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4eec0a86eb532b7a4111be6bc604bbe45f2b77fe
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test
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tint
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builtins
3a0b20c
GLSL: fix textureSampleCompareLevel() w/offset.
by Stephen White
· 4 months ago
d9885d9
[glsl] Use IR version of SingleEntryPoint in more places
by James Price
· 5 months ago
9eb59d0
HLSL-IR: fix frexp polyfill
by Antonio Maiorano
· 5 months ago
a4bae3f
[ir] Rename `sampler` in multiplanar transform.
by dan sinclair
· 5 months ago
34a2d65
[hlsl][ir] Skip promoting lets to lets
by dan sinclair
· 5 months ago
d86bb43
HLSL-IR: fix arrays of size 1 initialization
by Antonio Maiorano
· 5 months ago
3ddc07a
[glsl][ir] Make GLSL IR the only GLSL in tint e2e.
by dan sinclair
· 5 months ago
1217dc1
[glsl] Remove the non-IR GLSL expectations.
by dan sinclair
· 5 months ago
ce207a7
[tint][hlsl] Polyfill texture sample bias clamping
by Peter McNeeley
· 5 months ago
chromium/6785
52deb2f
[tint] Clamp lod bias from -16.0 to 15.99
by Peter McNeeley
· 5 months ago
chromium/6783
1ab9f5e
[msl ir] Convince the Metal compiler loops are never infinite
by David Neto
· 5 months ago
012551a
Convince the metal compiler that loops are never infinite
by David Neto
· 5 months ago
3e77dd7
HLSL-IR: Fix texture Sample and SampleLevel return type on depth textures
by Antonio Maiorano
· 5 months ago
cdc7991
HLSL-IR: regen skips
by Antonio Maiorano
· 6 months ago
2bb8107
HLSL-IR: ICE on inputAttachmentLoad builtin
by Antonio Maiorano
· 6 months ago
925f03f
[glsl] Name padding fields consistently
by James Price
· 6 months ago
71c1d54
[glsl] Propagate names to block struct wrappers
by James Price
· 6 months ago
074e17e
HLSL-IR: fix error: unary: no matching overload for 'operator - (u32)' (again)
by Antonio Maiorano
· 6 months ago
b95a03a
HLSL-IR: polyfill modf and frexp
by Antonio Maiorano
· 6 months ago
2574827
[glsl][ir] Add struct padding members
by dan sinclair
· 6 months ago
34a321b
[glsl][ir] Set more tests as `glsl-desktop`
by dan sinclair
· 6 months ago
bfb6645
HLSL-IR: fix textureDimensions polyfill using invalid type for swizzle (again)
by Antonio Maiorano
· 6 months ago
4103ee3
[glsl][ir] Cleanup textures when replacing in builtin uniforms.
by dan sinclair
· 6 months ago
d048638
[glsl][ir] Handle sampler-less depth textures.
by dan sinclair
· 6 months ago
eef5708
[glsl][ir] Fix `coord` type for `imageStore`
by dan sinclair
· 6 months ago
982bf99
[glsl] Mark more tests as desktop
by dan sinclair
· 6 months ago
08b5e37
[glsl][ir] Regenerate skip files.
by dan sinclair
· 6 months ago
367c032
[glsl][ir] Polyfill `textureSampleCompareLevel`
by dan sinclair
· 6 months ago
cdfb6e7
[glsl][ir] Polyfill `textureSampleCompare`
by dan sinclair
· 6 months ago
b6fc95f
[glsl][ir] Polyfill `textureSampleGrad`
by dan sinclair
· 6 months ago
ec448b1
[glsl][ir] Polyfill `textureSampleLevel`
by dan sinclair
· 6 months ago
3b689d8
[glsl][ir] Polyfill `textureSampleBias`
by dan sinclair
· 6 months ago
8055bf4
[glsl][ir] Polyfill `textureSample`
by dan sinclair
· 6 months ago
4daebc4
[glsl][ir] Polyfill `textureGatherCompare`
by dan sinclair
· 6 months ago
144db47
[glsl][ir] Polyfill `textureGather`
by dan sinclair
· 6 months ago
680183f
[glsl][ir] Handle combined samplers for texture only calls.
by dan sinclair
· 6 months ago
096f714
HLSL-IR: enable replace_pointer_lets in ValueToLet
by Antonio Maiorano
· 6 months ago
chromium/6755
chromium/6756
eb9c4c3
GLSL: workaround texture sampling with offset on depth arrays.
by Stephen White
· 6 months ago
4fc7d41
HLSL-IR: implement LocalizeStructArrayAssignment for FXC
by Antonio Maiorano
· 6 months ago
cdcb1c1
[glsl][ir] Split uniform texture code from texture polyfill.
by dan sinclair
· 6 months ago
3d6760c
[glsl][ir] Handle texture transforms
by dan sinclair
· 6 months ago
6fd5da8
[glsl][ir] Regenerate skips
by dan sinclair
· 6 months ago
6d602f4
[glsl][ir] Add a transform to remove pointer lets.
by dan sinclair
· 6 months ago
a6300bf
[glsl] Convert `select` to `mix` instead of ternary.
by dan sinclair
· 6 months ago
5c14fb4
[glsl] Flip ordering of barriers.
