1. 3a0b20c GLSL: fix textureSampleCompareLevel() w/offset. by Stephen White · 4 months ago
  2. d9885d9 [glsl] Use IR version of SingleEntryPoint in more places by James Price · 5 months ago
  3. 9eb59d0 HLSL-IR: fix frexp polyfill by Antonio Maiorano · 5 months ago
  4. a4bae3f [ir] Rename `sampler` in multiplanar transform. by dan sinclair · 5 months ago
  5. 34a2d65 [hlsl][ir] Skip promoting lets to lets by dan sinclair · 5 months ago
  6. d86bb43 HLSL-IR: fix arrays of size 1 initialization by Antonio Maiorano · 5 months ago
  7. 3ddc07a [glsl][ir] Make GLSL IR the only GLSL in tint e2e. by dan sinclair · 5 months ago
  8. 1217dc1 [glsl] Remove the non-IR GLSL expectations. by dan sinclair · 5 months ago
  9. ce207a7 [tint][hlsl] Polyfill texture sample bias clamping by Peter McNeeley · 5 months ago chromium/6785
  10. 52deb2f [tint] Clamp lod bias from -16.0 to 15.99 by Peter McNeeley · 5 months ago chromium/6783
  11. 1ab9f5e [msl ir] Convince the Metal compiler loops are never infinite by David Neto · 5 months ago
  12. 012551a Convince the metal compiler that loops are never infinite by David Neto · 5 months ago
  13. 3e77dd7 HLSL-IR: Fix texture Sample and SampleLevel return type on depth textures by Antonio Maiorano · 5 months ago
  14. cdc7991 HLSL-IR: regen skips by Antonio Maiorano · 6 months ago
  15. 2bb8107 HLSL-IR: ICE on inputAttachmentLoad builtin by Antonio Maiorano · 6 months ago
  16. 925f03f [glsl] Name padding fields consistently by James Price · 6 months ago
  17. 71c1d54 [glsl] Propagate names to block struct wrappers by James Price · 6 months ago
  18. 074e17e HLSL-IR: fix error: unary: no matching overload for 'operator - (u32)' (again) by Antonio Maiorano · 6 months ago
  19. b95a03a HLSL-IR: polyfill modf and frexp by Antonio Maiorano · 6 months ago
  20. 2574827 [glsl][ir] Add struct padding members by dan sinclair · 6 months ago
  21. 34a321b [glsl][ir] Set more tests as `glsl-desktop` by dan sinclair · 6 months ago
  22. bfb6645 HLSL-IR: fix textureDimensions polyfill using invalid type for swizzle (again) by Antonio Maiorano · 6 months ago
  23. 4103ee3 [glsl][ir] Cleanup textures when replacing in builtin uniforms. by dan sinclair · 6 months ago
  24. d048638 [glsl][ir] Handle sampler-less depth textures. by dan sinclair · 6 months ago
  25. eef5708 [glsl][ir] Fix `coord` type for `imageStore` by dan sinclair · 6 months ago
  26. 982bf99 [glsl] Mark more tests as desktop by dan sinclair · 6 months ago
  27. 08b5e37 [glsl][ir] Regenerate skip files. by dan sinclair · 6 months ago
  28. 367c032 [glsl][ir] Polyfill `textureSampleCompareLevel` by dan sinclair · 6 months ago
  29. cdfb6e7 [glsl][ir] Polyfill `textureSampleCompare` by dan sinclair · 6 months ago
  30. b6fc95f [glsl][ir] Polyfill `textureSampleGrad` by dan sinclair · 6 months ago
  31. ec448b1 [glsl][ir] Polyfill `textureSampleLevel` by dan sinclair · 6 months ago
  32. 3b689d8 [glsl][ir] Polyfill `textureSampleBias` by dan sinclair · 6 months ago
  33. 8055bf4 [glsl][ir] Polyfill `textureSample` by dan sinclair · 6 months ago
  34. 4daebc4 [glsl][ir] Polyfill `textureGatherCompare` by dan sinclair · 6 months ago
  35. 144db47 [glsl][ir] Polyfill `textureGather` by dan sinclair · 6 months ago
  36. 680183f [glsl][ir] Handle combined samplers for texture only calls. by dan sinclair · 6 months ago
  37. 096f714 HLSL-IR: enable replace_pointer_lets in ValueToLet by Antonio Maiorano · 6 months ago chromium/6755 chromium/6756
  38. eb9c4c3 GLSL: workaround texture sampling with offset on depth arrays. by Stephen White · 6 months ago
  39. 4fc7d41 HLSL-IR: implement LocalizeStructArrayAssignment for FXC by Antonio Maiorano · 6 months ago
  40. cdcb1c1 [glsl][ir] Split uniform texture code from texture polyfill. by dan sinclair · 6 months ago
  41. 3d6760c [glsl][ir] Handle texture transforms by dan sinclair · 6 months ago
  42. 6fd5da8 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
  43. 6d602f4 [glsl][ir] Add a transform to remove pointer lets. by dan sinclair · 6 months ago
  44. a6300bf [glsl] Convert `select` to `mix` instead of ternary. by dan sinclair · 6 months ago
  45. 5c14fb4 [glsl] Flip ordering of barriers. by dan sinclair · 6 months ago
  46. efd781b [glsl][ir] Polyfill `quantizeToF16` by dan sinclair · 6 months ago
  47. 8879b18 [glsl][ir] Add polyfill for `abs` by dan sinclair · 6 months ago
  48. 5deac0c [glsl][ir] Add polyfill for `frexp` by dan sinclair · 6 months ago
  49. 8ce2ed7 [glsl][ir] Polyfill `modf` by dan sinclair · 6 months ago
