1. 9e9ed67 [dawn] Support apparentSize in ExternalTexture by Corentin Wallez · 4 months ago
  2. a1ee883 [hlsl] Update DecomposeStorageAccess to conditionalize Convert creation. by dan sinclair · 4 months ago
  3. 3d64565 [ir] Tighter ValueToLet access restrictions. by dan sinclair · 4 months ago
  4. c499b14 Fix an expectation in tint end2end test by Jiawei Shao · 4 months ago
  5. 43e7da5 HLSL-IR: emit vector access using dot-component notation instead of indexing. by Antonio Maiorano · 4 months ago
  6. c368b05 [msl] Use packed_vec3 for workgroup storage by James Price · 4 months ago chromium/6840
  7. 8213268 [msl][ast] Emit struct name before initializer by James Price · 4 months ago
  8. 4eec0a8 IR: Fix robustness transform on textureLoad of sampled and depth textures by Antonio Maiorano · 4 months ago
  9. 3a0b20c GLSL: fix textureSampleCompareLevel() w/offset. by Stephen White · 4 months ago
  10. a6649a0 [msl] Bump default version to 2.2 by James Price · 4 months ago
  11. b4b1d02 HLSL-IR: fix DecomposeUniformAccess for vecN<f16> by Antonio Maiorano · 4 months ago
  12. d9885d9 [glsl] Use IR version of SingleEntryPoint in more places by James Price · 4 months ago
  13. 8d98ba0 HLSL-IR: run DemoteToHelper even earlier by Antonio Maiorano · 4 months ago
  14. a0239e7 HLSL-IR: Fix default-only-switch workaround for FXC by Antonio Maiorano · 5 months ago
  15. 2710aff HLSL-IR: Fix fmod polyfill by Antonio Maiorano · 5 months ago
  16. 27cde38 HLSL-IR: Fix dynamic buffer access for atomic ops in DecomposeStorageAccess by Antonio Maiorano · 5 months ago
  17. 9eb59d0 HLSL-IR: fix frexp polyfill by Antonio Maiorano · 5 months ago
  18. a4bae3f [ir] Rename `sampler` in multiplanar transform. by dan sinclair · 5 months ago
  19. c44271b [hlsl][ir] Only move a value to a let once. by dan sinclair · 5 months ago chromium/6798
  20. 34a2d65 [hlsl][ir] Skip promoting lets to lets by dan sinclair · 5 months ago
  21. be9d992 [hlsl] Mark `push_constant` tests as INVALID. by dan sinclair · 5 months ago
  22. d86bb43 HLSL-IR: fix arrays of size 1 initialization by Antonio Maiorano · 5 months ago
  23. 66652df HLSL-IR: add support for clip_distances. by Antonio Maiorano · 5 months ago
  24. e6fd0a9 [tint] Test expectations respect TIMEOUT by Peter McNeeley · 5 months ago
  25. 3ddc07a [glsl][ir] Make GLSL IR the only GLSL in tint e2e. by dan sinclair · 5 months ago
  26. 1217dc1 [glsl] Remove the non-IR GLSL expectations. by dan sinclair · 5 months ago
  27. fbc4ce7 [ir] Speed up `CheckType` validation. by dan sinclair · 5 months ago
  28. 22ed96a HLSL-IR: implement pixel_local feature by Antonio Maiorano · 5 months ago
  29. ce207a7 [tint][hlsl] Polyfill texture sample bias clamping by Peter McNeeley · 5 months ago chromium/6785
  30. 0ecdfeb [ir] Rename all shadowing declarations by James Price · 5 months ago
  31. 52deb2f [tint] Clamp lod bias from -16.0 to 15.99 by Peter McNeeley · 5 months ago chromium/6783
  32. 74080ec DirectVariableAccess: Avoid creating access with no indices by James Price · 5 months ago
  33. c1de48f [hlsl] Fix f16 vector element stores in storage by James Price · 5 months ago
  34. 1ab9f5e [msl ir] Convince the Metal compiler loops are never infinite by David Neto · 5 months ago
  35. 012551a Convince the metal compiler that loops are never infinite by David Neto · 5 months ago
  36. 3e77dd7 HLSL-IR: Fix texture Sample and SampleLevel return type on depth textures by Antonio Maiorano · 5 months ago
  37. cdc7991 HLSL-IR: regen skips by Antonio Maiorano · 5 months ago
  38. ed682f5 HLSL-IR: improve ICE error message by Antonio Maiorano · 5 months ago
  39. 2bb8107 HLSL-IR: ICE on inputAttachmentLoad builtin by Antonio Maiorano · 5 months ago
  40. f0893de HLSL-IR: ICE on @color attribute by Antonio Maiorano · 5 months ago
  41. 94884fc [glsl] Run PreservePadding before DirectVariableAccess by James Price · 5 months ago
  42. 925f03f [glsl] Name padding fields consistently by James Price · 5 months ago
  43. 71c1d54 [glsl] Propagate names to block struct wrappers by James Price · 5 months ago
  44. 074e17e HLSL-IR: fix error: unary: no matching overload for 'operator - (u32)' (again) by Antonio Maiorano · 5 months ago
  45. b95a03a HLSL-IR: polyfill modf and frexp by Antonio Maiorano · 5 months ago
  46. baad866 tint e2e: add skip on test that times out on bots by Antonio Maiorano · 5 months ago
  47. 020e317 Support Dual Source Blending in SPIR-V reader with Tint AST by Jiawei Shao · 5 months ago
  48. 15bbe6b HLSL-IR: ReplaceNonIndexableMatVecStores transform by Antonio Maiorano · 5 months ago
  49. a01beb5 [glsl][ir] Add padding to inline structs by dan sinclair · 5 months ago
