1. 1c06e3f [msl] Add polyfill for Dot4x8Packed by James Price · 8 months ago
  2. 7d33d57 [msl] Add a dialect-specific binary instruction by James Price · 8 months ago
  3. a7ec528 Duplicate diagnostic attribute same location error by Peter McNeeley · 8 months ago
  4. 384b51b [msl] Add binary overloads for 8-bit add and mul by James Price · 8 months ago
  5. ad9d393 Only check the color channels available in the current color format by Jiawei Shao · 8 months ago
  6. 904fc20 Roll vulkan-deps from a82ee8ac0104 to 2abc7f3dccc5 (4 revisions) by Dawn Autoroller · 8 months ago
  7. 0dc8294 [glsl] Emit simple `var` items by dan sinclair · 8 months ago
  8. b14b137 [glsl] Emit function parameters by dan sinclair · 8 months ago
  9. 11b8c42 Rename Usages. by dan sinclair · 8 months ago
  10. 1b0537c Roll DirectX Shader Compiler from 4fabd7a318a4 to d32426164252 (1 revision) by Dawn Autoroller · 8 months ago
  11. d486fa3 Allowlist tools/golang to be synced in Cider for presubmits. by Joanna Wang · 8 months ago
  12. 736789d Reland "[tint][ir][val] Reject functions with non-constructible return types" by Ryan Harrison · 8 months ago
  13. 8b69a8a [glsl] Emit let's by dan sinclair · 8 months ago
  14. d84ec67 [glsl] Emit user call statements by dan sinclair · 8 months ago
  15. f294377 [hlsl] Fix decompose with reused access chain. by dan sinclair · 8 months ago
  16. 01cf7fe [glsl] Emit f32 and f16 types by dan sinclair · 8 months ago
  17. 45cd773 Reland "[glsl] Emit signed and unsigned integers" by dan sinclair · 8 months ago
  18. 215153d Roll ANGLE from e932ca24d185 to e7c5a51236b8 (5 revisions) by Dawn Autoroller · 9 months ago
  19. 59db6d8 Bind subgroups limits into Node by Zhaoming Jiang · 9 months ago
  20. 85b350a Roll DirectX Shader Compiler from bb373fb88e9e to 4fabd7a318a4 (2 revisions) by Dawn Autoroller · 9 months ago
  21. d31f5e4 [ir] Add validation capability for 8-bit integers by James Price · 9 months ago
  22. fcf6cc0 [ir] Validate nested pointers by James Price · 9 months ago
  23. 6b512aa Revert "[tint][ir][val] Reject functions with non-constructible return types" by dan sinclair · 9 months ago
  24. 249a21a [hlsl] Emit `textureSampleLevel` in HLSL IR by dan sinclair · 9 months ago
  25. 6bf611d [tint] Fix undef arg after ArrayLengthFromUniform by James Price · 9 months ago
  26. f228e5c [tint][ir][val] Reject functions with non-constructible return types by Ryan Harrison · 9 months ago
  27. 189f0be [ir] Refactor type validation by James Price · 9 months ago
  28. ea8da86 [tint] Add IR support for i8/u8 constants by James Price · 9 months ago
  29. 9d1e810 Roll ANGLE from 65f08d08515f to e932ca24d185 (12 revisions) by Dawn Autoroller · 9 months ago
  30. 29d2e8d [tint] Add i8 and u8 to the constant manager by James Price · 9 months ago
  31. 9de7cec [tint] Add i8 and u8 support to the type manager by James Price · 9 months ago
  32. 2e32da1 [tint] Add i8/u8 definitions and tests to number.h by James Price · 9 months ago
  33. 6c03f40 [tint] Add i8 and u8 type classes by James Price · 9 months ago
  34. 09aa719 [hlsl] Emit `textureSample` in HLSL IR by dan sinclair · 9 months ago
  35. 62bb477 Roll vulkan-deps from 83a17e61a613 to a82ee8ac0104 (9 revisions) by Dawn Autoroller · 9 months ago
  36. f9a6932 Roll DirectX Shader Compiler from ef043e90f3f3 to bb373fb88e9e (1 revision) by Dawn Autoroller · 9 months ago