  50. e0ca165 [glsl][ir] Polyfill integer `dot` by dan sinclair · 6 months ago
  51. a7acef8 [glsl][ir] Enable bgra8unorm polyfill by dan sinclair · 6 months ago
  52. f3e7db0 [glsl] Mark tests as INVALID by dan sinclair · 6 months ago
  53. 803ff2b [glsl][ir] Convert vector relational operations by dan sinclair · 6 months ago
  54. 2a9fbdd [glsl][ir] Convert `any` and `all` of a scalar to a no-op by dan sinclair · 6 months ago
  55. da2fa97 [glsl][ir] Add `arrayLength` support by dan sinclair · 6 months ago
  56. 3d2a692 [glsl][ir] Polyfill `fma`. by dan sinclair · 6 months ago
  57. 7ffe38a [glsl][ir] Emit `degrees` and `radians` by dan sinclair · 6 months ago
  58. d35a3b6 Add subgroupInclusiveAdd and subgroupInclusiveMul by Peter McNeeley · 6 months ago
  59. a1e0778 HLSL-IR: fix error: unary: no matching overload for 'operator - (u32)' by Antonio Maiorano · 6 months ago
  60. d13c9f9 [glsl][ir] Polyfill the `textureStore` call by dan sinclair · 6 months ago
  61. a5afb1f [glsl][ir] Polyfill the `textureLoad` call by dan sinclair · 6 months ago
  62. 20cc913 HLSL-IR: regen Tint e2e tests by Antonio Maiorano · 6 months ago
  63. 9d4eb04 HLSL-IR: fix textureDimensions polyfill using invalid type for swizzle by Antonio Maiorano · 6 months ago
  64. d42e0e9 [ir] Always inline `handle` address space. by dan sinclair · 6 months ago
  65. d032c62 HLSL-IR: emit constant i32 literals as int(<literal>) by Antonio Maiorano · 6 months ago
  66. a209367 [glsl][ir] Fix `bitfieldInsert` GLSL def entry. by dan sinclair · 6 months ago
  67. fae723c [glsl] Regenerate skips by dan sinclair · 6 months ago
  68. 30eb6eb [glsl] Only clamp access mode in ES. by dan sinclair · 6 months ago
  69. e28f132 [tint] Update generator to add GLSL desktop flag by dan sinclair · 6 months ago
  70. 018c3c3 Make DXC/FXC tests invalid for unsupported extensions by Antonio Maiorano · 6 months ago
  71. 93a8fa2 Make Quad* tests INVALID for FXC by Antonio Maiorano · 6 months ago
  72. 0872368 [glsl][ir] Polyfill the `textureNumLayers` call by dan sinclair · 6 months ago
  73. 5bc6476 [glsl][ir] Polyfill the `insertBits` call by dan sinclair · 6 months ago
  74. dd143d2 [glsl][ir] Polyfill the `extractBits` call by dan sinclair · 6 months ago
  75. 416092b [glsl][ir] Polyfill the `countOneBits` call by dan sinclair · 6 months ago
  76. 8124737 [glsl][ir] Emit `textureDimensions` by dan sinclair · 6 months ago
  77. 9ae5b84 [glsl][ir] Add bitcast from/to f16. by dan sinclair · 6 months ago
  78. 562d9b7 [glsl][ir] Start bitcast emission. by dan sinclair · 6 months ago
  79. 7b7fb81 [glsl][ir] Emit the polyfills for atomic methods. by dan sinclair · 6 months ago
  80. da73356 [glsl][ir] Emit the passthrough atomic methods. by dan sinclair · 6 months ago
  81. a532ca4 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
  82. 9d3ffa6 [glsl][ir] Polyfill the barrier commands. by dan sinclair · 6 months ago
  83. 949fa99 [glsl][ir] Polyfill the `select` command. by dan sinclair · 6 months ago
  84. 2744a22 [msl] Apply PackedVec3 to workgroup address space by James Price · 6 months ago
  85. bc56248 [msl] Fix read-write textureStore in entry points by James Price · 7 months ago chromium/6711
  86. 8648fb1 HLSL-IR: implement insertBits full polyfill by Antonio Maiorano · 7 months ago
  87. c440212 HLSL-IR: implement extractBits full polyfill by Antonio Maiorano · 7 months ago chromium/6709
  88. c811e1e [ir] Polyfill fwidthFine for MSL and HLSL by James Price · 7 months ago
  89. 131b7df [msl] Always use core polyfill for DP4 builtins by James Price · 7 months ago
  90. 607f4cb [tint] Fix max float as integer in conversion 'ConvF32ToIU32' by Peter McNeeley · 7 months ago
  91. a561b98 [glsl][ir] Create header section before preamble. by dan sinclair · 7 months ago
  92. f15c1c3 [glsl][ir] Add ShaderIO by dan sinclair · 7 months ago
  93. 182d933 [glsl][ir] Emit global variable information. by dan sinclair · 7 months ago
  94. ebe44a4 [glsl] Mark some more tests `INVALID` by dan sinclair · 7 months ago
  95. 8e8d840 [glsl] Mark invalid tests as `SKIP: INVALID`. by dan sinclair · 7 months ago
  96. 2d24558 [msl] Polyfill signed integer arithmetic by James Price · 7 months ago
  97. a23bcd8 [ir] Allow bitcast to be inlined by James Price · 7 months ago
  98. 379c7df [glsl][ir] Fix dpdyCoarse and Fine in ES. by dan sinclair · 7 months ago
  99. 1e0c201 [glsl][ir] Regenerate skips by dan sinclair · 7 months ago
  100. 6d87fa6 [msl] Add support for clip_distances by James Price · 7 months ago