by dan sinclair
· 6 months ago
efd781b
[glsl][ir] Polyfill `quantizeToF16`
by dan sinclair
· 6 months ago
8879b18
[glsl][ir] Add polyfill for `abs`
by dan sinclair
· 6 months ago
5deac0c
[glsl][ir] Add polyfill for `frexp`
by dan sinclair
· 6 months ago
8ce2ed7
[glsl][ir] Polyfill `modf`
by dan sinclair
· 6 months ago
e0ca165
[glsl][ir] Polyfill integer `dot`
by dan sinclair
· 6 months ago
a7acef8
[glsl][ir] Enable bgra8unorm polyfill
by dan sinclair
· 6 months ago
f3e7db0
[glsl] Mark tests as INVALID
by dan sinclair
· 6 months ago
803ff2b
[glsl][ir] Convert vector relational operations
by dan sinclair
· 6 months ago
2a9fbdd
[glsl][ir] Convert `any` and `all` of a scalar to a no-op
by dan sinclair
· 6 months ago
da2fa97
[glsl][ir] Add `arrayLength` support
by dan sinclair
· 6 months ago
3d2a692
[glsl][ir] Polyfill `fma`.
by dan sinclair
· 6 months ago
7ffe38a
[glsl][ir] Emit `degrees` and `radians`
by dan sinclair
· 6 months ago
d35a3b6
Add subgroupInclusiveAdd and subgroupInclusiveMul
by Peter McNeeley
· 6 months ago
a1e0778
HLSL-IR: fix error: unary: no matching overload for 'operator - (u32)'
by Antonio Maiorano
· 6 months ago
d13c9f9
[glsl][ir] Polyfill the `textureStore` call
by dan sinclair
· 6 months ago
a5afb1f
[glsl][ir] Polyfill the `textureLoad` call
by dan sinclair
· 6 months ago
20cc913
HLSL-IR: regen Tint e2e tests
by Antonio Maiorano
· 6 months ago
9d4eb04
HLSL-IR: fix textureDimensions polyfill using invalid type for swizzle
by Antonio Maiorano
· 6 months ago
d42e0e9
[ir] Always inline `handle` address space.
by dan sinclair
· 6 months ago
d032c62
HLSL-IR: emit constant i32 literals as int(<literal>)
by Antonio Maiorano
· 6 months ago
a209367
[glsl][ir] Fix `bitfieldInsert` GLSL def entry.
by dan sinclair
· 6 months ago
fae723c
[glsl] Regenerate skips
by dan sinclair
· 6 months ago
30eb6eb
[glsl] Only clamp access mode in ES.
by dan sinclair
· 6 months ago
e28f132
[tint] Update generator to add GLSL desktop flag
by dan sinclair
· 6 months ago
018c3c3
Make DXC/FXC tests invalid for unsupported extensions
by Antonio Maiorano
· 6 months ago
93a8fa2
Make Quad* tests INVALID for FXC
by Antonio Maiorano
· 6 months ago
0872368
[glsl][ir] Polyfill the `textureNumLayers` call
by dan sinclair
· 6 months ago
5bc6476
[glsl][ir] Polyfill the `insertBits` call
by dan sinclair
· 6 months ago
dd143d2
[glsl][ir] Polyfill the `extractBits` call
by dan sinclair
· 6 months ago
416092b
[glsl][ir] Polyfill the `countOneBits` call
by dan sinclair
· 6 months ago
8124737
[glsl][ir] Emit `textureDimensions`
by dan sinclair
· 6 months ago
9ae5b84
[glsl][ir] Add bitcast from/to f16.
by dan sinclair
· 6 months ago
562d9b7
[glsl][ir] Start bitcast emission.
by dan sinclair
· 6 months ago
7b7fb81
[glsl][ir] Emit the polyfills for atomic methods.
by dan sinclair
· 6 months ago
da73356
[glsl][ir] Emit the passthrough atomic methods.
by dan sinclair
· 6 months ago
a532ca4
[glsl][ir] Regenerate skips
by dan sinclair
· 6 months ago
9d3ffa6
[glsl][ir] Polyfill the barrier commands.
by dan sinclair
· 6 months ago
949fa99
[glsl][ir] Polyfill the `select` command.
by dan sinclair
· 6 months ago
2744a22
[msl] Apply PackedVec3 to workgroup address space
by James Price
· 6 months ago
bc56248
[msl] Fix read-write textureStore in entry points
by James Price
· 7 months ago
chromium/6711
8648fb1
HLSL-IR: implement insertBits full polyfill
by Antonio Maiorano
· 7 months ago
c440212
HLSL-IR: implement extractBits full polyfill
by Antonio Maiorano
· 7 months ago
chromium/6709
c811e1e
[ir] Polyfill fwidthFine for MSL and HLSL
by James Price
· 7 months ago
131b7df
[msl] Always use core polyfill for DP4 builtins
by James Price
· 7 months ago
607f4cb
[tint] Fix max float as integer in conversion 'ConvF32ToIU32'
by Peter McNeeley
· 7 months ago
a561b98
[glsl][ir] Create header section before preamble.
by dan sinclair
· 7 months ago
f15c1c3
[glsl][ir] Add ShaderIO
by dan sinclair
· 7 months ago
182d933
[glsl][ir] Emit global variable information.
by dan sinclair
· 7 months ago
ebe44a4
[glsl] Mark some more tests `INVALID`
by dan sinclair
· 7 months ago
8e8d840
[glsl] Mark invalid tests as `SKIP: INVALID`.
by dan sinclair
· 7 months ago
2d24558
[msl] Polyfill signed integer arithmetic
by James Price
· 7 months ago
a23bcd8
[ir] Allow bitcast to be inlined
by James Price
· 7 months ago
379c7df
[glsl][ir] Fix dpdyCoarse and Fine in ES.
by dan sinclair
· 7 months ago
1e0c201
[glsl][ir] Regenerate skips
by dan sinclair
· 7 months ago
6d87fa6
[msl] Add support for clip_distances
by James Price
· 7 months ago
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