- a30f8dd [msl] Regenerate E2E expectations for IR by James Price · 11 months ago
- d3bebe6c Support Coord Transformation for TextureLoadExternal() by Yan,Shaobo · 11 months ago chromium/6463
- 6fd43a0 [tint] Polyfill fwidthFine for MSL and HLSL by James Price · 11 months ago
- dd050a5 [tint][ast] Reimplement ArrayLengthFromUniform transform to support ptr params by Ben Clayton · 1 year, 1 month ago
- f5abb82 tint: work around zero-init bug on some GPUs for workgroup size(1) by Antonio Maiorano · 1 year, 1 month ago
- 448c01b [tint] Implement support for r8unorm by Ben Clayton · 1 year, 1 month ago
- 86d1ad0 [tint][wgsl] Add bitcast entries to wgsl.def by Ben Clayton · 1 year, 1 month ago
- 17770f5 [tint][intrinsics] Add explicit template arguments by Ben Clayton · 1 year, 1 month ago
- 7c14dba [spirv-writer][ast] Only use StorageInputOutput16 if needed by James Price · 1 year, 2 months ago
- ca9f386 GLSL: set integers to precision highp. by Stephen White · 1 year, 2 months ago
- b1a0544 [tint] Add vector overloads of subgroupBroadcast by James Price · 1 year, 2 months ago
- 9dc42ad [tint][ast] Fix type <-> parameter shadowing issues. by Ben Clayton · 1 year, 2 months ago
- 1c5c266 GLSL: move the AddBlockAttribute transform before OffsetFirstIndex. by Stephen White · 1 year, 2 months ago
- dd852a7 [tint] Add f16 overload of subgroupBroadcast() by James Price · 1 year, 2 months ago
- 144ebed tint/hlsl: widen scope of workaround of DXC bug with const structs/arrays by Antonio Maiorano · 1 year, 2 months ago
- ea0fda3 [ast,msl]: packed_vec3: Unroll loop for small composite copy by David Neto · 1 year, 2 months ago
- 1a2543e [tint][cmd] Don't vary HLSL output based on validation mode by Ben Clayton · 1 year, 2 months ago
- 2d501c5 [tint] Fix emission of module-scope struct initializers by Ben Clayton · 1 year, 2 months ago
- dd81723 Tint/HLSL: Support Shader Model 6.6 Pack/Unpack intrinsics by Jiawei Shao · 1 year, 2 months ago
- 60d73de Update GLSL tint test results. by Stephen White · 1 year, 2 months ago
- e856861 Tint: Don't override HLSL shader model for fp16 by Jiawei Shao · 1 year, 2 months ago
- 5221992 Tint: Support setting HLSL shader model in tint.exe by Jiawei Shao · 1 year, 3 months ago
- 53edc77 dp4a: fix Tint IR polyfills for unpack4x[IU]8 by David Neto · 1 year, 3 months ago
- 0a40886 Tint: implement pack4x{U|I}8Clamp and unpack4x{U|I}8 by Jiawei Shao · 1 year, 3 months ago chromium/6229
- 26dc5f6 msl ast_writer: Prevent emitted loops from erasure during optimizations by David Neto · 1 year, 3 months ago
- 85b77e0 Tint: implement the polyfill of pack4x{U|I}8 with dot products by Jiawei Shao · 1 year, 3 months ago
- c8ca47f Implement pack4xI8 and pack4xU8 by Jiawei Shao · 1 year, 3 months ago
- 109e648 Support const expression with dot4{I|U}8Packed by Jiawei Shao · 1 year, 3 months ago chromium/6182
- 0f64392 Tint/MSL: Fix translation of dot4{I|U}8Packed by Jiawei Shao · 1 year, 3 months ago
- 53c0fa9 Enable language extension `packed_4x8_integer_dot_product` by Jiawei Shao · 1 year, 4 months ago
- 648a2b3 OpenGL: Support dot4I8Packed() and dot4U8Packed() by Jiawei Shao · 1 year, 4 months ago
- 635977a [tint] Generate ArrayLengthFromUniform indices by James Price · 1 year, 4 months ago
