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dawn
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1c06e3fd51fab248c88b393ce7e3d5c590653b3a
1c06e3f
[msl] Add polyfill for Dot4x8Packed
by James Price
· 8 months ago
7d33d57
[msl] Add a dialect-specific binary instruction
by James Price
· 8 months ago
a7ec528
Duplicate diagnostic attribute same location error
by Peter McNeeley
· 8 months ago
384b51b
[msl] Add binary overloads for 8-bit add and mul
by James Price
· 8 months ago
ad9d393
Only check the color channels available in the current color format
by Jiawei Shao
· 8 months ago
904fc20
Roll vulkan-deps from a82ee8ac0104 to 2abc7f3dccc5 (4 revisions)
by Dawn Autoroller
· 8 months ago
0dc8294
[glsl] Emit simple `var` items
by dan sinclair
· 8 months ago
b14b137
[glsl] Emit function parameters
by dan sinclair
· 8 months ago
11b8c42
Rename Usages.
by dan sinclair
· 8 months ago
1b0537c
Roll DirectX Shader Compiler from 4fabd7a318a4 to d32426164252 (1 revision)
by Dawn Autoroller
· 8 months ago
d486fa3
Allowlist tools/golang to be synced in Cider for presubmits.
by Joanna Wang
· 8 months ago
736789d
Reland "[tint][ir][val] Reject functions with non-constructible return types"
by Ryan Harrison
· 8 months ago
8b69a8a
[glsl] Emit let's
by dan sinclair
· 8 months ago
d84ec67
[glsl] Emit user call statements
by dan sinclair
· 8 months ago
f294377
[hlsl] Fix decompose with reused access chain.
by dan sinclair
· 8 months ago
01cf7fe
[glsl] Emit f32 and f16 types
by dan sinclair
· 8 months ago
45cd773
Reland "[glsl] Emit signed and unsigned integers"
by dan sinclair
· 8 months ago
215153d
Roll ANGLE from e932ca24d185 to e7c5a51236b8 (5 revisions)
by Dawn Autoroller
· 9 months ago
59db6d8
Bind subgroups limits into Node
by Zhaoming Jiang
· 9 months ago
85b350a
Roll DirectX Shader Compiler from bb373fb88e9e to 4fabd7a318a4 (2 revisions)
by Dawn Autoroller
· 9 months ago
d31f5e4
[ir] Add validation capability for 8-bit integers
by James Price
· 9 months ago
fcf6cc0
[ir] Validate nested pointers
by James Price
· 9 months ago
6b512aa
Revert "[tint][ir][val] Reject functions with non-constructible return types"
by dan sinclair
· 9 months ago
249a21a
[hlsl] Emit `textureSampleLevel` in HLSL IR
by dan sinclair
· 9 months ago
6bf611d
[tint] Fix undef arg after ArrayLengthFromUniform
by James Price
· 9 months ago
f228e5c
[tint][ir][val] Reject functions with non-constructible return types
by Ryan Harrison
· 9 months ago
189f0be
[ir] Refactor type validation
by James Price
· 9 months ago
ea8da86
[tint] Add IR support for i8/u8 constants
by James Price
· 9 months ago
9d1e810
Roll ANGLE from 65f08d08515f to e932ca24d185 (12 revisions)
by Dawn Autoroller
· 9 months ago
29d2e8d
[tint] Add i8 and u8 to the constant manager
by James Price
· 9 months ago
9de7cec
[tint] Add i8 and u8 support to the type manager
by James Price
· 9 months ago
2e32da1
[tint] Add i8/u8 definitions and tests to number.h
by James Price
· 9 months ago
6c03f40
[tint] Add i8 and u8 type classes
by James Price
· 9 months ago
09aa719
[hlsl] Emit `textureSample` in HLSL IR
by dan sinclair
· 9 months ago
62bb477
Roll vulkan-deps from 83a17e61a613 to a82ee8ac0104 (9 revisions)
by Dawn Autoroller
· 9 months ago
f9a6932
Roll DirectX Shader Compiler from ef043e90f3f3 to bb373fb88e9e (1 revision)
by Dawn Autoroller
· 9 months ago
4d42ad5
Roll SwiftShader from 01b188e56477 to f72761e86766 (1 revision)
by Dawn Autoroller
· 9 months ago
323d385
Make D3D12 backend robust to the InfoQueue being absent
by Rafael Cintron
· 9 months ago
3090f89
[tint] Remove duplicate tint_build_wgsl_writer condition
by James Price
· 9 months ago
40038e5
Revert "[glsl] Emit signed and unsigned integers"
by dan sinclair
· 9 months ago
db144f3
Fix validation on the blend factors using the alpha channel of Src1
by Jiawei Shao
· 9 months ago
4f7b1c2
Roll ANGLE from 198de0447a11 to 65f08d08515f (6 revisions)
by Dawn Autoroller
· 9 months ago
8f1d276
[hlsl] Update expectations for HLSL IR.
