1. 62b08f8 Test that vertex attributes can overlap by Austin Eng · 4 years ago
  2. 0395ca9 Try To Recover From MakeResident Failure by Brandon Jones · 4 years ago
  3. 2f02207 Generate specific error when BGL storageTextureFormat is missing by Austin Eng · 4 years ago
  4. 0768ffa Metal: Handle Buffer allocation failure by Austin Eng · 4 years ago
  5. 7d60a4c Fix nit in PRESUBMIT.py by Ryan Harrison · 4 years ago
  6. ccb699e Remove right shift arithmetic operand. by dan sinclair · 4 years ago
  7. 2b23e4b Remove unless_stmt by dan sinclair · 4 years ago
  8. 6bd7061 Remove conditional break/continue. by dan sinclair · 4 years ago
  9. 27d42ed [spirv-reader]: Support OpBranch by David Neto · 4 years ago
  10. e76f4da Adding PRESUBMIT.py with a bunch of checks turned on by Ryan Harrison · 4 years ago
  11. d586b07 Fix compilation failure with libstdc++ by Corentin Wallez · 4 years ago
  12. 579d33c Make case selectors an integer value by dan sinclair · 4 years ago
  13. e009c20 Add IntLiteral parent for Sint and Uint literals. by dan sinclair · 4 years ago
  14. c6f2947 Rename the IntLiteral to SintLiteral. by dan sinclair · 4 years ago
  15. 1649dfa [spirv-reader] Support unreachable, as a return by David Neto · 4 years ago
  16. 91332dc [spirv-reader] Support kill by David Neto · 4 years ago
  17. adbf915 D3D12: Fix RO storage buffer mismatches. by Bryan Bernhart · 4 years ago
  18. 3fb9c1b Add warning for non-c-typedef-for-linkage by Austin Eng · 4 years ago
  19. 5b3cdc6 Skip creating the VkImageView if the texture usage is only Copy by Austin Eng · 4 years ago
  20. 1d69915 Rename case statement conditions to selectors. by dan sinclair · 4 years ago
  21. cb48e79 [spirv-reader] Support return, return-value by David Neto · 4 years ago
  22. d861359 [spirv-reader] Emit loop and continuing by David Neto · 4 years ago
  23. 468c26b [spirv-reader] Emit control flow: if/then/else by David Neto · 4 years ago
  24. 47a3341 Deprecate Buffer::SetSubData in favor of Queue::WriteBuffer by Corentin Wallez · 4 years ago
  25. 3b7d085 D3D12: Skip dynamic buffer bindings with None visibility by Austin Eng · 4 years ago
  26. 0e3c27de6 Rolling 5 dependencies by Ryan Harrison · 4 years ago
  27. e388716 Roll third_party/shaderc/ 7d2f8c57e..da87b8d8b (3 commits) by Bryan Bernhart · 4 years ago
  28. e2be4897 Fix merge conflict by dan sinclair · 4 years ago
  29. dadd149 [spirv-writer] Add fallthrough support by dan sinclair · 4 years ago
  30. 916b408 [spirv-writer] Add switch support by dan sinclair · 4 years ago
  31. 7768f5b [spirv-reader] use stack of statement lists by David Neto · 4 years ago
  32. b730bfa Fix missing space in an error string. by Corentin Wallez · 4 years ago
  33. b83c651 [spirv-reader] Add problematic CFG case as disabled test by David Neto · 4 years ago
  34. 1aadbd4 Add case_selectors update by dan sinclair · 4 years ago
  35. 2dfc42d Fix ValidateEntireSubresourceCopied by Austin Eng · 4 years ago
  36. 13110bf d3d12_platform: ensure windows.h macros don't cause compile errors by Corentin Wallez · 4 years ago
  37. 59fc026 [spirv-writer] Generate kill statements. by dan sinclair · 4 years ago
  38. 091b2b5 Updating to match WGSL spec. by dan sinclair · 4 years ago
  39. 46e959d Update intrinsics in the grammar. by dan sinclair · 4 years ago
  40. 1d2ad81 Update WGSL grammar builtins to match spec. by dan sinclair · 4 years ago
  41. 0357eed Revert "Check FP16 support on vulkan backend" by Corentin Wallez · 4 years ago
  42. f7a98fa Ensure dynamic buffer offset bindings are sorted in increasing order by Austin Eng · 4 years ago
  43. 4c32bd0 D3D12: Silence known debug layer warnings by Enrico Galli · 4 years ago
  44. 6ced832 Fix unlinking nullptr error scopes if device init failed by Corentin Wallez · 4 years ago
  45. 0e5301c Add basic supports of storage textures on OpenGL by Jiawei Shao · 4 years ago
  46. da6dccd Metal: Fix clearing of subresource mipmaps. by Corentin Wallez · 4 years ago
  47. 454c699 Rolling 1 dependencies by Bryan Bernhart · 4 years ago
  48. e4f8e19 Remove the defaulting for bytesPerRow = 0 by Corentin Wallez · 4 years ago
  49. 295a417 Add ScopedEnvironmentVar class for setting env variables in BackendVk by Austin Eng · 4 years ago
  50. f874525 OpenGL: Fix rendering to a layer of a depth/stencil texture by Austin Eng · 4 years ago
  51. 09987b8 Metal: Fix rendering to a layer of a depth/stencil texture by Austin Eng · 4 years ago
