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62b08f8
Test that vertex attributes can overlap
by Austin Eng
· 4 years ago
0395ca9
Try To Recover From MakeResident Failure
by Brandon Jones
· 4 years ago
2f02207
Generate specific error when BGL storageTextureFormat is missing
by Austin Eng
· 4 years ago
0768ffa
Metal: Handle Buffer allocation failure
by Austin Eng
· 4 years ago
7d60a4c
Fix nit in PRESUBMIT.py
by Ryan Harrison
· 4 years ago
ccb699e
Remove right shift arithmetic operand.
by dan sinclair
· 4 years ago
2b23e4b
Remove unless_stmt
by dan sinclair
· 4 years ago
6bd7061
Remove conditional break/continue.
by dan sinclair
· 4 years ago
27d42ed
[spirv-reader]: Support OpBranch
by David Neto
· 4 years ago
e76f4da
Adding PRESUBMIT.py with a bunch of checks turned on
by Ryan Harrison
· 4 years ago
d586b07
Fix compilation failure with libstdc++
by Corentin Wallez
· 4 years ago
579d33c
Make case selectors an integer value
by dan sinclair
· 4 years ago
e009c20
Add IntLiteral parent for Sint and Uint literals.
by dan sinclair
· 4 years ago
c6f2947
Rename the IntLiteral to SintLiteral.
by dan sinclair
· 4 years ago
1649dfa
[spirv-reader] Support unreachable, as a return
by David Neto
· 4 years ago
91332dc
[spirv-reader] Support kill
by David Neto
· 4 years ago
adbf915
D3D12: Fix RO storage buffer mismatches.
by Bryan Bernhart
· 4 years ago
3fb9c1b
Add warning for non-c-typedef-for-linkage
by Austin Eng
· 4 years ago
5b3cdc6
Skip creating the VkImageView if the texture usage is only Copy
by Austin Eng
· 4 years ago
1d69915
Rename case statement conditions to selectors.
by dan sinclair
· 4 years ago
cb48e79
[spirv-reader] Support return, return-value
by David Neto
· 4 years ago
d861359
[spirv-reader] Emit loop and continuing
by David Neto
· 4 years ago
468c26b
[spirv-reader] Emit control flow: if/then/else
by David Neto
· 4 years ago
47a3341
Deprecate Buffer::SetSubData in favor of Queue::WriteBuffer
by Corentin Wallez
· 4 years ago
3b7d085
D3D12: Skip dynamic buffer bindings with None visibility
by Austin Eng
· 4 years ago
0e3c27de6
Rolling 5 dependencies
by Ryan Harrison
· 4 years ago
e388716
Roll third_party/shaderc/ 7d2f8c57e..da87b8d8b (3 commits)
by Bryan Bernhart
· 4 years ago
e2be4897
Fix merge conflict
by dan sinclair
· 4 years ago
dadd149
[spirv-writer] Add fallthrough support
by dan sinclair
· 4 years ago
916b408
[spirv-writer] Add switch support
by dan sinclair
· 4 years ago
7768f5b
[spirv-reader] use stack of statement lists
by David Neto
· 4 years ago
b730bfa
Fix missing space in an error string.
by Corentin Wallez
· 4 years ago
b83c651
[spirv-reader] Add problematic CFG case as disabled test
by David Neto
· 4 years ago
1aadbd4
Add case_selectors update
by dan sinclair
· 4 years ago
2dfc42d
Fix ValidateEntireSubresourceCopied
by Austin Eng
· 4 years ago
13110bf
d3d12_platform: ensure windows.h macros don't cause compile errors
by Corentin Wallez
· 4 years ago
59fc026
[spirv-writer] Generate kill statements.
by dan sinclair
· 4 years ago
091b2b5
Updating to match WGSL spec.
by dan sinclair
· 4 years ago
46e959d
Update intrinsics in the grammar.
by dan sinclair
· 4 years ago
1d2ad81
Update WGSL grammar builtins to match spec.
by dan sinclair
· 4 years ago
0357eed
Revert "Check FP16 support on vulkan backend"
by Corentin Wallez
· 4 years ago
f7a98fa
Ensure dynamic buffer offset bindings are sorted in increasing order
by Austin Eng
· 4 years ago
4c32bd0
D3D12: Silence known debug layer warnings
by Enrico Galli
· 4 years ago
6ced832
Fix unlinking nullptr error scopes if device init failed
by Corentin Wallez
· 4 years ago
0e5301c
Add basic supports of storage textures on OpenGL
by Jiawei Shao
· 4 years ago
da6dccd
Metal: Fix clearing of subresource mipmaps.
by Corentin Wallez
· 4 years ago
454c699
Rolling 1 dependencies
by Bryan Bernhart
· 4 years ago
e4f8e19
Remove the defaulting for bytesPerRow = 0
by Corentin Wallez
· 4 years ago
295a417
Add ScopedEnvironmentVar class for setting env variables in BackendVk
by Austin Eng
· 4 years ago
f874525
OpenGL: Fix rendering to a layer of a depth/stencil texture
by Austin Eng
· 4 years ago
09987b8
Metal: Fix rendering to a layer of a depth/stencil texture
by Austin Eng
· 4 years ago
bf3611c
Add tests for using a subresource as output attachment
by Austin Eng
· 4 years ago
a3636ed
Support multiple array layers in one texture-to-texture copy command
by Jiawei Shao
· 4 years ago
f62ab75
Disallow using cube or cube array texture views as storage textures
by Jiawei Shao
· 4 years ago
0647d23
[spirv-writer] Remove stpq support.