by dan sinclair
· 9 months ago
455e710
Roll DirectX Shader Compiler from b6f7ff81e9ce to ef043e90f3f3 (1 revision)
by Dawn Autoroller
· 9 months ago
0d814b6
Suppress more 16" Macbook failures
by Brian Sheedy
· 9 months ago
b3114cf
[glsl] Emit signed and unsigned integers
by dan sinclair
· 9 months ago
d31e5c2
[glsl] Emit boolean types
by dan sinclair
· 9 months ago
2eff2ec
[glsl] Emit compute workgroup size
by dan sinclair
· 9 months ago
924f9cf
[glsl] Add glsl validation
by dan sinclair
· 9 months ago
527506f
[glsl] Add ability to run GLSL IR backend to tint.
by dan sinclair
· 9 months ago
2e4d8f2
[glsl] Move test files up to `writer/` folder
by dan sinclair
· 9 months ago
2308a37
Remove duplicate wgsl_reader requirement from benchmarks
by dan sinclair
· 9 months ago
c84af33
[tint][ir][val] Check that args to calls to builtins have types
by Ryan Harrison
· 9 months ago
9163940
[tint][ir][val] Check that entry points have names
by Ryan Harrison
· 9 months ago
dde5673
[hlsl] Emit `textureGather` in HLSL IR
by dan sinclair
· 9 months ago
a62b252
[hlsl] Add texture gather HLSL definitions.
by dan sinclair
· 9 months ago
0b42502
[hlsl] Emit `textureGatherCompare` in HLSL IR
by dan sinclair
· 9 months ago
083ebd8
[glsl] Fill out `raise` method.
by dan sinclair
· 9 months ago
fe1d09f
[tint][benchmark] Generate depfile for inputs
by James Price
· 9 months ago
68c308c
[tint] Rename AST versions of benchmarks
by James Price
· 9 months ago
chromium/6645
105a44a
[tint] Remove TINT_EXTERNAL_BENCHMARK_CORPUS_DIR
by James Price
· 9 months ago
8b58d11
[tint][ir] Gracefully handle Type() returning null in disassembler
by Ryan Harrison
· 9 months ago
4242981
[tint] Use embedded benchmark inputs
by James Price
· 9 months ago
6b1bccf
[tint][benchmark] Emit WGSL shaders as char arrays
by James Price
· 9 months ago
6515d33
Roll DirectX Shader Compiler from (ef4f44de20c7 to b6f7ff81e9cea7) 5 revisions
by David Neto
· 9 months ago
fe4497c
Roll ANGLE from 0ef066874643 to 198de0447a11 (6 revisions)
by Dawn Autoroller
· 9 months ago
7093719
Roll vulkan-deps from 1efa184b8c22 to 83a17e61a613 (10 revisions)
by Dawn Autoroller
· 9 months ago
chromium/6628
chromium/6629
chromium/6630
chromium/6631
chromium/6632
chromium/6633
chromium/6634
chromium/6635
chromium/6636
chromium/6637
chromium/6638
chromium/6639
chromium/6640
chromium/6641
chromium/6642
chromium/6643
chromium/6644
995bc0f
Compat CTS: tighten up some expectations.
