1. d13c9f9 [glsl][ir] Polyfill the `textureStore` call by dan sinclair · 6 months ago
  2. a5afb1f [glsl][ir] Polyfill the `textureLoad` call by dan sinclair · 6 months ago
  3. d42e0e9 [ir] Always inline `handle` address space. by dan sinclair · 6 months ago
  4. fae723c [glsl] Regenerate skips by dan sinclair · 6 months ago
  5. 0872368 [glsl][ir] Polyfill the `textureNumLayers` call by dan sinclair · 6 months ago
  6. 8124737 [glsl][ir] Emit `textureDimensions` by dan sinclair · 6 months ago
  7. 562d9b7 [glsl][ir] Start bitcast emission. by dan sinclair · 6 months ago
  8. a532ca4 [glsl][ir] Regenerate skips by dan sinclair · 6 months ago
  9. 949fa99 [glsl][ir] Polyfill the `select` command. by dan sinclair · 6 months ago
  10. a561b98 [glsl][ir] Create header section before preamble. by dan sinclair · 7 months ago
  11. f15c1c3 [glsl][ir] Add ShaderIO by dan sinclair · 7 months ago
  12. 182d933 [glsl][ir] Emit global variable information. by dan sinclair · 7 months ago
  13. ccb0a77 [glsl][ir] Have tint run SingleEntryPoint for GLSL. by dan sinclair · 7 months ago
  14. 379c7df [glsl][ir] Fix dpdyCoarse and Fine in ES. by dan sinclair · 7 months ago
  15. 1e0c201 [glsl][ir] Regenerate skips by dan sinclair · 7 months ago
  16. 7abbf53 [glsl][ir] Add constructor support by dan sinclair · 7 months ago
  17. 32f3eff [glsl][ir] Add vector accessors. by dan sinclair · 7 months ago
  18. 49597cc [glsl][ir] Emit `Discard` and `TerminateInvocation` by dan sinclair · 7 months ago
  19. 7206591 [glsl][ir] Emit `Loop` and supporting instructions by dan sinclair · 7 months ago chromium/6697
  20. 0330f50 [glsl][ir] Emit `If` and `ExitIf` by dan sinclair · 7 months ago
  21. adaa316 [glsl][ir] Emit `Access` by dan sinclair · 7 months ago chromium/6692 chromium/6693 chromium/6694 chromium/6695 chromium/6696
  22. ce61a4e [glsl][ir] Emit `Switch` by dan sinclair · 7 months ago
  23. c2f6f2f [glsl][ir] Emit load and store by dan sinclair · 7 months ago
  24. 636e476 [glsl][ir] Support `CoreBinary`. by dan sinclair · 7 months ago
  25. ae6643f [glsl][ir] Emit pass through builtin call functions. by dan sinclair · 7 months ago
  26. b0550df [glsl][ir] Emit `let` values. by dan sinclair · 7 months ago
  27. c101627 [glsl][ir] Emit `precision` in fragment shaders by dan sinclair · 7 months ago
  28. 6e93ca5 [glsl][ir] Generate skips. by dan sinclair · 7 months ago
  29. aef5957 [hlsl] Regen skips for HLSL tint e2e files (both non-IR and IR) by Antonio Maiorano · 7 months ago
  30. 4f97c0e test_runner: scrub path of error/warning messages for FXC files by Antonio Maiorano · 7 months ago
  31. cf2f4d6 [hlsl] Regen skips for all tint e2e hlsl files by Antonio Maiorano · 7 months ago
  32. 6c5be2c [tint] validate smoothstep const low < const high by David Neto · 7 months ago
  33. 780c409 Regen ir.fxc.hlsl files by Antonio Maiorano · 7 months ago
  34. f56acca [hlsl] Emit `textureSampleCompareLevel` in HLSL IR by dan sinclair · 8 months ago
  35. a23e79d [hlsl] Emit `textureSampleCompare` in HLSL IR by dan sinclair · 8 months ago
  36. 808942c [hlsl] Emit `textureSampleGrad` in HLSL IR by dan sinclair · 8 months ago
  37. 1620350 [hlsl] Emit `textureSampleBias` in HLSL IR by dan sinclair · 8 months ago
  38. 249a21a [hlsl] Emit `textureSampleLevel` in HLSL IR by dan sinclair · 8 months ago
  39. 09aa719 [hlsl] Emit `textureSample` in HLSL IR by dan sinclair · 8 months ago
  40. 8f1d276 [hlsl] Update expectations for HLSL IR. by dan sinclair · 8 months ago
  41. 84db15d [msl] Add parentheses around break-if condition by James Price · 9 months ago
  42. 237b678 [msl] Add polyfill for textureSampleGrad by James Price · 9 months ago
  43. fabad50 [msl] Add polyfill for textureSampleCompareLevel by James Price · 9 months ago
  44. d1c31db [hlsl] Add passthrough builtin calls by dan sinclair · 9 months ago
  45. c69667d [hlsl] Emit zero value var initializers by dan sinclair · 9 months ago
  46. b581098 [hlsl] Emit `store` instructions in HLSL IR backend. by dan sinclair · 9 months ago
  47. 9b6fadf [hlsl] Emit `var` values in HLSL IR Backend. by dan sinclair · 9 months ago
  48. 6d509cf [hlsl] Add simple `Load` instruction. by dan sinclair · 9 months ago
  49. be18fa4 [hlsl] Emit CoreBinary from HLSL IR by dan sinclair · 9 months ago
  50. 2fa56aa [hlsl] Add UserCall to the IR backend. by dan sinclair · 9 months ago
  51. 6931379 [hlsl] Add generated IR expectations. by dan sinclair · 9 months ago
  52. 6e71f23 [msl] Add polyfill for textureNumSamples by James Price · 9 months ago
  53. 0368d97 [msl] Add polyfill for textureNumLayers by James Price · 9 months ago