- 0ebbc5c [ir][msl] Add msl def file by dan sinclair · 1 year, 4 months ago
- b4697b76 [ir][msl] Emit some core builtins. by dan sinclair · 1 year, 4 months ago
- 64d328f Generate end-to-end WGSL tests from wgsl.def by David Neto · 1 year, 4 months ago
- f1f381a [ir][msl] Generate expectation files. by dan sinclair · 1 year, 4 months ago
- c33fdbb Remove chromium_experimental_read_write_storage_texture by Jiawei Shao · 1 year, 4 months ago
- a54554a Tint/HLSL: Don't pack level in coords for textureLoad on read-write storage textures by Jiawei Shao · 1 year, 4 months ago
- f27e765 tint/hlsl: workaround DXC bug with const structs/arrays of matrices by Antonio Maiorano · 1 year, 5 months ago
- 4249124 GLSL, HLSL: fix atomicSub() output. by Stephen White · 1 year, 5 months ago
- cc2516a Relicense Dawn to BSD 3-Clause by Austin Eng · 1 year, 5 months ago
- d2eb05c GLSL validation: don't print error message twice. by Stephen White · 1 year, 5 months ago
- ce4276c [tint] Skip newly failing GLSL tests by Ben Clayton · 1 year, 6 months ago
- 16ce253 OpenGL: fix multiplanar external textures. by Stephen White · 1 year, 6 months ago
- 243017b Update Tint GLSL expected results. by Stephen White · 1 year, 6 months ago
- eea786f hlsl-writer: support subgroupBroadcast by David Neto · 1 year, 6 months ago
- 5b3ae14 msl-writer: support subgroupBroadcast by David Neto · 1 year, 6 months ago
- 4fcfbbc spir-v writer support for subgroupBroadcast by David Neto · 1 year, 6 months ago
- c06e49c subgroupBroadcast sourceLaneIndex should be unsigned by David Neto · 1 year, 6 months ago
- f72919f Add subgroupBroadcast to intrinsics.def by David Neto · 1 year, 6 months ago
- 759dfc6 [tint] Polyfill bgra8unorm textureLoad results by James Price · 1 year, 7 months ago
- b0dfccd tint: workaround DXC bug with splatted vector constant texture args by Antonio Maiorano · 1 year, 7 months ago
- 3aea523 [glsl-writer] Fix several bugs about storage image by Jiawei Shao · 1 year, 7 months ago
- 59269a2 Pass TextureBuiltinsFromUniformOptions. by Stephen White · 1 year, 7 months ago
- 11e786e Update GLSL Tint test expectations. by Stephen White · 1 year, 7 months ago
- 57ded6a [tools][gen] Describe how to regenerate files in the header by Ben Clayton · 1 year, 7 months ago
- 88c231b [tint] Add read-only storage texture builtins by James Price · 1 year, 7 months ago
- 53b892b [msl] Fix mask generation for subgroupBallot by James Price · 1 year, 7 months ago
- a9691e1 [msl] Add support for chromium_experimental_subgroups by James Price · 1 year, 8 months ago
- 7191337 Return alpha channel for single plane external textures by Brandon Jones · 1 year, 8 months ago
- 05c83963 [msl-writer] Add support for read-write textures by James Price · 1 year, 8 months ago
- a6287df [hlsl-writer] Add support for read-write textures by James Price · 1 year, 8 months ago
- 1ffc598 [spirv-writer] Add support for read-write textures by James Price · 1 year, 8 months ago
- 79f4a07 [tint] Add textureBarrier() builtin function by James Price · 1 year, 8 months ago
- 503e017 [tint] Add RW storage textureNumLayers overloads by James Price · 1 year, 8 months ago
- f664401 [tint] Add RW storage textureDimensions overloads by James Price · 1 year, 8 months ago
