sinclair · 1 year, 4 months ago
- 1997409 [tint] Validate 'pixel_local' data types by Ben Clayton · 1 year, 4 months ago
- 6cd15d2 [tint] Add 'pixel_local' address space by Ben Clayton · 1 year, 4 months ago
- dbbe5be Remove the ForceWGSLStep toggle. by Corentin Wallez · 1 year, 4 months ago
- 59f4888 [tint][cmake] Fix TINT_BENCHMARK_EXTERNAL_SHADERS_HEADER by Ben Clayton · 1 year, 4 months ago
- 4c480cc Raise maxColorAttachmentBytesPerSample to 64 by Austin Eng · 1 year, 4 months ago
- 587f216 Add release-mode CHECK() macro, replace usages of abort() by Kai Ninomiya · 1 year, 4 months ago
- 6a56e27 [tint][ir] Validate builtin calls with the intrinsic table by Ben Clayton · 1 year, 4 months ago
- 041385e Enable ReadOnlyStorageTextureInFragmentShader on ANGLE by Jiawei Shao · 1 year, 4 months ago
- d1368d7 tint: workaround DXC bug with splatted vector constant storage buffer args by Antonio Maiorano · 1 year, 4 months ago
- 69c94ad OpenGL: fix single-plane external textures. by Stephen White · 1 year, 4 months ago
- a985f73 [tint] Reflect missing writer options by James Price · 1 year, 4 months ago
- f3bcd41 [tint][hlsl] Fix validation on unix by Ben Clayton · 1 year, 4 months ago
- 89b9828 [tint][build] Link CoreGraphics for metal validation by Ben Clayton · 1 year, 4 months ago
- 6c3d888 [tint][cmake] Error if building fuzzers without Clang by Ben Clayton · 1 year, 4 months ago
- 4ebed9d [tint][ir] Move Validator class definition into cc file by Ben Clayton · 1 year, 4 months ago
- 62ce292 [tint][glsl] Use CheckSupportedExtensions() in writer by Ben Clayton · 1 year, 4 months ago
- 74688c9 [tint] Add 'chromium_experimental_pixel_local' extension by Ben Clayton · 1 year, 4 months ago
- b6f4548 [tint][utils] Remove pointless nullptr check in vector Free() by Ben Clayton · 1 year, 4 months ago
- b6ef527 tint/fuzzers: Move specializations out of class scope by Ben Clayton · 1 year, 4 months ago
- ba982f2 clang-format codebase by Ben Clayton · 1 year, 4 months ago
- 3851553 tint/spirv/writer: Disable GCC false-positive warning by Ben Clayton · 1 year, 4 months ago
- 3f788e6 dawn/common: Fix warning-as-error for GCC by Ben Clayton · 1 year, 4 months ago
- cade5e1 Remove wgpu::DawnInstanceDescriptor by Jiawei Shao · 1 year, 4 months ago
- 39289b7 D3D12: Move the check of texture copy between dimensions to D3D12Info by Jiawei Shao · 1 year, 4 months ago
- 3e5a709 dawn/native: Fix non-void function with no return by Ben Clayton · 1 year, 4 months ago
- d846208 dawn/node: Fix warnings about missing switch cases by Ben Clayton · 1 year, 4 months ago
- 5dffe45 Make DawnTestBase::GetInstance() return the wire instance by Kai Ninomiya · 1 year, 4 months ago
- 9410ad3 Remove unused APIProcessEvents return value by Kai Ninomiya · 1 year, 4 months ago
- b539284 Fix typo: MSSA -> MSAA by Corentin Wallez · 1 year, 4 months ago
- 78a59db Cleanup includes of glfw by Austin Eng · 1 year, 4 months ago
- 7981507 spirv-reader: support OpSRem by David Neto · 1 year, 4 months ago
- f8fa217 Check the draw type when grouping indirect batches by Daniel Sabogal · 1 year, 4 months ago chromium/5985 chromium/5987 chromium/5988 chromium/5989 chromium/5990 chromium/5991 chromium/5992
- 5412a8f D3D12: Use D3D12_HEAP_FLAG_CREATE_NOT_ZEROED on committed resources by Jiawei Shao · 1 year, 4 months ago
- 0ceaaa5 Fix interpretation of depth operand in SPIR-V reader by Alan Baker · 1 year, 4 months ago