  52. bf3611c Add tests for using a subresource as output attachment by Austin Eng · 4 years ago
  53. a3636ed Support multiple array layers in one texture-to-texture copy command by Jiawei Shao · 4 years ago
  54. f62ab75 Disallow using cube or cube array texture views as storage textures by Jiawei Shao · 4 years ago
  55. 0647d23 [spirv-writer] Remove stpq support. by dan sinclair · 4 years ago
  56. 55c85f6 Query API: Extensions by Hao Li · 4 years ago
  57. bdc05c3 Check FP16 support on vulkan backend by Xinghua Cao · 4 years ago
  58. 3e332cd Set a default value for dawn_glm_dir like other GN build overrides by Jiajie Hu · 4 years ago
  59. 6a029fc Only download binutils in standalone build by Jiajie Hu · 4 years ago
  60. 0cd6533 Implement texture subresource on Vulkan by Yunchao He · 4 years ago
  61. 04701f9 Fire map callback if map async operation fails by Natasha Lee · 4 years ago
  62. 73c9909 Rolling 9 dependencies by Ryan Harrison · 4 years ago
  63. e370ec6 Allow Attempted Eviction When The Residency LRU Is Empty by Brandon Jones · 4 years ago
  64. 5370390 Remove NOP. by dan sinclair · 4 years ago
  65. 31c9c69 Add tests for image2DArray by Jiawei Shao · 4 years ago
  66. 65ee649 Fix VulkanImageWrappingUsageTests.ClearImageAcrossDevicesAliased by Austin Eng · 4 years ago
  67. 53f2026 Add if with else continue test. by dan sinclair · 4 years ago
  68. 615aaed [spirv-writer] Fill out cast code. by dan sinclair · 4 years ago
  69. bd0ad79 Add support for WGSL shaders via Tint by Ryan Harrison · 4 years ago
  70. 214c717 Disallow using combined textures and samplers in shaders by Jiawei Shao · 4 years ago
  71. 8a3cc5c Add adapter type in test name when the adapter is Microsoft Basic Render by Jiawei Shao · 4 years ago
  72. 7e5e02f [spirv-reader] Support access chain by David Neto · 4 years ago
  73. 91c5a49 [wgsl-writer] Function var decls don't mention storage class by David Neto · 4 years ago
  74. 13e565a Rolling 4 dependencies by Ryan Harrison · 4 years ago
  75. 78f7e86 Skip VulkanImageWrappingTests on SwiftShader by Austin Eng · 4 years ago
  76. e7b30fd Descriptor Residency 2: Add Management Logic and Test by Brandon Jones · 4 years ago
  77. 7355460 Skip window and surface tests if glfwInit fails by Austin Eng · 4 years ago
  78. 8d6b021 Fix a bug for texture subresource by Yunchao He · 4 years ago
  79. 1bbc1cb [spirv-reader] Support null vector, matrix, arr, struct by David Neto · 4 years ago
  80. b275fd2 [spirv-reader] Systematic bad construct exit tests by David Neto · 4 years ago
  81. e3d2356 [spirv-reader] Remove TODO about nested selections by David Neto · 4 years ago
  82. c02de8f [spirv-reader] remove redundant disabled test by David Neto · 4 years ago
  83. 9b54466 Descriptor Residency 1: Add Pageable and ShaderVisibleDescriptorHeap by Brandon Jones · 4 years ago
  84. 949f1e4 Refactor MapRequestTracker to be its own class file. by Natasha Lee · 4 years ago
  85. 2ae84e9 Disallow the copies within the same buffer by Jiawei Shao · 4 years ago
  86. 216c10d D3D12: Implement UseDxc toggle to use DXC for HLSL compilation by Hugo Amiard · 4 years ago
  87. e25ee25 D3D12: De-duplicate sampler heap allocations. by Bryan Bernhart · 4 years ago
  88. 275a95c Fix missing headers with libstdc++ (GCC 10.1) by nihui · 4 years ago
  89. a5d54d7 Add end2end tests for texture subresource by Yunchao He · 4 years ago
  90. 40dc5d3 Cleanup: Remove unnecessary TestSetUp overload by Austin Eng · 4 years ago
  91. da722ad Run dawn_end2end_tests on all available system adapters by Austin Eng · 4 years ago
  92. 89beb5f Remove experimental Dawn DEPS CQ bots by Austin Eng · 4 years ago
  93. 25c747c DawnTest: Gather adapters on environment creation for filtering backends by Austin Eng · 4 years ago
  94. 5133221 DawnTest: Factor Instance creation, Adapter discovery, and config logging by Austin Eng · 4 years ago
  95. 0b8e319 Add tests to verify storage textures are initialized before being used by Jiawei Shao · 4 years ago
  96. 9f7297c [spirv-reader] Unordered float compares by David Neto · 4 years ago
  97. 1888ae7 D3D12: Enable GPU-based validation by Bryan Bernhart · 4 years ago
  98. 9832119 Reland "Support depth32float sampling on D3D12" by Austin Eng · 4 years ago
  99. 4484fe1 Add include path to public config for BUILD.gn by Ryan Harrison · 4 years ago
  100. 75ef596 Append the stack trace to the error message by Austin Eng · 4 years ago