  54. 3052b3c [msl] Add polyfill for textureSampleCompare by James Price · 9 months ago
  55. 7ef03f6 [msl] Add polyfill for textureNumLevels by James Price · 9 months ago
  56. 023be6f [msl] Add polyfill for textureSampleBias() by James Price · 9 months ago
  57. 2a08d5b2 [msl] Add polyfill for textureSampleLevel() by James Price · 9 months ago
  58. 9f4eff2 [msl] Fix undef struct constructor args by James Price · 9 months ago
  59. 3e277d2 [msl] Skip undef arguments in struct constructors by James Price · 9 months ago
  60. f4f5534 [msl] Add polyfill for textureStore() by James Price · 10 months ago
  61. 61de3b8 [msl] Add polyfill for textureLoad() by James Price · 10 months ago
  62. 456cf28 [msl] Add polyfill for textureDimensions() by James Price · 10 months ago
  63. 54883c2 [msl] Handle textureSample builtins by James Price · 10 months ago
  64. 02cf911 [msl] Implement ShaderIO transform by James Price · 10 months ago
  65. 4e043e9 [msl] Add ArrayLengthFromUniform transform by James Price · 10 months ago
  66. de73431 [msl] Handle pointers in printer by James Price · 10 months ago
  67. 460f092 [msl] Update expectations by James Price · 10 months ago
  68. a30f8dd [msl] Regenerate E2E expectations for IR by James Price · 11 months ago
  69. 166a691 [tint][test] Remove duplicated SPIR-V decorations by James Price · 11 months ago
  70. 575bb29 [ir][msl] Update expected by dan sinclair · 1 year, 4 months ago
  71. f1f381a [ir][msl] Generate expectation files. by dan sinclair · 1 year, 4 months ago
  72. d2eb05c GLSL validation: don't print error message twice. by Stephen White · 1 year, 5 months ago
  73. 59269a2 Pass TextureBuiltinsFromUniformOptions. by Stephen White · 1 year, 7 months ago
  74. 11e786e Update GLSL Tint test expectations. by Stephen White · 1 year, 7 months ago
  75. 5ed0869 [tint][resolver] Error for const-eval when clamp() low > high by Ben Clayton · 1 year, 8 months ago
  76. 96a9669 [tint] Fold trivial lets in SPIR-V reader by James Price · 1 year, 9 months ago
  77. 068eb3e tint: Fix HLSL texture queries and re-add textureNumLayers() by Ben Clayton · 2 years, 1 month ago
  78. bd9f6e6 tint: Remove textureNumLayers() overloads for texture cube arrays by Ben Clayton · 2 years, 1 month ago
  79. b990d39 test/tint: Update SKIP "expectations" by Ben Clayton · 2 years, 1 month ago
  80. 288969f tint/test: Remove SPIR-V test that is now invalid by James Price · 2 years, 2 months ago
  81. 1d04cf8 Enable the 1D -> 2D texture transform in GLSL writer. by Stephen White · 2 years, 3 months ago
  82. 0566185 tint: const eval of bitcast operator by Antonio Maiorano · 2 years, 3 months ago
  83. 0da91e0 tint: make const eval of binary ops on concrete values fail on NaN/Inf by Antonio Maiorano · 2 years, 4 months ago
  84. d8a986b Remove fallthrough support from SPIRV-Reader. by dan sinclair · 2 years, 4 months ago
  85. 744d0eb tint: Use "demote-to-helper" semantics for discard by James Price · 2 years, 5 months ago
  86. 13f0890 tint/intrinsics: Texture queries now return unsigned integer / vectors by Ben Clayton · 2 years, 5 months ago
  87. 06844a5 tint/hlsl: remove [loop] attribute on all loops by Antonio Maiorano · 2 years, 6 months ago
  88. 4bffb56 tint: Fix failing e2e tests due to updated spirv-val by Antonio Maiorano · 2 years, 6 months ago
  89. 8a440ee tint: delete and regen SKIP e2e tests that were missing FXC error message by Antonio Maiorano · 2 years, 6 months ago
  90. e214a13 Run substitute_overrides for all tests. by dan sinclair · 2 years, 7 months ago
  91. 52f852f test/tint: Regenerate SKIP expectations by Ben Clayton · 2 years, 8 months ago
  92. 99fa7b9 test/tint: Suppresses vulkan-dep failures in crbug.com/tint/1632 by Loko Kung · 2 years, 8 months ago
  93. 0fba14e tint/val: Make DXC validation output stable by Ben Clayton · 2 years, 8 months ago
  94. 7d34de8 tint/test-runner: Split expectations for FXC and DXC by Ben Clayton · 2 years, 8 months ago
  95. 51719cc tint: Fix SPIR-V validation around interpolation decorations by Ben Clayton · 2 years, 9 months ago
  96. 760c399 Delete tests with invalid SPIR-V inputs by David Neto · 2 years, 9 months ago
  97. b0d9c15 tint: Remove skips for tests that now pass latest DXC by Antonio Maiorano · 2 years, 10 months ago
  98. bdd2bc9 tint: Update SKIP line for specific DXC failure by Antonio Maiorano · 2 years, 11 months ago
  99. 98685f3 tint: delete e2e tests that fail because Tint detects infinite loops by Antonio Maiorano · 2 years, 11 months ago
  100. 0da5e8b tint: regen skips for hlsl files that were missing error message in the output by Antonio Maiorano · 2 years, 11 months ago