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dawn
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d49705bd5ab60cb8d6601e89bba709c9785c4b82
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src
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tint
4c3d590
Fix transform name typo.
by dan sinclair
· 6 months ago
27cde38
HLSL-IR: Fix dynamic buffer access for atomic ops in DecomposeStorageAccess
by Antonio Maiorano
· 6 months ago
f14f73d
[tint][ir][val] Clean up tests to use utility functions
by Ryan Harrison
· 6 months ago
6e4d863
[ir] Update transform names when validating.
by dan sinclair
· 6 months ago
5f21563
HLSL-IR: Use stable_sort to sort members in ShaderIO (part 2)
by Antonio Maiorano
· 6 months ago
9eb59d0
HLSL-IR: fix frexp polyfill
by Antonio Maiorano
· 6 months ago
5f5bc99
HLSL-IR: add support for interstage variables
by Antonio Maiorano
· 6 months ago
chromium/6801
7212f86
[ir] Add single entry point transform
by James Price
· 6 months ago
b09deb2
[tint] Fix comment typos
by James Price
· 6 months ago
a4bae3f
[ir] Rename `sampler` in multiplanar transform.
by dan sinclair
· 6 months ago
809e420
[ir] Add ReferencedFunctions helper
by James Price
· 6 months ago
8094ad1
HLSL-IR: Use stable_sort to sort members in ShaderIO
by Antonio Maiorano
· 6 months ago
997865f
Roll build folder
by Jiawei Shao
· 6 months ago
c44271b
[hlsl][ir] Only move a value to a let once.
by dan sinclair
· 6 months ago
chromium/6798
ed15f85
[tint] Validate that `@align()` is large enough
by James Price
· 6 months ago
aee66d2
HLSL-IR: Fix ArrayLengthFromUniform not applying
by Antonio Maiorano
· 6 months ago
34a2d65
[hlsl][ir] Skip promoting lets to lets
by dan sinclair
· 6 months ago
2ad36ee
[tint][ir][fuzz] Prevent encoding a binary that won't decode
by Ryan Harrison
· 6 months ago
d86bb43
HLSL-IR: fix arrays of size 1 initialization
by Antonio Maiorano
· 6 months ago
6685fff
[tint][ir] Limit size of arrays being decoded from binary
by Ryan Harrison
· 6 months ago
66652df
HLSL-IR: add support for clip_distances.
by Antonio Maiorano
· 6 months ago
d2bb5a1
[tint][ir][val] Enforce @workgroup_size only valid for compute
by Ryan Harrison
· 6 months ago
923877f
[glsl] Remove the GLSL AST code.
by dan sinclair
· 6 months ago
fa3f89b
[tint][ir][val] Implement `CheckBuiltIn`
by Ryan Harrison
· 6 months ago
1efee19
[glsl] Remove `glsl` AST paths from `tint` command.
by dan sinclair
· 6 months ago
fbc4ce7
[ir] Speed up `CheckType` validation.
by dan sinclair
· 6 months ago
a84ddea
[glsl] Enable DISABLED unit tests
by James Price
· 6 months ago
22ed96a
HLSL-IR: implement pixel_local feature
by Antonio Maiorano
· 6 months ago
ce207a7
[tint][hlsl] Polyfill texture sample bias clamping
by Peter McNeeley
· 6 months ago
chromium/6785
66ea12f
[ir] Simplify RenameConflicts
by James Price
· 6 months ago
0ecdfeb
[ir] Rename all shadowing declarations
by James Price
· 6 months ago
a1dcbf0
[hlsl] Make decompose transforms deterministic
by James Price
· 6 months ago
52deb2f
[tint] Clamp lod bias from -16.0 to 15.99
by Peter McNeeley
· 6 months ago
chromium/6783
05738cd
Support ClipDistances in SPIR-V reader with Tint AST - Part I
by Jiawei Shao
· 6 months ago
f3f10d5
[ir] Disallow access with no indices
by James Price
· 6 months ago
7a6e017
[spirv-reader] Avoid creating access with no indices
by James Price
· 6 months ago
74080ec
DirectVariableAccess: Avoid creating access with no indices
by James Price
· 6 months ago
c1de48f
[hlsl] Fix f16 vector element stores in storage
by James Price
· 6 months ago
81641be
[glsl] Add fuzzer for IR generator
by James Price
· 6 months ago
1ab9f5e
[msl ir] Convince the Metal compiler loops are never infinite
by David Neto
· 6 months ago
012551a
Convince the metal compiler that loops are never infinite
by David Neto
· 7 months ago
3e77dd7
HLSL-IR: Fix texture Sample and SampleLevel return type on depth textures
by Antonio Maiorano
· 7 months ago
ed682f5
HLSL-IR: improve ICE error message
by Antonio Maiorano
· 7 months ago
2bb8107
HLSL-IR: ICE on inputAttachmentLoad builtin
by Antonio Maiorano
· 7 months ago
f0893de
HLSL-IR: ICE on @color attribute
by Antonio Maiorano
· 7 months ago
c13d761
spirv reader: add some dynamic index tests
by Antonio Maiorano
· 7 months ago
38cce38
ir validator: improve error message on member call type mismatch
by Antonio Maiorano
· 7 months ago
e564270
[glsl] Add benchmark for IR generator
by James Price
· 7 months ago
94884fc
[glsl] Run PreservePadding before DirectVariableAccess
by James Price
· 7 months ago
925f03f
[glsl] Name padding fields consistently
by James Price
· 7 months ago
71c1d54
[glsl] Propagate names to block struct wrappers
by James Price
· 7 months ago
074e17e
HLSL-IR: fix error: unary: no matching overload for 'operator - (u32)' (again)
by Antonio Maiorano
· 7 months ago
b95a03a
HLSL-IR: polyfill modf and frexp
by Antonio Maiorano
· 7 months ago
020e317
Support Dual Source Blending in SPIR-V reader with Tint AST
by Jiawei Shao
· 7 months ago
15bbe6b
HLSL-IR: ReplaceNonIndexableMatVecStores transform
by Antonio Maiorano
· 7 months ago
6a8b16c
[tint][ir][val] Cleanup `CheckFunction` and utilities
by Ryan Harrison
· 7 months ago
36778a9
Support ClipDistances in SPIR-V reader with Tint IR
by Jiawei Shao
· 7 months ago
c644290
Support Dual Source Blending in SPIR-V reader with Tint IR
by Jiawei Shao
· 7 months ago
a01beb5
[glsl][ir] Add padding to inline structs
by dan sinclair
· 7 months ago
2574827
[glsl][ir] Add struct padding members
by dan sinclair
· 7 months ago
34a321b
[glsl][ir] Set more tests as `glsl-desktop`
by dan sinclair
· 7 months ago
bfb6645
HLSL-IR: fix textureDimensions polyfill using invalid type for swizzle (again)
by Antonio Maiorano
· 7 months ago
4103ee3
[glsl][ir] Cleanup textures when replacing in builtin uniforms.