- 807f3ef [tint] Add RW storage textureStore overloads by James Price · 1 year, 8 months ago
- d90c72b [tint] Add RW storage textureLoad overloads by James Price · 1 year, 8 months ago
- 501983f [hlsl-writer] Add support for subgroupBallot by James Price · 1 year, 8 months ago
- 2dffb3c [tint] Move intrinsics.def to lang/core/core.def by Ben Clayton · 1 year, 8 months ago
- f461b17 [spirv-writer] Add support for subgroupBallot by James Price · 1 year, 8 months ago
- 77980d1 [tint] Add subgroupBallot to the intrinsics table by James Price · 1 year, 8 months ago
- 4b8a3d3 [tint][transform][hlsl] Fix bad materialization by Ben Clayton · 1 year, 10 months ago
- fa00fe9 tint/hlsl+glsl: fix workgroupUniformLoad polyfills by Antonio Maiorano · 1 year, 11 months ago
- 47dd301 tint/resolver: Resolve builtin structs by Ben Clayton · 1 year, 11 months ago
- c00ff7f [tint] do not emit space for binding group 0 by Peng Huang · 2 years ago
- 51249b8 tint/hlsl: don't use min16float to implement quantizeToF16 by Antonio Maiorano · 2 years ago
- 5cf943e tint/hlsl: implement trunc in terms of floor/ceil to work around FXC bug by Antonio Maiorano · 2 years ago
- 52cd8ca tint/hlsl: fix frexp always returning positive values for fractional part by Antonio Maiorano · 2 years ago
- f1f56b2 tint/writer/glsl: Set default precision to highp by Ben Clayton · 2 years, 1 month ago
- 2657b92 tint/writer/glsl: Fix vector `select` by Ben Clayton · 2 years, 1 month ago
- 51be342 tint/writer/glsl: Fix emission of lowest i32 value by Ben Clayton · 2 years, 1 month ago
- 068eb3e tint: Fix HLSL texture queries and re-add textureNumLayers() by Ben Clayton · 2 years, 1 month ago
- 77a90cb test/tint/builtins/gen: Use returned value by Ben Clayton · 2 years, 1 month ago
- bd9f6e6 tint: Remove textureNumLayers() overloads for texture cube arrays by Ben Clayton · 2 years, 1 month ago
- 3a431d7 tint/intrinsics.def: Fix textureStore overload by Ben Clayton · 2 years, 1 month ago
- 6cc183c Generic template and forward in stringstream. by dan sinclair · 2 years, 1 month ago
- 03de0e8 Move tint::transform::Robustness to a santizier transform by Ben Clayton · 2 years, 1 month ago
- b990d39 test/tint: Update SKIP "expectations" by Ben Clayton · 2 years, 1 month ago
- dba03d3 Convert GLSL Generator over to utils::StringStream. by dan sinclair · 2 years, 1 month ago
- 4d3af66 tint/msl: Preserve trailing vec3 padding by James Price · 2 years, 1 month ago
- 66d4873 tint: Use PI/2 as the input value for sin tests by James Price · 2 years, 1 month ago chromium/5616
- 1a1b527 tint/transform: Inline HLSL uniform / storage buffers by Ben Clayton · 2 years, 1 month ago
- 39b7330 Fix UV coord for TextureLoad by jchen10 · 2 years, 1 month ago
- d03dcee tint: Add bgra8unorm storage texture support by Ben Clayton · 2 years, 2 months ago
- 7092786 Fixup return of HLSL sign to match WGSL. by dan sinclair · 2 years, 3 months ago
- 1d04cf8 Enable the 1D -> 2D texture transform in GLSL writer. by Stephen White · 2 years, 3 months ago
- 128980f tint: Add support for workgroupUniformLoad by James Price · 2 years, 3 months ago
- be367b7 Reduce shader complexity for external textures by Ben Clayton · 2 years, 3 months ago
- bf8a230 tint: const eval of ldexp builtin by Antonio Maiorano · 2 years, 3 months ago