by dan sinclair
· 4 years ago
55c85f6
Query API: Extensions
by Hao Li
· 4 years ago
bdc05c3
Check FP16 support on vulkan backend
by Xinghua Cao
· 4 years ago
3e332cd
Set a default value for dawn_glm_dir like other GN build overrides
by Jiajie Hu
· 4 years ago
6a029fc
Only download binutils in standalone build
by Jiajie Hu
· 4 years ago
0cd6533
Implement texture subresource on Vulkan
by Yunchao He
· 4 years ago
04701f9
Fire map callback if map async operation fails
by Natasha Lee
· 4 years ago
73c9909
Rolling 9 dependencies
by Ryan Harrison
· 4 years ago
e370ec6
Allow Attempted Eviction When The Residency LRU Is Empty
by Brandon Jones
· 4 years ago
5370390
Remove NOP.
by dan sinclair
· 4 years ago
31c9c69
Add tests for image2DArray
by Jiawei Shao
· 4 years ago
65ee649
Fix VulkanImageWrappingUsageTests.ClearImageAcrossDevicesAliased
by Austin Eng
· 4 years ago
53f2026
Add if with else continue test.
by dan sinclair
· 4 years ago
615aaed
[spirv-writer] Fill out cast code.
by dan sinclair
· 4 years ago
bd0ad79
Add support for WGSL shaders via Tint
by Ryan Harrison
· 4 years ago
214c717
Disallow using combined textures and samplers in shaders
by Jiawei Shao
· 4 years ago
8a3cc5c
Add adapter type in test name when the adapter is Microsoft Basic Render
by Jiawei Shao
· 4 years ago
7e5e02f
[spirv-reader] Support access chain
by David Neto
· 4 years ago
91c5a49
[wgsl-writer] Function var decls don't mention storage class
by David Neto
· 4 years ago
13e565a
Rolling 4 dependencies
by Ryan Harrison
· 4 years ago
78f7e86
Skip VulkanImageWrappingTests on SwiftShader
by Austin Eng
· 4 years ago
e7b30fd
Descriptor Residency 2: Add Management Logic and Test
by Brandon Jones
· 4 years ago
7355460
Skip window and surface tests if glfwInit fails
by Austin Eng
· 4 years ago
8d6b021
Fix a bug for texture subresource
by Yunchao He
· 4 years ago
1bbc1cb
[spirv-reader] Support null vector, matrix, arr, struct
by David Neto
· 4 years ago
b275fd2
[spirv-reader] Systematic bad construct exit tests
by David Neto
· 4 years ago
e3d2356
[spirv-reader] Remove TODO about nested selections
by David Neto
· 4 years ago
c02de8f
[spirv-reader] remove redundant disabled test
by David Neto
· 4 years ago
9b54466
Descriptor Residency 1: Add Pageable and ShaderVisibleDescriptorHeap
by Brandon Jones
· 4 years ago
949f1e4
Refactor MapRequestTracker to be its own class file.
by Natasha Lee
· 4 years ago
2ae84e9
Disallow the copies within the same buffer
by Jiawei Shao
· 4 years ago
216c10d
D3D12: Implement UseDxc toggle to use DXC for HLSL compilation
by Hugo Amiard
· 4 years ago
e25ee25
D3D12: De-duplicate sampler heap allocations.
by Bryan Bernhart
· 4 years ago
275a95c
Fix missing headers with libstdc++ (GCC 10.1)
by nihui
· 4 years ago
a5d54d7
Add end2end tests for texture subresource
by Yunchao He
· 4 years ago
40dc5d3
Cleanup: Remove unnecessary TestSetUp overload
by Austin Eng
· 4 years ago
da722ad
Run dawn_end2end_tests on all available system adapters
by Austin Eng
· 4 years ago
89beb5f
Remove experimental Dawn DEPS CQ bots
by Austin Eng
· 4 years ago
25c747c
DawnTest: Gather adapters on environment creation for filtering backends
by Austin Eng
· 4 years ago
5133221
DawnTest: Factor Instance creation, Adapter discovery, and config logging
by Austin Eng
· 4 years ago
0b8e319
Add tests to verify storage textures are initialized before being used
by Jiawei Shao
· 4 years ago
9f7297c
[spirv-reader] Unordered float compares
by David Neto
· 4 years ago
1888ae7
D3D12: Enable GPU-based validation
by Bryan Bernhart
· 4 years ago
9832119
Reland "Support depth32float sampling on D3D12"
by Austin Eng
· 4 years ago
4484fe1
Add include path to public config for BUILD.gn
by Ryan Harrison
· 4 years ago
75ef596
Append the stack trace to the error message
by Austin Eng
· 4 years ago
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