by dan sinclair
· 7 months ago
d048638
[glsl][ir] Handle sampler-less depth textures.
by dan sinclair
· 7 months ago
eef5708
[glsl][ir] Fix `coord` type for `imageStore`
by dan sinclair
· 7 months ago
1bde07c
[glsl][ir] Consistently use `idx` for texture arguments.
by dan sinclair
· 7 months ago
367c032
[glsl][ir] Polyfill `textureSampleCompareLevel`
by dan sinclair
· 7 months ago
cdfb6e7
[glsl][ir] Polyfill `textureSampleCompare`
by dan sinclair
· 7 months ago
4260675
[glsl] Add OffsetFirstIndex transform
by James Price
· 7 months ago
chromium/6765
978af55
[glsl] Clamp frag depth using push constant values
by James Price
· 7 months ago
223a591
[glsl] Set up internal push constants
by James Price
· 7 months ago
b6fc95f
[glsl][ir] Polyfill `textureSampleGrad`
by dan sinclair
· 7 months ago
ec448b1
[glsl][ir] Polyfill `textureSampleLevel`
by dan sinclair
· 7 months ago
3b689d8
[glsl][ir] Polyfill `textureSampleBias`
by dan sinclair
· 7 months ago
4fa9b1b
[wgsl] Resolve push_constant access as read-only
by James Price
· 7 months ago
8055bf4
[glsl][ir] Polyfill `textureSample`
by dan sinclair
· 7 months ago
4d38382
[glsl][ir] Move robustness transform
by dan sinclair
· 7 months ago
0581410
[ir] Do not wrap structs with @block attribute
by James Price
· 7 months ago
6752a38
[ir] Add transform to prepare push constants
by James Price
· 7 months ago
4daebc4
[glsl][ir] Polyfill `textureGatherCompare`
by dan sinclair
· 7 months ago
144db47
[glsl][ir] Polyfill `textureGather`
by dan sinclair
· 7 months ago
680183f
[glsl][ir] Handle combined samplers for texture only calls.
by dan sinclair
· 7 months ago
c567025
[ir] Update DirectrVariableAccess to add `handle`.
by dan sinclair
· 7 months ago
a7b805c
[tint][ir][val] Enforce entry point returns have location or builtin
by Ryan Harrison
· 7 months ago
096f714
HLSL-IR: enable replace_pointer_lets in ValueToLet
by Antonio Maiorano
· 7 months ago
chromium/6755
chromium/6756
ee7a5b1
[tint][ir][val] Check position present if invariant is
by Ryan Harrison
· 7 months ago
eb9c4c3
GLSL: workaround texture sampling with offset on depth arrays.
by Stephen White
· 7 months ago
e5c5c65
[tint][ir][val] Check function parameter types
by Ryan Harrison
· 7 months ago
4fc7d41
HLSL-IR: implement LocalizeStructArrayAssignment for FXC
by Antonio Maiorano
· 7 months ago
cdcb1c1
[glsl][ir] Split uniform texture code from texture polyfill.
by dan sinclair
· 7 months ago
0b67439
[glsl][ir] Add support for getting texture information from unifrom
by dan sinclair
· 7 months ago
3d6760c
[glsl][ir] Handle texture transforms
by dan sinclair
· 7 months ago
6d602f4
[glsl][ir] Add a transform to remove pointer lets.
by dan sinclair
· 7 months ago
8256abd
[glsl][ir] Fix types for GLSL builtins
by dan sinclair
· 7 months ago
chromium/6746
chromium/6747
chromium/6748
fc7d346
[glsl][ir] Add `SampleMask` to ShaderIO.
by dan sinclair
· 7 months ago
ab4e99f
[glsl][ir] Polyfill float modulo
by dan sinclair
· 7 months ago
chromium/6745
a6300bf
[glsl] Convert `select` to `mix` instead of ternary.
by dan sinclair
· 7 months ago
5c14fb4
[glsl] Flip ordering of barriers.
by dan sinclair
· 7 months ago
ceb3a5c5
[tint][ir][val] Reject builtins and location both being declared
by Ryan Harrison
· 7 months ago
efd781b
[glsl][ir] Polyfill `quantizeToF16`
by dan sinclair
· 7 months ago
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