  37. 4d42ad5 Roll SwiftShader from 01b188e56477 to f72761e86766 (1 revision) by Dawn Autoroller · 9 months ago
  38. 323d385 Make D3D12 backend robust to the InfoQueue being absent by Rafael Cintron · 9 months ago
  39. 3090f89 [tint] Remove duplicate tint_build_wgsl_writer condition by James Price · 9 months ago
  40. 40038e5 Revert "[glsl] Emit signed and unsigned integers" by dan sinclair · 9 months ago
  41. db144f3 Fix validation on the blend factors using the alpha channel of Src1 by Jiawei Shao · 9 months ago
  42. 4f7b1c2 Roll ANGLE from 198de0447a11 to 65f08d08515f (6 revisions) by Dawn Autoroller · 9 months ago
  43. 8f1d276 [hlsl] Update expectations for HLSL IR. by dan sinclair · 9 months ago
  44. 455e710 Roll DirectX Shader Compiler from b6f7ff81e9ce to ef043e90f3f3 (1 revision) by Dawn Autoroller · 9 months ago
  45. 0d814b6 Suppress more 16" Macbook failures by Brian Sheedy · 9 months ago
  46. b3114cf [glsl] Emit signed and unsigned integers by dan sinclair · 9 months ago
  47. d31e5c2 [glsl] Emit boolean types by dan sinclair · 9 months ago
  48. 2eff2ec [glsl] Emit compute workgroup size by dan sinclair · 9 months ago
  49. 924f9cf [glsl] Add glsl validation by dan sinclair · 9 months ago
  50. 527506f [glsl] Add ability to run GLSL IR backend to tint. by dan sinclair · 9 months ago
  51. 2e4d8f2 [glsl] Move test files up to `writer/` folder by dan sinclair · 9 months ago
  52. 2308a37 Remove duplicate wgsl_reader requirement from benchmarks by dan sinclair · 9 months ago
  53. c84af33 [tint][ir][val] Check that args to calls to builtins have types by Ryan Harrison · 9 months ago
  54. 9163940 [tint][ir][val] Check that entry points have names by Ryan Harrison · 9 months ago
  55. dde5673 [hlsl] Emit `textureGather` in HLSL IR by dan sinclair · 9 months ago
  56. a62b252 [hlsl] Add texture gather HLSL definitions. by dan sinclair · 9 months ago
  57. 0b42502 [hlsl] Emit `textureGatherCompare` in HLSL IR by dan sinclair · 9 months ago
  58. 083ebd8 [glsl] Fill out `raise` method. by dan sinclair · 9 months ago
  59. fe1d09f [tint][benchmark] Generate depfile for inputs by James Price · 9 months ago
  60. 68c308c [tint] Rename AST versions of benchmarks by James Price · 9 months ago chromium/6645
  61. 105a44a [tint] Remove TINT_EXTERNAL_BENCHMARK_CORPUS_DIR by James Price · 9 months ago
  62. 8b58d11 [tint][ir] Gracefully handle Type() returning null in disassembler by Ryan Harrison · 9 months ago
  63. 4242981 [tint] Use embedded benchmark inputs by James Price · 9 months ago
  64. 6b1bccf [tint][benchmark] Emit WGSL shaders as char arrays by James Price · 9 months ago
  65. 6515d33 Roll DirectX Shader Compiler from (ef4f44de20c7 to b6f7ff81e9cea7) 5 revisions by David Neto · 9 months ago
  66. fe4497c Roll ANGLE from 0ef066874643 to 198de0447a11 (6 revisions) by Dawn Autoroller · 9 months ago
  67. 7093719 Roll vulkan-deps from 1efa184b8c22 to 83a17e61a613 (10 revisions) by Dawn Autoroller · 9 months ago chromium/6628 chromium/6629 chromium/6630 chromium/6631 chromium/6632 chromium/6633 chromium/6634 chromium/6635 chromium/6636 chromium/6637 chromium/6638 chromium/6639 chromium/6640 chromium/6641 chromium/6642 chromium/6643 chromium/6644
  68. 995bc0f Compat CTS: tighten up some expectations. by Stephen White · 9 months ago
