1. 22ed96a HLSL-IR: implement pixel_local feature by Antonio Maiorano · 5 months ago
  2. ce207a7 [tint][hlsl] Polyfill texture sample bias clamping by Peter McNeeley · 5 months ago chromium/6785
  3. 0ecdfeb [ir] Rename all shadowing declarations by James Price · 5 months ago
  4. 52deb2f [tint] Clamp lod bias from -16.0 to 15.99 by Peter McNeeley · 5 months ago chromium/6783
  5. 74080ec DirectVariableAccess: Avoid creating access with no indices by James Price · 5 months ago
  6. c1de48f [hlsl] Fix f16 vector element stores in storage by James Price · 5 months ago
  7. 1ab9f5e [msl ir] Convince the Metal compiler loops are never infinite by David Neto · 5 months ago
  8. 012551a Convince the metal compiler that loops are never infinite by David Neto · 5 months ago
  9. 3e77dd7 HLSL-IR: Fix texture Sample and SampleLevel return type on depth textures by Antonio Maiorano · 5 months ago
  10. cdc7991 HLSL-IR: regen skips by Antonio Maiorano · 5 months ago
  11. ed682f5 HLSL-IR: improve ICE error message by Antonio Maiorano · 5 months ago
  12. 2bb8107 HLSL-IR: ICE on inputAttachmentLoad builtin by Antonio Maiorano · 5 months ago
  13. f0893de HLSL-IR: ICE on @color attribute by Antonio Maiorano · 5 months ago
  14. 94884fc [glsl] Run PreservePadding before DirectVariableAccess by James Price · 5 months ago
  15. 925f03f [glsl] Name padding fields consistently by James Price · 5 months ago
  16. 71c1d54 [glsl] Propagate names to block struct wrappers by James Price · 5 months ago
  17. 074e17e HLSL-IR: fix error: unary: no matching overload for 'operator - (u32)' (again) by Antonio Maiorano · 5 months ago
  18. b95a03a HLSL-IR: polyfill modf and frexp by Antonio Maiorano · 5 months ago
  19. baad866 tint e2e: add skip on test that times out on bots by Antonio Maiorano · 5 months ago
  20. 020e317 Support Dual Source Blending in SPIR-V reader with Tint AST by Jiawei Shao · 6 months ago
  21. 15bbe6b HLSL-IR: ReplaceNonIndexableMatVecStores transform by Antonio Maiorano · 6 months ago
  22. a01beb5 [glsl][ir] Add padding to inline structs by dan sinclair · 6 months ago
  23. 2574827 [glsl][ir] Add struct padding members by dan sinclair · 6 months ago
  24. 34a321b [glsl][ir] Set more tests as `glsl-desktop` by dan sinclair · 6 months ago
  25. c830e96 Add tint e2e tests for vector assignment via dynamic index by Antonio Maiorano · 6 months ago
  26. bfb6645 HLSL-IR: fix textureDimensions polyfill using invalid type for swizzle (again) by Antonio Maiorano · 6 months ago
  27. 4103ee3 [glsl][ir] Cleanup textures when replacing in builtin uniforms. by dan sinclair · 6 months ago
  28. d048638 [glsl][ir] Handle sampler-less depth textures. by dan sinclair · 6 months ago
  29. eef5708 [glsl][ir] Fix `coord` type for `imageStore` by dan sinclair · 6 months ago
  30. 982bf99 [glsl] Mark more tests as desktop by dan sinclair · 6 months ago
  31. 08b5e37 [glsl][ir] Regenerate skip files. by dan sinclair · 6 months ago
  32. 367c032 [glsl][ir] Polyfill `textureSampleCompareLevel` by dan sinclair · 6 months ago
  33. cdfb6e7 [glsl][ir] Polyfill `textureSampleCompare` by dan sinclair · 6 months ago
  34. 4260675 [glsl] Add OffsetFirstIndex transform by James Price · 6 months ago chromium/6765
  35. 978af55 [glsl] Clamp frag depth using push constant values by James Price · 6 months ago
  36. 223a591 [glsl] Set up internal push constants by James Price · 6 months ago
  37. b6fc95f [glsl][ir] Polyfill `textureSampleGrad` by dan sinclair · 6 months ago
  38. 98577c3 HLSL-IR: mark infinite loop detected as INVALID by Antonio Maiorano · 6 months ago
  39. ec448b1 [glsl][ir] Polyfill `textureSampleLevel` by dan sinclair · 6 months ago
  40. 3b689d8 [glsl][ir] Polyfill `textureSampleBias` by dan sinclair · 6 months ago
  41. 8055bf4 [glsl][ir] Polyfill `textureSample` by dan sinclair · 6 months ago
  42. 4daebc4 [glsl][ir] Polyfill `textureGatherCompare` by dan sinclair · 6 months ago
  43. 144db47 [glsl][ir] Polyfill `textureGather` by dan sinclair · 6 months ago
  44. 680183f [glsl][ir] Handle combined samplers for texture only calls. by dan sinclair · 6 months ago
  45. 096f714 HLSL-IR: enable replace_pointer_lets in ValueToLet by Antonio Maiorano · 6 months ago chromium/6755 chromium/6756
  46. eb9c4c3 GLSL: workaround texture sampling with offset on depth arrays. by Stephen White · 6 months ago
  47. 4fc7d41 HLSL-IR: implement LocalizeStructArrayAssignment for FXC by Antonio Maiorano · 6 months ago
  48. cdcb1c1 [glsl][ir] Split uniform texture code from texture polyfill. by dan sinclair · 6 months ago