- 032deed Fix build failures with DawnInfo by Jiawei Shao · 1 year, 4 months ago
- e15652b Metal: Move ExecutionQueue logic to the Queue. by Corentin Wallez · 1 year, 4 months ago
- 43351a8 Move AcquireRef back to Ref.h by Corentin Wallez · 1 year, 4 months ago
- b585e7b Implement SharedTextureMemory and SharedFence on D3D by Austin Eng · 1 year, 4 months ago
- 1db4354 Metal: Support feature chromium_experimental_dp4a by Jiawei Shao · 1 year, 4 months ago
- d894ca5 Use mat2x2f in BindGroupTests by Jiawei Shao · 1 year, 4 months ago
- b4e92bf Enable InheritDynamicOffsetsComputePipeline on D3D12 by Jiawei Shao · 1 year, 4 months ago
- 60b0fa3 Remove redundant initialization in ShaderRobustnessPerf by Jiawei Shao · 1 year, 4 months ago
- cf2a7b6 Optimize dawn_end2end_tests startup time by ~6X by Antonio Maiorano · 1 year, 4 months ago
- 05d278e Revert "Switch to C++20 for CMake builds" by dan sinclair · 1 year, 4 months ago
- d057b69 Remove ExternalTexture plane1 checks done twice. by Corentin Wallez · 1 year, 4 months ago
- aaa8aa9 Add dawn_opengl_registry_dir build override by Peng Huang · 1 year, 4 months ago chromium/5981
- dcc2dc1 Add simple DawnInfo program. by dan sinclair · 1 year, 4 months ago
- a8fe877 Replace CMAKE_SOURCE_DIR with PROJECT_SOURCE_DIR by Jason Erb · 1 year, 4 months ago
- b0dfccd tint: workaround DXC bug with splatted vector constant texture args by Antonio Maiorano · 1 year, 4 months ago
- 7bb40bf Fix R10X6BG10X6Biplanar420Unorm error on cros by jchen10 · 1 year, 4 months ago chromium/5979 chromium/5980
- b2abd13 Add wgpu::TextureFormat::R10X6BG10X6Biplanar420Unorm by Jie Chen · 1 year, 4 months ago
- 9dffe91 tint_cmd: force DXC to use HLSL 2018 like Dawn by Antonio Maiorano · 1 year, 4 months ago chromium/5977
- b04be68 OpenGL: Support ReadOnly and ReadWrite storage texture access by Jiawei Shao · 1 year, 5 months ago
- 3aea523 [glsl-writer] Fix several bugs about storage image by Jiawei Shao · 1 year, 5 months ago
- ecadd41 Add workaround for depth stencil textures created on non-zero heap on Intel GPUs by Jiawei Shao · 1 year, 5 months ago
- 012c57c Compat:Disallow CopyT2T of compressed textures by Gregg Tavares · 1 year, 5 months ago
- 59269a2 Pass TextureBuiltinsFromUniformOptions. by Stephen White · 1 year, 5 months ago
- ded6610 Remove locking in ApiObjectBase::APIRelease() by Le Hoang Quyen · 1 year, 5 months ago
- 6f99250 spirv-reader: test multiple barrier emission when flags are combined by David Neto · 1 year, 5 months ago
- 2594556 Relax ExternalTexture format validation by Jie Chen · 1 year, 5 months ago
- 561de9b D3D11: Support read-only storage texture access by Jiawei Shao · 1 year, 5 months ago chromium/5968
- 0d45e89 Introduce/use ValidateBranches in place of ValidateSTypes by Loko Kung · 1 year, 5 months ago
- 7431c9d Added MultiPlanarFormatExtendedUsages feature. by Le Hoang Quyen · 1 year, 5 months ago
- 3ec729a Defers the promoted ref drop in the cache when equality checking. by Loko Kung · 1 year, 5 months ago
- c450f62 Splits ChainUtils.h into a ChainUtilsImpl.h for further extensibility. by Loko Kung · 1 year, 5 months ago
- 415eb24 graphite: Dump SPIR-V disassembly with DumpShaders toggle by Sunny Sachanandani · 1 year, 5 months ago chromium/5967
- fb17bfd [eval] Make a TransformTernaryElements by dan sinclair · 1 year, 5 months ago