  69. aa63297 Roll ANGLE from 506cb7c18d76 to 0ef066874643 (8 revisions) by Dawn Autoroller · 9 months ago chromium/6627
  70. bfc1de9 [tint][benchmark] Depend on auto-generated header by James Price · 9 months ago
  71. 773bce4 [tint][ir][fuzz] Handle malformed StoreVectorElement in validator by Ryan Harrison · 9 months ago
  72. 5ffceab [tint][ir] Gracefully handle malformed loops in disassembler by Ryan Harrison · 9 months ago
  73. eaf0343 Roll Catapult. by Stephen White · 9 months ago
  74. 8bda7de [tint] Require WGSL and SPIR-V for all benchmarks by James Price · 9 months ago
  75. 54b6c1c [tint][ir] Check result and operand Types for nullness by Ryan Harrison · 9 months ago
  76. d38709c [tint] Auto-generate a benchmark input header by James Price · 9 months ago
  77. 7a0b124 [tint][benchmark] Use Chrome Perf output format by James Price · 9 months ago
  78. e7cf375 Roll SwiftShader from c4dfa69de7de to 01b188e56477 (1 revision) by Dawn Autoroller · 9 months ago chromium/6626
  79. 9bba540 Roll vulkan-deps from 9367f72112b5 to 1efa184b8c22 (4 revisions) by Dawn Autoroller · 9 months ago
  80. 361e09c Roll ANGLE from 572025841d09 to 506cb7c18d76 (1 revision) by Dawn Autoroller · 9 months ago
  81. 3f9e64d [webgpu-headers] Fold DepthClipControl into PrimitiveState by François Beaufort · 9 months ago chromium/6625
  82. 8409c88 Roll vulkan-deps from 39ec16c52951 to 9367f72112b5 (3 revisions) by Dawn Autoroller · 9 months ago chromium/6624
  83. 8897438 Remove stale WebGPU CTS expectations by Expectation File Editor · 9 months ago chromium/6623
  84. b211781 Roll vulkan-deps from 068847956e41 to 39ec16c52951 (4 revisions) by Dawn Autoroller · 9 months ago chromium/6622
  85. 83c1bb2 Roll ANGLE from 31b2bcd6e31b to 572025841d09 (4 revisions) by Dawn Autoroller · 9 months ago chromium/6621
  86. ac5ec5f Roll DirectX Shader Compiler from 0777bff09272 to ef4f44de20c7 (1 revision) by Dawn Autoroller · 9 months ago
  87. b57ea72 Roll third_party/protobuf. by Stephen White · 9 months ago
  88. cc7563e Handle un-defaulted topology in ValidateDepthStencilState by Kai Ninomiya · 9 months ago
  89. 4840ad5 [dawn][wire] Make the server validate invalid null string views. by Loko Kung · 9 months ago
  90. b476ec9 CMake: Add missing libs for dawn/comon/IOSurfaceUtils.cpp by Corentin Wallez · 9 months ago
  91. 18eaf09 Fixes incorrect CMake path. Should be using header, not source. by Loko Kung · 9 months ago
  92. 076d076 Allow RenderPassEncoder endCallback to return MaybeError by Jie Chen · 9 months ago chromium/6620
  93. ecbfc1c Roll ANGLE from ca6238fb00f2 to 31b2bcd6e31b (3 revisions) by Dawn Autoroller · 9 months ago
  94. 08340e3 Roll vulkan-deps from 49b5e420b19a to 068847956e41 (2 revisions) by Dawn Autoroller · 9 months ago
  95. f54535c Roll DirectX Shader Compiler from 83e4cd408449 to 0777bff09272 (1 revision) by Dawn Autoroller · 9 months ago
  96. c10e919 Roll ANGLE from 4f498eaa1426 to ca6238fb00f2 (7 revisions) by Dawn Autoroller · 9 months ago chromium/6619
  97. c1a2d1d [dawn][emscripten] Fix WebGPU limits.maxBufferSize by Loko Kung · 9 months ago
  98. 5232b24 Adds Shrek to Emscripten OWNERS file. by Loko Kung · 9 months ago
  99. 0b65d90 tint_wgsl_fuzzer: add '-dump' option to dump input/output shader from fuzzers by Antonio Maiorano · 9 months ago chromium/6618
  100. c260ce9 Suppress additional 16" Macbook failures by Brian Sheedy · 9 months ago