  50. 2574827 [glsl][ir] Add struct padding members by dan sinclair · 5 months ago
  51. 34a321b [glsl][ir] Set more tests as `glsl-desktop` by dan sinclair · 5 months ago
  52. c830e96 Add tint e2e tests for vector assignment via dynamic index by Antonio Maiorano · 5 months ago
  53. bfb6645 HLSL-IR: fix textureDimensions polyfill using invalid type for swizzle (again) by Antonio Maiorano · 5 months ago
  54. 4103ee3 [glsl][ir] Cleanup textures when replacing in builtin uniforms. by dan sinclair · 5 months ago
  55. d048638 [glsl][ir] Handle sampler-less depth textures. by dan sinclair · 5 months ago
  56. eef5708 [glsl][ir] Fix `coord` type for `imageStore` by dan sinclair · 5 months ago
  57. 982bf99 [glsl] Mark more tests as desktop by dan sinclair · 5 months ago
  58. 08b5e37 [glsl][ir] Regenerate skip files. by dan sinclair · 5 months ago
  59. 367c032 [glsl][ir] Polyfill `textureSampleCompareLevel` by dan sinclair · 5 months ago
  60. cdfb6e7 [glsl][ir] Polyfill `textureSampleCompare` by dan sinclair · 5 months ago
  61. 4260675 [glsl] Add OffsetFirstIndex transform by James Price · 5 months ago chromium/6765
  62. 978af55 [glsl] Clamp frag depth using push constant values by James Price · 5 months ago
  63. 223a591 [glsl] Set up internal push constants by James Price · 5 months ago
  64. b6fc95f [glsl][ir] Polyfill `textureSampleGrad` by dan sinclair · 5 months ago
  65. 98577c3 HLSL-IR: mark infinite loop detected as INVALID by Antonio Maiorano · 5 months ago
  66. ec448b1 [glsl][ir] Polyfill `textureSampleLevel` by dan sinclair · 5 months ago
  67. 3b689d8 [glsl][ir] Polyfill `textureSampleBias` by dan sinclair · 5 months ago
  68. 8055bf4 [glsl][ir] Polyfill `textureSample` by dan sinclair · 5 months ago
  69. 4daebc4 [glsl][ir] Polyfill `textureGatherCompare` by dan sinclair · 5 months ago
  70. 144db47 [glsl][ir] Polyfill `textureGather` by dan sinclair · 5 months ago
  71. 680183f [glsl][ir] Handle combined samplers for texture only calls. by dan sinclair · 5 months ago
  72. 096f714 HLSL-IR: enable replace_pointer_lets in ValueToLet by Antonio Maiorano · 5 months ago chromium/6755 chromium/6756
  73. eb9c4c3 GLSL: workaround texture sampling with offset on depth arrays. by Stephen White · 5 months ago
  74. 4fc7d41 HLSL-IR: implement LocalizeStructArrayAssignment for FXC by Antonio Maiorano · 6 months ago
  75. cdcb1c1 [glsl][ir] Split uniform texture code from texture polyfill. by dan sinclair · 6 months ago
  76. 0b67439 [glsl][ir] Add support for getting texture information from unifrom by dan sinclair · 6 months ago
  77. 3d6760c [glsl][ir] Handle texture transforms by dan sinclair · 6 months ago
  78. 6fd5da8 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
  79. 6d602f4 [glsl][ir] Add a transform to remove pointer lets. by dan sinclair · 6 months ago
  80. fc7d346 [glsl][ir] Add `SampleMask` to ShaderIO. by dan sinclair · 6 months ago
  81. ab4e99f [glsl][ir] Polyfill float modulo by dan sinclair · 6 months ago chromium/6745
  82. a6300bf [glsl] Convert `select` to `mix` instead of ternary. by dan sinclair · 6 months ago
  83. 5c14fb4 [glsl] Flip ordering of barriers. by dan sinclair · 6 months ago
  84. efd781b [glsl][ir] Polyfill `quantizeToF16` by dan sinclair · 6 months ago
  85. 8879b18 [glsl][ir] Add polyfill for `abs` by dan sinclair · 6 months ago
  86. 5deac0c [glsl][ir] Add polyfill for `frexp` by dan sinclair · 6 months ago
  87. 0c0e7ec Add "hlsl-fxc" format to Tint executable by Antonio Maiorano · 6 months ago
  88. 8d56957 Fix Tint e2e test failures by Antonio Maiorano · 6 months ago
  89. 8ce2ed7 [glsl][ir] Polyfill `modf` by dan sinclair · 6 months ago
  90. e0ca165 [glsl][ir] Polyfill integer `dot` by dan sinclair · 6 months ago
  91. a7acef8 [glsl][ir] Enable bgra8unorm polyfill by dan sinclair · 6 months ago
  92. f3e7db0 [glsl] Mark tests as INVALID by dan sinclair · 6 months ago
  93. 803ff2b [glsl][ir] Convert vector relational operations by dan sinclair · 6 months ago
  94. 2a9fbdd [glsl][ir] Convert `any` and `all` of a scalar to a no-op by dan sinclair · 6 months ago
  95. 22f7682 [glsl][ir] Polyfill bitwise `&` and `|` on booleans by dan sinclair · 6 months ago
  96. da2fa97 [glsl][ir] Add `arrayLength` support by dan sinclair · 6 months ago
  97. 3d2a692 [glsl][ir] Polyfill `fma`. by dan sinclair · 6 months ago
  98. 7ffe38a [glsl][ir] Emit `degrees` and `radians` by dan sinclair · 6 months ago
  99. d35a3b6 Add subgroupInclusiveAdd and subgroupInclusiveMul by Peter McNeeley · 6 months ago
  100. 923288d HLSL-IR: add RemoveContinueInSwitch transform by Antonio Maiorano · 6 months ago