  49. 0b67439 [glsl][ir] Add support for getting texture information from unifrom by dan sinclair · 6 months ago
  50. 3d6760c [glsl][ir] Handle texture transforms by dan sinclair · 6 months ago
  51. 6fd5da8 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
  52. 6d602f4 [glsl][ir] Add a transform to remove pointer lets. by dan sinclair · 6 months ago
  53. fc7d346 [glsl][ir] Add `SampleMask` to ShaderIO. by dan sinclair · 6 months ago
  54. ab4e99f [glsl][ir] Polyfill float modulo by dan sinclair · 6 months ago chromium/6745
  55. a6300bf [glsl] Convert `select` to `mix` instead of ternary. by dan sinclair · 6 months ago
  56. 5c14fb4 [glsl] Flip ordering of barriers. by dan sinclair · 6 months ago
  57. efd781b [glsl][ir] Polyfill `quantizeToF16` by dan sinclair · 6 months ago
  58. 8879b18 [glsl][ir] Add polyfill for `abs` by dan sinclair · 6 months ago
  59. 5deac0c [glsl][ir] Add polyfill for `frexp` by dan sinclair · 6 months ago
  60. 0c0e7ec Add "hlsl-fxc" format to Tint executable by Antonio Maiorano · 6 months ago
  61. 8d56957 Fix Tint e2e test failures by Antonio Maiorano · 6 months ago
  62. 8ce2ed7 [glsl][ir] Polyfill `modf` by dan sinclair · 6 months ago
  63. e0ca165 [glsl][ir] Polyfill integer `dot` by dan sinclair · 6 months ago
  64. a7acef8 [glsl][ir] Enable bgra8unorm polyfill by dan sinclair · 6 months ago
  65. f3e7db0 [glsl] Mark tests as INVALID by dan sinclair · 6 months ago
  66. 803ff2b [glsl][ir] Convert vector relational operations by dan sinclair · 6 months ago
  67. 2a9fbdd [glsl][ir] Convert `any` and `all` of a scalar to a no-op by dan sinclair · 6 months ago
  68. 22f7682 [glsl][ir] Polyfill bitwise `&` and `|` on booleans by dan sinclair · 6 months ago
  69. da2fa97 [glsl][ir] Add `arrayLength` support by dan sinclair · 6 months ago
  70. 3d2a692 [glsl][ir] Polyfill `fma`. by dan sinclair · 6 months ago
  71. 7ffe38a [glsl][ir] Emit `degrees` and `radians` by dan sinclair · 6 months ago
  72. d35a3b6 Add subgroupInclusiveAdd and subgroupInclusiveMul by Peter McNeeley · 6 months ago
  73. 923288d HLSL-IR: add RemoveContinueInSwitch transform by Antonio Maiorano · 6 months ago
  74. a1e0778 HLSL-IR: fix error: unary: no matching overload for 'operator - (u32)' by Antonio Maiorano · 6 months ago
  75. d13c9f9 [glsl][ir] Polyfill the `textureStore` call by dan sinclair · 6 months ago
  76. a5afb1f [glsl][ir] Polyfill the `textureLoad` call by dan sinclair · 6 months ago
  77. 20cc913 HLSL-IR: regen Tint e2e tests by Antonio Maiorano · 6 months ago
  78. 9d4eb04 HLSL-IR: fix textureDimensions polyfill using invalid type for swizzle by Antonio Maiorano · 6 months ago
  79. d42e0e9 [ir] Always inline `handle` address space. by dan sinclair · 6 months ago
  80. d032c62 HLSL-IR: emit constant i32 literals as int(<literal>) by Antonio Maiorano · 6 months ago
  81. a209367 [glsl][ir] Fix `bitfieldInsert` GLSL def entry. by dan sinclair · 6 months ago
  82. fae723c [glsl] Regenerate skips by dan sinclair · 6 months ago
  83. 30eb6eb [glsl] Only clamp access mode in ES. by dan sinclair · 6 months ago
  84. e28f132 [tint] Update generator to add GLSL desktop flag by dan sinclair · 6 months ago
  85. 9f7ab42 Update parse_hlsl_errors script by Antonio Maiorano · 6 months ago
  86. 018c3c3 Make DXC/FXC tests invalid for unsupported extensions by Antonio Maiorano · 6 months ago
  87. c3d5d86 Make more FXC f16 tests INVALID by Antonio Maiorano · 6 months ago
  88. 93a8fa2 Make Quad* tests INVALID for FXC by Antonio Maiorano · 6 months ago
  89. 0872368 [glsl][ir] Polyfill the `textureNumLayers` call by dan sinclair · 6 months ago
  90. 5bc6476 [glsl][ir] Polyfill the `insertBits` call by dan sinclair · 6 months ago
  91. dd143d2 [glsl][ir] Polyfill the `extractBits` call by dan sinclair · 6 months ago
  92. 416092b [glsl][ir] Polyfill the `countOneBits` call by dan sinclair · 6 months ago
  93. 8124737 [glsl][ir] Emit `textureDimensions` by dan sinclair · 6 months ago
  94. 9ae5b84 [glsl][ir] Add bitcast from/to f16. by dan sinclair · 6 months ago
  95. 562d9b7 [glsl][ir] Start bitcast emission. by dan sinclair · 6 months ago
  96. d78abb3 HLSL-IR: implement NumWorkgroups builtin support by Antonio Maiorano · 6 months ago
  97. 7b7fb81 [glsl][ir] Emit the polyfills for atomic methods. by dan sinclair · 6 months ago
  98. da73356 [glsl][ir] Emit the passthrough atomic methods. by dan sinclair · 6 months ago
  99. a532ca4 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
  100. 9d3ffa6 [glsl][ir] Polyfill the barrier commands. by dan sinclair · 6 months ago