by Stephen White
· 9 months ago
aa63297
Roll ANGLE from 506cb7c18d76 to 0ef066874643 (8 revisions)
by Dawn Autoroller
· 9 months ago
chromium/6627
bfc1de9
[tint][benchmark] Depend on auto-generated header
by James Price
· 9 months ago
773bce4
[tint][ir][fuzz] Handle malformed StoreVectorElement in validator
by Ryan Harrison
· 9 months ago
5ffceab
[tint][ir] Gracefully handle malformed loops in disassembler
by Ryan Harrison
· 9 months ago
eaf0343
Roll Catapult.
by Stephen White
· 9 months ago
8bda7de
[tint] Require WGSL and SPIR-V for all benchmarks
by James Price
· 9 months ago
54b6c1c
[tint][ir] Check result and operand Types for nullness
by Ryan Harrison
· 9 months ago
d38709c
[tint] Auto-generate a benchmark input header
by James Price
· 9 months ago
7a0b124
[tint][benchmark] Use Chrome Perf output format
by James Price
· 9 months ago
e7cf375
Roll SwiftShader from c4dfa69de7de to 01b188e56477 (1 revision)
by Dawn Autoroller
· 9 months ago
chromium/6626
9bba540
Roll vulkan-deps from 9367f72112b5 to 1efa184b8c22 (4 revisions)
by Dawn Autoroller
· 9 months ago
361e09c
Roll ANGLE from 572025841d09 to 506cb7c18d76 (1 revision)
by Dawn Autoroller
· 9 months ago
3f9e64d
[webgpu-headers] Fold DepthClipControl into PrimitiveState
by François Beaufort
· 9 months ago
chromium/6625
8409c88
Roll vulkan-deps from 39ec16c52951 to 9367f72112b5 (3 revisions)
by Dawn Autoroller
· 9 months ago
chromium/6624
8897438
Remove stale WebGPU CTS expectations
by Expectation File Editor
· 9 months ago
chromium/6623
b211781
Roll vulkan-deps from 068847956e41 to 39ec16c52951 (4 revisions)
by Dawn Autoroller
· 9 months ago
chromium/6622
83c1bb2
Roll ANGLE from 31b2bcd6e31b to 572025841d09 (4 revisions)
by Dawn Autoroller
· 9 months ago
chromium/6621
ac5ec5f
Roll DirectX Shader Compiler from 0777bff09272 to ef4f44de20c7 (1 revision)
by Dawn Autoroller
· 9 months ago
b57ea72
Roll third_party/protobuf.
by Stephen White
· 9 months ago
cc7563e
Handle un-defaulted topology in ValidateDepthStencilState
by Kai Ninomiya
· 9 months ago
4840ad5
[dawn][wire] Make the server validate invalid null string views.
by Loko Kung
· 9 months ago
b476ec9
CMake: Add missing libs for dawn/comon/IOSurfaceUtils.cpp
by Corentin Wallez
· 9 months ago
18eaf09
Fixes incorrect CMake path. Should be using header, not source.
by Loko Kung
· 9 months ago
076d076
Allow RenderPassEncoder endCallback to return MaybeError
by Jie Chen
· 9 months ago
chromium/6620
ecbfc1c
Roll ANGLE from ca6238fb00f2 to 31b2bcd6e31b (3 revisions)
by Dawn Autoroller
· 9 months ago
08340e3
Roll vulkan-deps from 49b5e420b19a to 068847956e41 (2 revisions)
by Dawn Autoroller
· 9 months ago
f54535c
Roll DirectX Shader Compiler from 83e4cd408449 to 0777bff09272 (1 revision)
by Dawn Autoroller
· 9 months ago
c10e919
Roll ANGLE from 4f498eaa1426 to ca6238fb00f2 (7 revisions)
by Dawn Autoroller
· 9 months ago
chromium/6619
c1a2d1d
[dawn][emscripten] Fix WebGPU limits.maxBufferSize
by Loko Kung
· 9 months ago
5232b24
Adds Shrek to Emscripten OWNERS file.
by Loko Kung
· 9 months ago
0b65d90
tint_wgsl_fuzzer: add '-dump' option to dump input/output shader from fuzzers
by Antonio Maiorano
· 9 months ago
chromium/6618
c260ce9
Suppress additional 16" Macbook failures
by Brian Sheedy
· 9 months ago
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